I’m having a bit of trouble compiling a custom animation for the Scout for use in TF2/GMod.
Here is the .qc:
I’ve exported the sequence SMD out of 3DS Max 2012. The Sequence SMD is located in the folder:
…And the .qc (named: “scout_animations_1”) is located in the folder:
Now the problem is that whenever I out the "scout_animations_1.qc" into GUIStudioMdl and hit compile, it gives me this message and then just freezes:
After that it just freezes and the model never gets compiled. Does anyone know what might be wrong here?