Pointshop Help.

Hi,

I’m using the pointshop mod (http://forum.facepunch.com/showthread.php?t=1022682) in my deathrun server and i was wondering how i can make it so once the round is over, the “trail” doesn’t disappear. Right now, when theres a new round, they loose there trail and have to re-buy each time. Like player.initialspawn that can be added into the function or something.

Any info will be great, thanks!

[editline]28th August 2012[/editline]

This is an example of one of the trails:


ITEM.Name = "Heart Trail"
ITEM.Enabled = true
ITEM.VIPOnly = true
ITEM.Description = "Gives you a team colored loveheart trail."
ITEM.Cost = 250
ITEM.Material = "trails/love"

ITEM.Functions = {
	OnGive = function(ply, item)
		item.Hooks.PlayerSpawn(ply, item)
	end,
	
	OnTake = function(ply, item)
		SafeRemoveEntity(ply.Trail)
	end
}

ITEM.Hooks = {
	PlayerSpawn = function(ply, item)
		ply.Trail = util.SpriteTrail(ply, 0, team.GetColor(ply:Team()), false, 15, 1, 4, 0.125, item.Material .. ".vmt")
	end
}