Positioning DModelPanel

It’s been utterly annoying to me.
Any ideas how can I position these models ? I don’t want to use SpawnIcons, they suck.
What I meant is, positioning these so they have different angles:


I’ve been trying to play with :GetEntity():SetAngles() which didn’t work and :SetLookAt() which moved my entity away from the view.

There’s SetCamPos too.

Yes, I know. I got it to Vector( 0, 0, -5 )

Share the script?

What for ?

Show only the DModelPanel code to see how you used it because maybe we could use a better positions that could work.

Nevermind, I fixed it.