Problem with Pointshop & Playermodels

Hello FacePunch community,

I have been trying to solve the issue I’m having for a long time now and I can’t seem to figure out what the problem is on my own, so I need to reach out for help now.

The problem I’m having is that, when I go to the Pointshop so does almost all models look like this: http://prntscr.com/9ze4p1 (invisible)

So I’m not sure if it has to do with my FastDL, but here is what my fastdl looks like:


--// File generated by F0x's Resources Generator 3.0.0 \\--

if ( SERVER ) then
	resource.AddSingleFile( "materials/arkham_knight_belt_d.vmt" )
	resource.AddSingleFile( "materials/arkham_knight_belt_d.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_belt_n.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_camo_d.vmt" )
	resource.AddSingleFile( "materials/arkham_knight_camo_d.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_camo_n.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_crystals_d.vmt" )
	resource.AddSingleFile( "materials/arkham_knight_crystals_d.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_crystals_n.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_head_pieces_d.vmt" )
	resource.AddSingleFile( "materials/arkham_knight_head_pieces_d.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_head_pieces_n.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_leather_d.vmt" )
	resource.AddSingleFile( "materials/arkham_knight_leather_d.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_leather_n.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_mask_d.vmt" )
	resource.AddSingleFile( "materials/arkham_knight_mask_d.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_mask_d_2.vmt" )
	resource.AddSingleFile( "materials/arkham_knight_mask_d_2.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_mask_n.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_metal_1_arkham_logo.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_metal_1_arkham_logo_d.vmt" )
	resource.AddSingleFile( "materials/arkham_knight_metal_1_arkham_logo_d.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_metal_1_d.vmt" )
	resource.AddSingleFile( "materials/arkham_knight_metal_1_d.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_metal_1_n.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_metal_2_d.vmt" )
	resource.AddSingleFile( "materials/arkham_knight_metal_2_d.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_metal_2_n.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_other_d.vmt" )
	resource.AddSingleFile( "materials/arkham_knight_other_d.vtf" )
	resource.AddSingleFile( "materials/arkham_knight_other_n.vtf" )
	resource.AddSingleFile( "materials/batman_cape_d.vmt" )
	resource.AddSingleFile( "materials/batman_cape_d.vtf" )
	resource.AddSingleFile( "materials/batman_cape_n.vtf" )
	resource.AddSingleFile( "materials/batman_face_d.vmt" )
	resource.AddSingleFile( "materials/batman_face_d.vtf" )
	resource.AddSingleFile( "materials/batman_face_n.vtf" )
	resource.AddSingleFile( "materials/batman_legs_d.vmt" )
	resource.AddSingleFile( "materials/batman_legs_d.vtf" )
	resource.AddSingleFile( "materials/batman_legs_n.vtf" )
	resource.AddSingleFile( "materials/batman_mask_d.vmt" )
	resource.AddSingleFile( "materials/batman_mask_d.vtf" )
	resource.AddSingleFile( "materials/batman_mask_n.vtf" )
	resource.AddSingleFile( "materials/batman_torso_d.vmt" )
	resource.AddSingleFile( "materials/batman_torso_d.vtf" )
	resource.AddSingleFile( "materials/batman_torso_n.vtf" )
	resource.AddSingleFile( "materials/blaster/light.vmt" )
	resource.AddSingleFile( "materials/blaster/spark.vmt" )
	resource.AddSingleFile( "materials/catwoman_body_d.vmt" )
	resource.AddSingleFile( "materials/catwoman_body_d.vtf" )
	resource.AddSingleFile( "materials/catwoman_hair_d.vmt" )
	resource.AddSingleFile( "materials/catwoman_hair_d.vtf" )
	resource.AddSingleFile( "materials/catwoman_head_d.vmt" )
	resource.AddSingleFile( "materials/catwoman_head_d.vtf" )
	resource.AddSingleFile( "materials/decals/nomad.vmt" )
	resource.AddSingleFile( "materials/effects/blastermuzzle1.vmt" )
	resource.AddSingleFile( "materials/effects/blastermuzzle1.vtf" )
	resource.AddSingleFile( "materials/effects/blastermuzzle2.vmt" )
	resource.AddSingleFile( "materials/effects/blastermuzzle2.vtf" )
	resource.AddSingleFile( "materials/eye_d.vmt" )
	resource.AddSingleFile( "materials/eye_d.vtf" )
	resource.AddSingleFile( "materials/flanchan/19c2dfa111e35bcf9ea9f7ea1cdc31d0 (1).vmt" )
	resource.AddSingleFile( "materials/flanchan/19c2dfa111e35bcf9ea9f7ea1cdc31d0 (1).vtf" )
	resource.AddSingleFile( "materials/flanchan/19c2dfa111e35bcf9ea9f7ea1cdc31d0.vmt" )
	resource.AddSingleFile( "materials/flanchan/19c2dfa111e35bcf9ea9f7ea1cdc31d0.vtf" )
	resource.AddSingleFile( "materials/flanchan/dark-green-wallpaper-39m.vmt" )
	resource.AddSingleFile( "materials/flanchan/dark-green-wallpaper-39m.vtf" )
	resource.AddSingleFile( "materials/flanchan/dark_blue_429608_i0.vmt" )
	resource.AddSingleFile( "materials/flanchan/dark_blue_429608_i0.vtf" )
	resource.AddSingleFile( "materials/flanchan/dark_yellow_429857_i0.vmt" )
	resource.AddSingleFile( "materials/flanchan/dark_yellow_429857_i0.vtf" )
	resource.AddSingleFile( "materials/flanchan/df_68_darkorange.vmt" )
	resource.AddSingleFile( "materials/flanchan/df_68_darkorange.vtf" )
	resource.AddSingleFile( "materials/flanchan/extra.vmt" )
	resource.AddSingleFile( "materials/flanchan/extra.vtf" )
	resource.AddSingleFile( "materials/flanchan/hair.vmt" )
	resource.AddSingleFile( "materials/flanchan/hair.vtf" )
	resource.AddSingleFile( "materials/flanchan/misc.vmt" )
	resource.AddSingleFile( "materials/flanchan/misc.vtf" )
	resource.AddSingleFile( "materials/flanchan/royal-blue-nylon-lycra-6-x-4.vmt" )
	resource.AddSingleFile( "materials/flanchan/royal-blue-nylon-lycra-6-x-4.vtf" )
	resource.AddSingleFile( "materials/flanchan/ruby_red_430038_i0.vmt" )
	resource.AddSingleFile( "materials/flanchan/ruby_red_430038_i0.vtf" )
	resource.AddSingleFile( "materials/flanchan/skin.vmt" )
	resource.AddSingleFile( "materials/flanchan/skin.vtf" )
	resource.AddSingleFile( "materials/flanchan/skirt.vmt" )
	resource.AddSingleFile( "materials/flanchan/skirt.vtf" )
	resource.AddSingleFile( "materials/flanchan/spacer.vmt" )
	resource.AddSingleFile( "materials/flanchan/spacer.vtf" )
	resource.AddSingleFile( "materials/flanchan/tumblr_mdqpreljjl1qc99umo1_500.vmt" )
	resource.AddSingleFile( "materials/flanchan/tumblr_mdqpreljjl1qc99umo1_500.vtf" )
	resource.AddSingleFile( "materials/flanchan/white.vmt" )
	resource.AddSingleFile( "materials/flanchan/white.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/2.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/2.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/3.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/3.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/4.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/4.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/blue.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/body.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/bodyb.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/bodybd.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/bodyd.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/bodyn.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/cheekd.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/cheekn.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/cheeks.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/dark.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/dark.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/dark2.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/darkd.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/darkn.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/ears.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/earsd.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/earsn.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/emissive.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/eye.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/eye1.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/eyeb.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/eyeb.