Prevent Physobjs from Preventing Damage?

I’m looking for a way to make it so that I can get full benefit from physobjs without making them blow people 500 km away due to physics damage.

Help?

phys:AddGameFlag( FVPHYSICS_NO_IMPACT_DMG )
phys:AddGameFlag( FVPHYSICS_NO_NPC_IMPACT_DMG )

Thanks, worked like a charm