Pointshop Hat ModelViewer

How would you display hats inside of a DModelPanel?
All I could find on this was :

[lua]local DModelPanel = vgui.Create(“DModelPanel”)
DModelPanel:SetEntity(Entity)[/lua]
Additional Notes
Appears to be broken

Anyone willing to give a tutorial on how to show hats from the Pointshop addon?

Set the entity to the hat model

[editline]ejgjgn[/editline]
And yes, DModelPanel works, but it is buggy sometimes, and player models get all fucked up in it now.

Yeah it’s a model that looks backwards. Thanks for telling me that was right and how can I get it to make it so if you do have it, it will show instead of showing a hat on you that you don’t own. Maybe a preview type thing. I want the hat to show no matter what but you have to be wearing it. How will the SetEntity know if you actually have it?

The SetEntity didn’t work unless I did it wrong. I got spammed with errors after I set it to a string.

Bump help me please and thank you.