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/hands.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/handsb.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/handsb.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/handsn.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/head.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/head.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/head2.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/head2n.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/headb.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/headbd.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/headd.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/headn.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/metal.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/old/blue.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/old/dark.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/old/emissive.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/old/eye1.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/old/head.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/old/pupil.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/old/red.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/old/white.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/pupil.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/pupil.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/red.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/suit.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/white.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/white.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/whiteb.vmt" )
	resource.AddSingleFile( "materials/fnac sugar/whitebd.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/whited.vtf" )
	resource.AddSingleFile( "materials/fnac sugar/whiten.vtf" )
	resource.AddSingleFile( "materials/harleyquinn_accessory_diff.vmt" )
	resource.AddSingleFile( "materials/harleyquinn_accessory_diff.vtf" )
	resource.AddSingleFile( "materials/harleyquinn_accessory_normhqa.vtf" )
	resource.AddSingleFile( "materials/harley_eye_d.vmt" )
	resource.AddSingleFile( "materials/harley_eye_d.vtf" )
	resource.AddSingleFile( "materials/harley_eye_n.vtf" )
	resource.AddSingleFile( "materials/harley_main_d.vmt" )
	resource.AddSingleFile( "materials/harley_main_d.vtf" )
	resource.AddSingleFile( "materials/harley_main_d2.vmt" )
	resource.AddSingleFile( "materials/harley_main_d2.vtf" )
	resource.AddSingleFile( "materials/harley_main_n.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/art_facemap.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/art_facemap.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/dark_eyeball_l.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/dark_eyeball_l.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/dark_eyeball_r.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/dark_eyeball_r.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/erdim_cylmap.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/erdim_cylmap.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/eric_facemap.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/eric_facemap.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/eyeball_l.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/eyeball_r.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/glint.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/glint.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/grn_pupil_l.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/grn_pupil_l.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/grn_pupil_r.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/grn_pupil_r.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/joe_facemap.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/joe_facemap.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/mike_facemap.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/mike_facemap.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/mouth.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/mouth.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/pupil_l.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/pupil_l.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/pupil_r.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/pupil_r.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/sandro_facemap.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/sandro_facemap.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/ted_facemap.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/ted_facemap.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/vance_facemap.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/vance_facemap.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/common/van_facemap.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/common/van_facemap.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/misc/osama/osama_bin_laden_face.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/misc/osama/osama_bin_laden_face.vtf" )
	resource.AddSingleFile( "materials/jessev92/player/misc/osama/osama_bin_laden_sheet.vmt" )
	resource.AddSingleFile( "materials/jessev92/player/misc/osama/osama_bin_laden_sheet.vtf" )
	resource.AddSingleFile( "materials/models/2xmm2/spyro_mc/spyro_mc.vmt" )
	resource.AddSingleFile( "materials/models/2xmm2/spyro_mc/spyro_mc.vtf" )
	resource.AddSingleFile( "materials/models/accatwoman/catwoman_body_d.vmt" )
	resource.AddSingleFile( "materials/models/accatwoman/catwoman_body_d.vtf" )
	resource.AddSingleFile( "materials/models/accatwoman/catwoman_hair_d.vmt" )
	resource.AddSingleFile( "materials/models/accatwoman/catwoman_hair_d.vtf" )
	resource.AddSingleFile( "materials/models/accatwoman/catwoman_head_d.vmt" )
	resource.AddSingleFile( "materials/models/accatwoman/catwoman_head_d.vtf" )
	resource.AddSingleFile( "materials/models/accatwoman/eye_d.vmt" )
	resource.AddSingleFile( "materials/models/accatwoman/eye_d.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_belt_d.vmt" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_belt_d.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_belt_n.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_camo_d.vmt" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_camo_d.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_camo_n.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_crystals_d.vmt" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_crystals_d.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_crystals_n.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_head_pieces_d.vmt" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_head_pieces_d.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_head_pieces_n.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_leather_d.vmt" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_leather_d.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_leather_n.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_mask_d.vmt" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_mask_d.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_mask_d_2.vmt" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_mask_d_2.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_mask_n.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_metal_1_arkham_logo.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_metal_1_arkham_logo_d.vmt" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_metal_1_arkham_logo_d.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_metal_1_d.vmt" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_metal_1_d.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_metal_1_n.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_metal_2_d.vmt" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_metal_2_d.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_metal_2_n.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_other_d.vmt" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_other_d.vtf" )
	resource.AddSingleFile( "materials/models/akak/arkham_knight_other_n.vtf" )
	resource.AddSingleFile( "materials/models/akak/redhood_mask_d.vmt" )
