Problem: Textures gone funny

Hey Guys Something funny is going on here with the textures on these walls. Ive never encountered a problem like this before. I know the standard purple and black checkered texture is generally a bad thing. But this… This is new…

This has been put in a separate area of the map.

Things to know:
There are no Cubemaps, This is using Half-Life 2, The Floor + Walls Have a lightmap scale of 4, the light environment colour is yucky.

And Yeh… thank you very much :smiley:

Post the .vmt

allrighto heres the .vmf i took away everything else from the map.

i figured a .vmf would be easyer to figure out the issue

Just use the material “building_template/building_template004a” for the walls