Theorically, only moves in the opossite direction (up->down, Left->right…), and looks a bit weird in game (but i didnt tested it with the eyeposer, probably it will happen the same).
I´m more worried about the bad rigging and specially, the faceposer (i´m improving the rigging, making it more “natural”, but i cant make it better the poses of the face).
[editline]23rd June 2011[/editline]
(Ignore the double post, please)
OH MY GOD, i just fix it. I had to “readjust” the eyeballs to have the same coordinates (it must be exact even in vertex, that i didnt check it). Then i only had to copy and paste the new coordinates into the .qc, compile and:
I know what are you thinking. Very soon i´ll be entirely yours :3
Now you are thinking with porn XD
Well. End of the problems. Thanks to all for the help. A last thing. To all the moderators, dont delete this thread. Maybe one day, another person maybe will have the same problem, so it would be useful left this thread to know how to fix it.
Someone knows how to change the title of the thread? I thought that it was editing the first post, but not.