	resource.AddSingleFile( "materials/models/akak/redhood_mask_d.vtf" )
	resource.AddSingleFile( "materials/models/akak/redhood_mask_n.vtf" )
	resource.AddSingleFile( "materials/models/aobm/batman_cape_d.vmt" )
	resource.AddSingleFile( "materials/models/aobm/batman_cape_d.vtf" )
	resource.AddSingleFile( "materials/models/aobm/batman_cape_n.vtf" )
	resource.AddSingleFile( "materials/models/aobm/batman_face_d.vmt" )
	resource.AddSingleFile( "materials/models/aobm/batman_face_d.vtf" )
	resource.AddSingleFile( "materials/models/aobm/batman_face_n.vtf" )
	resource.AddSingleFile( "materials/models/aobm/batman_legs_d.vmt" )
	resource.AddSingleFile( "materials/models/aobm/batman_legs_d.vtf" )
	resource.AddSingleFile( "materials/models/aobm/batman_legs_n.vtf" )
	resource.AddSingleFile( "materials/models/aobm/batman_mask_d.vmt" )
	resource.AddSingleFile( "materials/models/aobm/batman_mask_d.vtf" )
	resource.AddSingleFile( "materials/models/aobm/batman_mask_n.vtf" )
	resource.AddSingleFile( "materials/models/aobm/batman_torso_d.vmt" )
	resource.AddSingleFile( "materials/models/aobm/batman_torso_d.vtf" )
	resource.AddSingleFile( "materials/models/aobm/batman_torso_n.vtf" )
	resource.AddSingleFile( "materials/models/aobm/eye_d.vmt" )
	resource.AddSingleFile( "materials/models/aobm/eye_d.vtf" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/deadpool/deadpoolsword_color.vmt" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/deadpool/deadpoolsword_color.vtf" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/deadpool/deadpoolsword_norm.vtf" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/deadpool/deadpool_body_color.vmt" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/deadpool/deadpool_body_color.vtf" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/deadpool/deadpool_body_norm.vtf" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/deadpool/deadpool_misc_color.vmt" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/deadpool/deadpool_misc_color.vtf" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/deadpool/deadpool_misc_exp2.vtf" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/deadpool/deadpool_misc_norm.vtf" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/deadpool/guncolor.vmt" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/deadpool/guncolor.vtf" )
	resource.AddSingleFile( "materials/models/apocmodels/player/deadpool/exponent.vtf" )
	resource.AddSingleFile( "materials/models/bdroid/head.vmt" )
	resource.AddSingleFile( "materials/models/bdroid/head.vtf" )
	resource.AddSingleFile( "materials/models/bdroid/head_normal.vtf" )
	resource.AddSingleFile( "materials/models/bdroid/torso.vmt" )
	resource.AddSingleFile( "materials/models/bdroid/torso.vtf" )
	resource.AddSingleFile( "materials/models/bdroid/torso_normal.vtf" )
	resource.AddSingleFile( "materials/models/bdroidassassin/head.vmt" )
	resource.AddSingleFile( "materials/models/bdroidassassin/head.vtf" )
	resource.AddSingleFile( "materials/models/bdroidassassin/head_normal.vtf" )
	resource.AddSingleFile( "materials/models/bdroidassassin/torso.vmt" )
	resource.AddSingleFile( "materials/models/bdroidassassin/torso.vtf" )
	resource.AddSingleFile( "materials/models/bdroidassassin/torso_normal.vtf" )
	resource.AddSingleFile( "materials/models/bdroidcommander/head.vmt" )
	resource.AddSingleFile( "materials/models/bdroidcommander/head.vtf" )
	resource.AddSingleFile( "materials/models/bdroidcommander/head_normal.vtf" )
	resource.AddSingleFile( "materials/models/bdroidcommander/torso.vmt" )
	resource.AddSingleFile( "materials/models/bdroidcommander/torso.vtf" )
	resource.AddSingleFile( "materials/models/bdroidcommander/torso_normal.vtf" )
	resource.AddSingleFile( "materials/models/bdroidfirefighter/head.vmt" )
	resource.AddSingleFile( "materials/models/bdroidfirefighter/head.vtf" )
	resource.AddSingleFile( "materials/models/bdroidfirefighter/head_normal.vtf" )
	resource.AddSingleFile( "materials/models/bdroidfirefighter/torso.vmt" )
	resource.AddSingleFile( "materials/models/bdroidfirefighter/torso.vtf" )
	resource.AddSingleFile( "materials/models/bdroidfirefighter/torso_normal.vtf" )
	resource.AddSingleFile( "materials/models/bdroidgunner/head.vmt" )
	resource.AddSingleFile( "materials/models/bdroidgunner/head.vtf" )
	resource.AddSingleFile( "materials/models/bdroidgunner/head_normal.vtf" )
	resource.AddSingleFile( "materials/models/bdroidgunner/torso.vmt" )
	resource.AddSingleFile( "materials/models/bdroidgunner/torso.vtf" )
	resource.AddSingleFile( "materials/models/bdroidgunner/torso_normal.vtf" )
	resource.AddSingleFile( "materials/models/bdroidmarine/head.vmt" )
	resource.AddSingleFile( "materials/models/bdroidmarine/head.vtf" )
	resource.AddSingleFile( "materials/models/bdroidmarine/head_normal.vtf" )
	resource.AddSingleFile( "materials/models/bdroidmarine/torso.vmt" )
	resource.AddSingleFile( "materials/models/bdroidmarine/torso.vtf" )
	resource.AddSingleFile( "materials/models/bdroidmarine/torso_normal.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/cubemap_sheen001.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_custom_dif.vmt" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_custom_dif.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_helmetvisor_custom_dif.vmt" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_helmet_custom_dif.vmt" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_helmet_custom_dif.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_helmet_illum.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_helmet_nor.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_helmet_spc.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_lb_custom_dif.vmt" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_lb_custom_dif.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_lb_illum.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_lb_nor.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_lb_spc.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_ub_custom_dif.vmt" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_ub_custom_dif.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_ub_illum.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_ub_nor.vtf" )
	resource.AddSingleFile( "materials/models/blr/artemis/tx_pilot_ub_spc.vtf" )
	resource.AddSingleFile( "materials/models/blr/backpacks/tx_bavkpack_ping_dif.vmt" )
	resource.AddSingleFile( "materials/models/blr/backpacks/tx_bavkpack_ping_dif.vtf" )
	resource.AddSingleFile( "materials/models/blr/backpacks/tx_bavkpack_ping_nor.vtf" )
	resource.AddSingleFile( "materials/models/blr/backpacks/tx_bavkpack_ping_spc.vtf" )
	resource.AddSingleFile( "materials/models/blr/backpacks/tx_bavkpack_ping_tan_dif.vmt" )
	resource.AddSingleFile( "materials/models/blr/backpacks/tx_bavkpack_ping_tan_dif.vtf" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_gearpack_sonicknife_dif.vmt" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_gearpack_sonicknife_dif.vtf" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_gearpack_sonicknife_nor.vtf" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_gearpack_sonicknife_spc.vtf" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_gearpack_sonicknife_tan_dif.vmt" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_gearpack_sonicknife_tan_dif.vtf" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_gear_grenade_he_dif.vmt" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_gear_grenade_he_dif.vtf" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_gear_grenade_he_nor.vtf" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_gear_grenade_he_spc.vtf" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_gear_grenade_he_tan_dif.vmt" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_gear_grenade_he_tan_dif.vtf" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_packs01_dif_custom.vmt" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_packs01_dif_custom.vtf" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_packs01_dif_grey.vmt" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_packs01_dif_grey.vtf" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_packs01_nor.vtf" )
	resource.AddSingleFile( "materials/models/blr/equipment/tx_packs01_spc.vtf" )
