What about a police patrol in game, that lowers the bandit rate and gives rookies a better chance in progressing or just helps reduce the raid rate. There should be like five stations built in metal and the patrol guys have their residence there. For that the dev should of course develope an ingame map and a compass, so that the coordinate of a crime can be transmitted to the task bar of the police guys and the nearest patrol can get there, where a raid is running. Every player should have like a gadget, that can activate the alert. You could be able to craft it. But the blueprint can be only obtained from a police man. The blue print spawns in the stash of every police station.
The people should vote for the players who they think should be the policemen and the voted player should whether accept or decline. The reward for being a policeman is a safe hideout, food, anti rad, weapons and leather or kevlar suits or a special suit made extra for them. Depends on the devs, how they think about it.
If you have more ideas, why not add those…?
I personally think that would add more balance to the alpha, because its too easy to progress.