Also, choose a different model, maybe one of these? http://www.garrysmod.org/downloads/?a=view&id=110215. Not because it’s the CT, but the suits have better physics. If you want me to reskin one for you, I’d happily do it. Just PM me and tell me what you want.
My tip would be; try using a different subject. Pokemon isn’t exactly the highest level of intelligent entertainment, if you know what I mean. Other than that it’s pretty good, could use some tweaks here and there, but that comes with practice.
Thanks for all the feedback guys, i knew coming back here was the right move
Thanks, I’ve been needing a custom character model for a while, but i think ill hold on for now, i’ve got a place on a games design course and i was hoping to create my own skin at some point
Best i’ve made so far is a remodeled spartan, but it dosnt seem too appropriate for a Pokemon themed comic
I just got in from a road trip to dudley, but the hour long drive back i whipped up a few storyboards, so im gonna work on a Decent frame layout, then boot up Gmod and practice on my posing, i hear the best method is to lower the physics if you agree
Ill redo one of the previous comics when i get home (Probobly the mewtwo one) and focus Alot more on keeping the posing to a realistic standard, i dont know what it is, when i take the images, photoshop them and upload the comic it all seems fine, then when its all sorted i look back and think “Wow… thats not much of an improvement”
However, i look back at the comics on my old Deviant Art account and think “Wow, its a Major improvement on that at least!”
Thanks again, ill sort a new comic attempt soon c:
If you can’t make someone stand in a non akward way then try using an NPC, check “Keep ragdolls”, setting physics speed to 0, killing the NPC, freezing all of it’s bodyparts, reenabling physics and then move what you need to move.
I don’t remeber where did I got this idea (though, I DO remember it was from a post in facepunch).
Oh and if the model you want to pose doesn’t have an NPC then just switch the NPC model with the Model manipulator tool. (Thi will onl work with human-like ragdolls.)