	resource.AddSingleFile( "materials/models/cape.vmt" )
	resource.AddSingleFile( "materials/models/cape.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/chibi_rlca_ap/chibi_body.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/chibi_rlca_ap/chibi_body.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/basewarp.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/body.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/body.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/body_illum.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/body_misc.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/body_misc.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/eye.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/face.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/face.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/facewarp.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/face_misc.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/hair.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/hair.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/hair02.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/hair02.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/hairwarp.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/lights.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/normal.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/phong_exp.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/shadow.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/skin.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/skinwarp.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/tech.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/tech.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/tech_illum.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/tech_small.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/tech_small.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/tie.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/wing.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlca_append/wing.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/basewarp.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/body.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/body.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/body_illum.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/body_misc.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/body_misc.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/eye.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/face.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/face.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/facewarp.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/face_misc.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/hair.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/hair.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/hair02.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/hair02.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/hairwarp.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/lights.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/normal.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/phong_exp.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/shadow.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/skin.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/skinwarp.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/tech.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/tech.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/tech_illum.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/tech_small.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/tech_small.vtf" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/tie.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/wing.vmt" )
	resource.AddSingleFile( "materials/models/captainbigbutt/vocaloid/rlka_append/wing.vtf" )
	resource.AddSingleFile( "materials/models/chara/facechara.vmt" )
	resource.AddSingleFile( "materials/models/chara/facechara.vtf" )
	resource.AddSingleFile( "materials/models/chara/facechara2.vmt" )
	resource.AddSingleFile( "materials/models/chara/facechara2.vtf" )
	resource.AddSingleFile( "materials/models/chara/hair.vmt" )
	resource.AddSingleFile( "materials/models/chara/hair.vtf" )
	resource.AddSingleFile( "materials/models/chara/hair2.vmt" )
	resource.AddSingleFile( "materials/models/chara/hair2.vtf" )
	resource.AddSingleFile( "materials/models/chara/heart.vmt" )
	resource.AddSingleFile( "materials/models/chara/heart.vtf" )
	resource.AddSingleFile( "materials/models/chara/heart2.vmt" )
	resource.AddSingleFile( "materials/models/chara/heart2.vtf" )
	resource.AddSingleFile( "materials/models/chara/shirt2.vmt" )
	resource.AddSingleFile( "materials/models/chara/shirt2.vtf" )
	resource.AddSingleFile( "materials/models/chara/silver.vmt" )
	resource.AddSingleFile( "materials/models/chara/silver.vtf" )
	resource.AddSingleFile( "materials/models/chara/skin.vmt" )
	resource.AddSingleFile( "materials/models/chara/skin.vtf" )
	resource.AddSingleFile( "materials/models/chara/stripe2.vmt" )
	resource.AddSingleFile( "materials/models/chara/stripe2.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/capnormal.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_blue.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_blue.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_blue2.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_blue2.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_blue3.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_blue3.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green2.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green2.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green3.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green3.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green4.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green4.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green5.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green5.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green6.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green6.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green7.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_green7.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_orange.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_orange.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_red.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_red.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_red2.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_red2.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_red3.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewcap_red3.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewplastic.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewplastic.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dewtex.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dewtex_o.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_ex.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_liq_blue.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_liq_blue.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_liq_colour.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_liq_colour.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_liq_green.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_liq_green.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_liq_normal.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_liq_normal_backup.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_liq_orange.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_liq_orange.vtf" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_liq_red.vmt" )
	resource.AddSingleFile( "materials/models/characters/the303/dew_liq_red.vtf" )
	resource.AddSingleFile( "materials/models/chest.vmt" )
	resource.AddSingleFile( "materials/models/chest.vtf" )
	resource.AddSingleFile( "materials/models/code_gs/buzz/buzzlightyear 00001.vmt" )
	resource.AddSingleFile( "materials/models/code_gs/buzz/buzzlightyear 00001.vtf" )
