Right now, I’m working on a map with a bunch of puzzles, and im trying to make one based around bouncing a combine energy ball off rotating fins so they land in a socket. Im using a point_combine_ball_launcher to fire the balls.
The problem is, the balls never bounce in a perfect 90 degrees, even when the surface they’re hitting is a perfect 45 degrees.
Does anybody know a workaround to make this possible?