Hello guys. I’m new in LUA, so my question looks dumb for you. But please help me
I want to change global var. The point is that global initialize in main file (client) and function that changes it in another (server). I try to make the function starts with hook PlayerDeath, but the problem is that value not changes and it still uses initialize value.
How can i do that another file function value changes overrides globals in another? Will appreciate any help.
P.S sorry for my bad english