	resource.AddSingleFile( "materials/models/code_gs/buzz/buzzlightyear 00001_n.vtf" )
	resource.AddSingleFile( "materials/models/code_gs/buzz/buzzlightyear 00004.vmt" )
	resource.AddSingleFile( "materials/models/code_gs/buzz/buzzlightyear 00004.vtf" )
	resource.AddSingleFile( "materials/models/code_gs/buzz/buzzlightyear 00004_n.vtf" )
	resource.AddSingleFile( "materials/models/core1.vmt" )
	resource.AddSingleFile( "materials/models/core1.vtf" )
	resource.AddSingleFile( "materials/models/core2.vmt" )
	resource.AddSingleFile( "materials/models/core2.vtf" )
	resource.AddSingleFile( "materials/models/corebroke.vmt" )
	resource.AddSingleFile( "materials/models/corebroke.vtf" )
	resource.AddSingleFile( "materials/models/coredestroy.vmt" )
	resource.AddSingleFile( "materials/models/coredestroy.vtf" )
	resource.AddSingleFile( "materials/models/darth/32eb8e4d.vmt" )
	resource.AddSingleFile( "materials/models/darth/32eb8e4d.vtf" )
	resource.AddSingleFile( "materials/models/darth/e1f265df.vmt" )
	resource.AddSingleFile( "materials/models/darth/e1f265df.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/color_helmet01.vmt" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/color_helmet01.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/color_helmet01_nml.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/color_marine_body.vmt" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/color_marine_body.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/color_marine_body_nml.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/c_rus_hazmat_gear_c.vmt" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/c_rus_hazmat_gear_c.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/c_rus_hazmat_gear_n.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/c_rus_hazmat_suit_c.vmt" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/c_rus_hazmat_suit_desert_c.vmt" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/c_rus_hazmat_suit_desert_c.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/c_rus_hazmat_suit_n.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/c_rus_hazmat_suit_olive_c.vmt" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/c_rus_hazmat_suit_olive_c.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/c_rus_hazmat_suit_woodland_c.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/gasmask_01.vmt" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/gasmask_01.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/gasmask_01_normal.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/gasmask_02.vmt" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/gasmask_02.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/glass.vmt" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/glass.vtf" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/helmet_desertcamo.vmt" )
	resource.AddSingleFile( "materials/models/ddok1994/1985hazmat/helmet_desertcamo.vtf" )
	resource.AddSingleFile( "materials/models/dduck/image_2d_0051_0047.vmt" )
	resource.AddSingleFile( "materials/models/dduck/image_2d_0051_0047.vtf" )
	resource.AddSingleFile( "materials/models/despicableme/minion/body.vmt" )
	resource.AddSingleFile( "materials/models/despicableme/minion/body.vtf" )
	resource.AddSingleFile( "materials/models/despicableme/minion/chrome.vmt" )
	resource.AddSingleFile( "materials/models/despicableme/minion/chrome.vtf" )
	resource.AddSingleFile( "materials/models/despicableme/minion/eyeball.vtf" )
	resource.AddSingleFile( "materials/models/despicableme/minion/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/despicableme/minion/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/despicableme/minion/iris.vtf" )
	resource.AddSingleFile( "materials/models/despicableme/minion/lens.vmt" )
	resource.AddSingleFile( "materials/models/despicableme/minion/lens.vtf" )
	resource.AddSingleFile( "materials/models/despicableme/minion/overalls.vmt" )
	resource.AddSingleFile( "materials/models/despicableme/minion/overalls.vtf" )
	resource.AddSingleFile( "materials/models/despicableme/minion/overallsbump.vtf" )
	resource.AddSingleFile( "materials/models/despicableme/minion/phong.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_clothes.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_clothes.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_clothes_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eye.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eye.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_blush.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_blush.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_closed.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_closehappy.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_halfclose.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_squint.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_wideopen.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_wideopen.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eyelid_wink.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eye_cubemap.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eye_lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_eye_occl.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_hair.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_hair.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_hair_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_pupil_l.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_pupil_l_dx8.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_pupil_l_refract.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_pupil_r.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_pupil_r_dx8.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_pupil_r_refract.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_pupil_white.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_sashimi.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_sashimi.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_sashimi_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_sashimi_warp.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_shiso.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_shiso.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_shiso_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_skin.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_skin.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_skin_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_spangles.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_spangles.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_spangles_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_spangles_s.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/m_spangles_warp.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/callie/squidsisters_lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/c_hands/hands_nrm.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/c_hands/hands_sheet.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/c_hands/hands_sheet.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_clothes.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_clothes.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_clothes_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_earring.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_earrings.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_earring_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_earring_warp.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eye.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eye.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_blush.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_blush.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_closed.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_halfclose.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_scared.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_scared.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_squint.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_wideopen.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eyelid_wideopen.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eye_cubemap.