Alright, So I have MGS2 on PC, I downloaded blender, grabbed some models and textures and converted them to .OBJ so now, this is what I have so far.
Behold!
http://img139.imageshack.us/img139/8015/pliskinmodelsheetcopyaz4.png
(excuse the roughness, I have no clue how to smooth or Render etc.)
“Iroquois Pliskin” model from MGS2, I also have Raiden (who lacks hair) and Olga (with her ninja suit) ripped so far, Now I know jack about modeling and only got these into blender from stabbing in the dark, if anyone experienced with porting Models from one game to another wants to help me out, I can extract any model and texture they need.
You know, I did see Metal Gear Ray earlier, I can see a few people wanting that in GMOD, or better yet, replace the Strider’s in HL2 evil laugh
But yeah this is about as far as I can go in terms of modeling haha.
Anyone wanting to jump on board and help would be REALLY REALLY good.
EDIT: I tried out milkshape to see how they come up in that and it was rather nice, also I threw in some “Olga Ninja Love” for those who like that.
http://img440.imageshack.us/img440/6692/smoothmodelsvn2.png
It seems that thee is quite a large visual difference between MGS2 & 3, however that is purely texture work, in other words Snake in Brawl is just the MGS2 Model with some nice and clear MGS3 style textures.