Ported some tf2 maps to Source 2 a year ago, posting them here now

port3 port2 port1 d_port_2 d_port_3 d_port_4 d_port_5 d_port_1

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the lighting seems very screwy

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Took those screenshots from Hammer, not in-game

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I love screwy :grinning:

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Imagine Valve porting TF2 to Source 2. :wave:

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Nice, I managed to get 2fort in, kinda, but nice to see this.

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Wow, the graphical change between Source 1 and 2 is like staying indoors in a set and then going outside

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Imagine if valve makes tf3 in source 2 and ports it to source 3

These screenshots are made in hammer though.