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eye_lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_eye_occl.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_hair.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_hair.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_hair_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_pupil_l.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_pupil_l_dx8.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_pupil_l_refract.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_pupil_r.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_pupil_r_dx8.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_pupil_r_refract.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_pupil_white.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_ring.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_ring.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_ring_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_skin.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_skin.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_skin_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_spangles.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_spangles.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_spangles_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_spangles_s.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/m_spangles_warp.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/marie/squidsisters_lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/goggles/m_harness.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/goggles/m_metalhead.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/goggles/m_metalhead.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/goggles/m_metalhead_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/shirt/m_armor.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/shirt/m_armor.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/shirt/m_armor_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/shirt/m_harness.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/shirt/m_leather01.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/shoe/m_harness.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/shoe/m_rvl000.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/shoe/m_rvl000.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/octoling/shoe/m_rvl000_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/painted_silver.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/squidlogo/goggles/m_eye002.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/squidlogo/goggles/m_eye002.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/squidlogo/goggles/m_eye002glass.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/squidlogo/goggles/m_eye002glass.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/squidlogo/goggles/m_eye002glass_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/squidlogo/goggles/m_eye002_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/squidlogo/shirt/m_tly000m.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/squidlogo/shirt/m_tly000m.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/squidlogo/shirt/m_tly000m_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/squidlogo/shoe/m_body.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/squidlogo/shoe/m_body_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/squidlogo/shoe/m_shs001.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/standard/headphones/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/standard/headphones/m_headphone.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/standard/headphones/m_headphone.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/standard/headphones/m_headphone_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/standard/shirt/m_body.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/standard/shirt/m_body_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/standard/shirt/m_tshirt000.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/standard/shoe/m_sht000.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/standard/shoe/m_sht000.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/clothes/standard/shoe/m_sht000_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_body.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_body_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_l_blue.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_l_darkpink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_l_green.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_l_orange.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_l_pink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_l_yellow.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_r_blue.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_r_darkpink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_r_green.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_r_orange.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_r_pink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyeball_r_yellow.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_closed.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_closehappy.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_halfclose.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_hurt.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_squint.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_wideopen.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_wideopen.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eyelid_wink.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eye_cubemap.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eye_lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_eye_occl.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_harness.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_harness.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_harness_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_mouth.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_l.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_l_blue.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_l_darkpink.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_l_dx8.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_l_green.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_l_orange.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_l_pink.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_l_refract.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_l_yellow.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_r.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_r_blue.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_r_darkpink.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_r_dx8.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_r_green.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_r_orange.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_r_pink.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_r_refract.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_r_yellow.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_pupil_white.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_teamcolor.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_teamcolor.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_teamcolor_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_underwear.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy/m_underwear.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_beige/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_beige/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_beige/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_beige/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_beige/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_beige/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_beige/m_eyelid_hurt2.