Pointshop Perma-Weapons in Deathrun

So in Deathrun I have these CSGO knives which you can buy on pointshop but for some reason when your on the death team you don’t spawn in with it. Even if you attempt to re-equip it nothing happens.

Here’s one of the knifes code:
[lua]
ITEM.Name = ‘★ Bowie Knife’
ITEM.Price = 23000
ITEM.Model = ‘models/weapons/w_csgo_bowie.mdl’
ITEM.WeaponClass = ‘csgo_bowie’

function ITEM:OnBuy(ply)
ply:Give(self.WeaponClass)
ply:SelectWeapon(self.WeaponClass)
end

function ITEM:OnEquip(ply)
ply:Give(self.WeaponClass)
ply:SelectWeapon(self.WeaponClass)
end

function ITEM:OnHolster(ply, modifications)
ply:StripWeapon(self.WeaponClass)
end

function ITEM:OnSell(ply)
ply:StripWeapon(self.WeaponClass)
end
[/lua]

Line 245 in init.lua has the PlayerCanPickupWeapon function defined like so: [lua]function GM:PlayerCanPickupWeapon( ply, wep )

if not ply:Alive() then return false end

local Active = ply:GetActiveWeapon()

if IsValid(Active) then
	Active = Active:GetClass()
	if Active == "weapon_physgun" then return false end
	if Active == "weapon_placer" then return false end
end


if ply:HasWeapon( wep:GetClass() ) then return false end
if ply:Team() == TEAM_DEATH then
	if wep:GetClass() != "weapon_crowbar" and pickup:GetInt() == 0 then
		return false
	end
end

local pickup = wep.JCanPickup

if pickup and pickup.player and pickup.player == ply then
	if pickup.time and pickup.time >= CurTime() then
		return false
	else
		wep.JCanPickup = nil
	end
elseif pickup then
	wep.JCanPickup = nil
end

if wep.Primary and wep.Primary.Ammo and wep.Primary.Ammo != "none" then
	ply:GiveAmmo( 1000000, wep.Primary.Ammo, true )
end

return true

end[/lua]

This part is what’s getting in the way (lines 259-263): [lua]if ply:Team() == TEAM_DEATH then
if wep:GetClass() != “weapon_crowbar” and pickup:GetInt() == 0 then
return false
end
end[/lua]

Basically it only allows the deaths to have a crowbar (Unless you change the ConVar that allows deaths to pick up weapons)

Did not expect that to be a Convar, thanks!

Solution:
Added Convar: dr_allow_death_pickup 1