A reboot of the gamemode by the talented karolisoz, who released Privateer under the Creative Commons License.
Original thread for Privateer found here: http://www.facepunch.com/showthread.php?t=1242735
This thread also uses many pictures and information from the original thread by karolisoz.
Privateer is a Garry’s Mod gamemode by karolisoz in which you build and battle ships set in the 17th century.
As said in the original thread: “Privateer is a private Garry’s Mod gamemode, focused primarily around naval battles set in the 17th century. All players are provided with a variety of tools to design and craft ships of their own. Ship Cores are used to control the player-made ships. Afterwards, the players can take to the high seas to test their mettle and prove their worth as a captain.”
I wish to expand upon his original idea of just combating ships. I want to incorporate different nations in to the game, as well as incentives to battle for resources your nation desires and for your own desires of wealth as well.
Gameplay wise I am unsure how to implement said things, but code wise I am very capable. I am very open to ideas the community likes to improve gameplay in the direction I wish to go. In fact I want ideas for expansion of this, to make the gamemode as fun as possible.
Features that differ from the original Privateer:
-Teamplay, two navies to choose from, the British and Spanish.
-Entering your ship has been reworked, you can now enter your ship by pressing E on any part of it. (Helps when you get out of your ship on islands)
-Simple cargo system that is completely subject to change(I’m not entirely sure where to go with it). Ships can now hold cargo barrels they collect in some way(for now the cargo barrels spawn on an island you can walk on and grab the cargo with the gravity gun).
-Ships that sink have their cargo float to the surface to be collected. You can collect said cargo by touching it with your ship.
Thanks to salmonmarine for helping me take screenshots.
This is still a work in progress and I won’t be releasing it until there are enough features to create fun gameplay that also differs from the original Privateer.
(Though I wouldn’t mind having someone host a dedicated test server that could be opened to the public. )
Feel free to post ideas for the gamemode!