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_beige/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_beige/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_brown/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_brown/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_brown/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_brown/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_brown/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_brown/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_brown/m_eyelid_hurt2.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_brown/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_brown/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_dbeige/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_dbeige/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_dbeige/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_dbeige/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_dbeige/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_dbeige/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_dbeige/m_eyelid_hurt2.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_dbeige/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_dbeige/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_mbeige/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_mbeige/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_mbeige/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_mbeige/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_mbeige/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_mbeige/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_mbeige/m_eyelid_hurt2.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_mbeige/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_mbeige/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_normal/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_normal/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_normal/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_normal/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_normal/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_normal/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_normal/m_eyelid_hurt2.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_normal/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_normal/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_pale/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_pale/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_pale/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_pale/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_pale/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_pale/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_pale/m_eyelid_hurt2.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_pale/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/boy_pale/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_body.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_body_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_l_blue.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_l_darkpink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_l_green.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_l_orange.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_l_pink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_l_yellow.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_r_blue.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_r_darkpink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_r_green.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_r_orange.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_r_pink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyeball_r_yellow.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_closed.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_closehappy.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_halfclose.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_hurt.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_squint.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_wideopen.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_wideopen.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eyelid_wink.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eye_cubemap.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eye_lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_eye_occl.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_harness.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_harness.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_harness_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_mouth.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_mouth.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_l.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_l_blue.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_l_darkpink.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_l_green.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_l_orange.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_l_pink.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_l_refract.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_l_yellow.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_r.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_r_blue.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_r_darkpink.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_r_green.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_r_orange.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_r_pink.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_r_refract.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_pupil_r_yellow.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_teamcolor.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_teamcolor.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_teamcolor_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_underwear.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl/m_underwear.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_beige/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_beige/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_beige/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_beige/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_beige/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_beige/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_beige/m_eyelid_hurt2.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_beige/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_beige/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_brown/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_brown/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_brown/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_brown/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_brown/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_brown/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_brown/m_eyelid_hurt2.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_brown/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_brown/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_dbeige/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_dbeige/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_dbeige/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_dbeige/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_dbeige/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_dbeige/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_dbeige/m_eyelid_hurt2.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_dbeige/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_dbeige/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_mbeige/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_mbeige/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_mbeige/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_mbeige/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_mbeige/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_mbeige/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_mbeige/m_eyelid_hurt2.