Yeah, I saw that Exploders, but something just wasn’t working for me and I can’t figuere out what (custom models aren’t textured in hammer, nor ingame. When I ran a VTF version changer basically all everything was black-purple checkerboards (even skybox/clips/triggers) except the custom models which were textured correctly now).
taz0, thanks for the info, I will try that now and report if I had any luck.
[editline]14th March 2016[/editline]
Ok, so I did what taz0 said and all models are loaded into Hammer but a lot of textures are missing and when I try to import a map into Crafty basically all materials and models are there, but alot of them are looped and missing. I tried changing the VTF version to (7.4 I believe (original 7.5 I guess)) but when I did that and ran Hammer, it just instantly crashed.
Also Exploders, CS:GO exports .vtx and “.dx90.vtx” files but no “.dx80.vtx” files. If I run a reconstructor script thats creates “.dx80.vtx” and “.dx90.vtx” I would get a file named “.dx90.dx80.vtx” so that script isn’t working properly for CS:GO now. And making around 5000 files myself wouldn’t be really good Do you maybe know of another script that can make this? Or maybe a script that deletes only “.dx90.vtx” files and then just re-creates both “.dx80.vtx” and “.dx90.vtx” from existing “.vtx”?