Pointshop 1 Player model unequip on round start.

So when a round starts on my TTT Server custom models will unequip from the player. Models that Garry’s mod provided don’t get unequipped. Only ones from the workshop.
The old trick was;
and to remove Line 271 “function plymeta:SpawnForRound(dead_only)”

Also I have Pointshop 1 to date.