Last Updated: 10/30/2011 10:43PM -5:00 EST
Oh god not another destined to fail collaboration project!
No, I have paid close attention on how most of these projects fail. There are several key factors that play in killing the project and I think I have a solution for all of them.
Big Projects fail because near the end, people will leave or quit or stop responding, Killing it.
Solution: I have divided this project into 4 Phases. Phase 1 will have 6 Slots for mappers and be the lease restricting. And won’t move on to Phase 2 until every mapper is done and has turned in a map for one of their six slots.
If Phase 2 fails, then the map will be released without Phase 2, 3 of 4’s Section. But that will still be a success because of the 6 Phase 1 had already turned in. After a long period of time, When the map is on Phase 2, Phase 1 participants can participate again in Phase 2. Same with 3 and 4.
For this to be successful, I understand I have to be very active in receiving other people’s maps and updating everything accordingly.
Now onto the map.
The map will be a Post Apocalyptic Underground Bunker style map. If you wish, you can completely deviate from that theme and make anything you want in the space provided in the Default Room Map. ** Rooms 5, 6, 7, and 8, are Caved in. ** Meaning that the ceiling should reflect a caved in area should you have chosen that map. It can look repaired if you prefer not or are just aren’t good at mapping destroyed environments.
** Right Click, Save as**
What you Can Do
You can change any of the interior area’s textures, add materials, models, lights, entities, sounds, etc.
You can change the front door to whatever you like.
You can Change the front door to whatever door you want, be it model, brush, or something else.
You can modify the texture of the keypad outside the front door.
You can delete, move, or modify the middle divider wall and door.*
You can Create or add custom materials, audio and models for your area.**
What you Cannot Do
You cannot Change the geometry of the surrounding walls (besides usage of the clipping tool)
You cannot add any map entities such as env_sun or env_wind.
You cannot have any models outside the brushes surrounding the room.
You cannot have any sound that play by themselves.
You cannot have any hostile NPC’s.
You cannot have any hostile Brushes.
Pornography is allowed in scarce amounts, Garrysmod.org version will not have any pornography that was added.
Keep any Fandom related Content to an extreme Low (MLP, Furry)
We are Currently Building on the Ep2 Engine, So if you are using content from other games, say so when you post the link to your completed vmf.
Do not post the link to any completed VMF’s on sites that will make me wait to download or will make me complete a survey to download: for example:
Megaupload Rapidshare ad.fly, etc.
If you ask for a room that’s not in Phase, it is an instant Disqualification. for Example: It’s Phase 2 but you ask for a Phase 1, 3, or 4 Room.
Thanks, and Have Fun!
*For Phase 1 Only
**For Phase 1 and 2 Only
Please Excuse this god awful paint scribble.
[release]** Phase 1 **
1: Aspen + Meow - Screenshots Shown, Not complete.
2: Juniez - Turned In.
3: Banshee Friend - Completed & Turned In.
4: J!m - Screenshots Shown, Not complete.
5: Zanarias - Completed and Turned in.
6: Bookwrm4life? - Completed and Turned in.
[release]** Phase 2 **
7: *~ZOMG - suspended *
8: RustyC - Completed and turned in.
15: C:\ - suspended / Tango -Screenshots Shown, Not Complete.
16: 7H3_H4CK3R - Screenshots Shown, Not Complete.
23: limulus54 - Screenshots Shown, Not Complete.
24: Deadchicken - suspended / KnightVista - Screenshots Shown, Not Complete.
To Apply, Post this:
[noparse]**[/noparse]**I would Like to Join**[noparse]**
With the roomnumber of the room you want replacing