Yet another of my help threads to spam the mapping section. SORRY GUYS!
Well my map is about 1 third of the size of the biggest maps I know that aren’t just flat area. eg. Evocity2
And yet I have appeared to hit my vertex/entities limit. I have been told there is no way to heighten the limit so I’m sort of stuck and have a few questions.
- Does making a brush func_detail take away from the vertexes?
- I need some tips on lowering my entities while still making my map function.
My goal was to make an RP map with lots of things to do, lots of functionality.
I’m not so sure that’s possible anymore.
I’m afraid whats eating up my limit is my lighting.
It seems the more I try to make it look nicer for all those picky dicks out there the more lights I have all together.
Well help would be appreciated, tips, whatever I can get.