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_mbeige/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_mbeige/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_normal/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_normal/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_normal/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_normal/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_normal/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_normal/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_normal/m_eyelid_hurt2.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_normal/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_normal/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_pale/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_pale/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_pale/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_pale/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_pale/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_pale/m_eyelid_hurt.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_pale/m_eyelid_hurt2.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_pale/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/inklings/girl_pale/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_body.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_body.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_body_n.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid_closed.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid_closed.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid_closehappy.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid_closehappy.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid_halfclose.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid_halfclose.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid_squint.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid_squint.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid_wideopen.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid_wideopen.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid_wink.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eyelid_wink.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eye_cubemap.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eye_lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_eye_occl.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_harness.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_mouth.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_mouth.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_pupil_l.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_pupil_l_dx8.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_pupil_l_refract.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_pupil_r.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_pupil_r_dx8.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_pupil_r_refract.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_pupil_white.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_teamcolor.vmt" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_teamcolor.vtf" )
	resource.AddSingleFile( "materials/models/drlilrobot/gmod/splatoon/ply/octoling/m_teamcolor_n.vtf" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoboy01.vmt" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoboy01.vtf" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoboy01_colour.vmt" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoboy01_colour.vtf" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoboy02.vmt" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoboy02.vtf" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoboy02_colour.vmt" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoboy02_colour.vtf" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoenv.vmt" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoenv.vtf" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoeye01.vmt" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoeye01.vtf" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoeye02.vmt" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakoeye02.vtf" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakowhiteglow.vmt" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/red_alloy/fitzakowhiteglow.vtf" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/waluigi/racquet.vmt" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/waluigi/racquet.vtf" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/waluigi/waluigi.vmt" )
	resource.AddSingleFile( "materials/models/errolliamp/super_smash_bros_brawl/waluigi/waluigi.vtf" )
	resource.AddSingleFile( "materials/models/evilbody.vmt" )
	resource.AddSingleFile( "materials/models/evilbody.vtf" )
	resource.AddSingleFile( "materials/models/evilface.vmt" )
	resource.AddSingleFile( "materials/models/evilface.vtf" )
	resource.AddSingleFile( "materials/models/eye.vmt" )
	resource.AddSingleFile( "materials/models/eye.vtf" )
	resource.AddSingleFile( "materials/models/eyeball.vmt" )
	resource.AddSingleFile( "materials/models/eyeball.vtf" )
	resource.AddSingleFile( "materials/models/face.vmt" )
	resource.AddSingleFile( "materials/models/face.vtf" )
	resource.AddSingleFile( "materials/models/falco1/blaster001.vmt" )
	resource.AddSingleFile( "materials/models/falco1/blaster001.vtf" )
	resource.AddSingleFile( "materials/models/falco1/blaster002.vmt" )
	resource.AddSingleFile( "materials/models/falco1/blaster002.vtf" )
	resource.AddSingleFile( "materials/models/falco1/blaster003.vmt" )
	resource.AddSingleFile( "materials/models/falco1/blaster003.vtf" )
	resource.AddSingleFile( "materials/models/falco1/blaster004.vmt" )
	resource.AddSingleFile( "materials/models/falco1/blaster004.vtf" )
	resource.AddSingleFile( "materials/models/falco1/blaster006.vmt" )
	resource.AddSingleFile( "materials/models/falco1/blaster006.vtf" )
	resource.AddSingleFile( "materials/models/falco1/blaster007.vmt" )
	resource.AddSingleFile( "materials/models/falco1/blaster007.vtf" )
	resource.AddSingleFile( "materials/models/falco1/falcoboots001.vmt" )
	resource.AddSingleFile( "materials/models/falco1/falcoboots001.vtf" )
	resource.AddSingleFile( "materials/models/falco1/falcoeyehigh.vmt" )
	resource.AddSingleFile( "materials/models/falco1/falcoeyehigh.vtf" )
	resource.AddSingleFile( "materials/models/falco1/falcoeyeiris.vmt" )
	resource.AddSingleFile( "materials/models/falco1/falcoeyeiris.vtf" )
	resource.AddSingleFile( "materials/models/falco1/falcoeyeyellow.vmt" )
	resource.AddSingleFile( "materials/models/falco1/falcoeyeyellow.vtf" )
	resource.AddSingleFile( "materials/models/falco1/falcoface001.vmt" )
	resource.AddSingleFile( "materials/models/falco1/falcoface001.vtf" )
	resource.AddSingleFile( "materials/models/falco1/falcoheadgear001a.vmt" )
	resource.AddSingleFile( "materials/models/falco1/falcoheadgear001a.vtf" )
	resource.AddSingleFile( "materials/models/falco1/falcoholster001.vmt" )
	resource.AddSingleFile( "materials/models/falco1/falcoholster001.vtf" )
	resource.AddSingleFile( "materials/models/falco1/falcojacket001.vmt" )
	resource.AddSingleFile( "materials/models/falco1/falcojacket001.vtf" )
	resource.AddSingleFile( "materials/models/falco1/falcopants001.vmt" )
	resource.AddSingleFile( "materials/models/falco1/falcopants001.vtf" )
	resource.AddSingleFile( "materials/models/falco1/metal00.vmt" )
	resource.AddSingleFile( "materials/models/falco1/metal00.vtf" )
	resource.AddSingleFile( "materials/models/freeman/left.vmt" )
	resource.AddSingleFile( "materials/models/freeman/leftshark_colourable.vtf" )
	resource.AddSingleFile( "materials/models/freeman/leftshark_dummynorm.vtf" )
	resource.AddSingleFile( "materials/models/freeman/lefttex.vtf" )
	resource.AddSingleFile( "materials/models/freeman/left_nocolour.vmt" )
	resource.AddSingleFile( "materials/models/frisk/eyes.vmt" )
	resource.AddSingleFile( "materials/models/frisk/eyes.vtf" )
	resource.AddSingleFile( "materials/models/frisk/hair.vmt" )
	resource.AddSingleFile( "materials/models/frisk/hair.vtf" )
	resource.AddSingleFile( "materials/models/frisk/heart.vmt" )
	resource.AddSingleFile( "materials/models/frisk/heart.vtf" )
	resource.AddSingleFile( "materials/models/frisk/shirt.vmt" )
	resource.AddSingleFile( "materials/models/frisk/shirt.vtf" )
	resource.AddSingleFile( "materials/models/frisk/skin2.vmt" )
	resource.AddSingleFile( "materials/models/frisk/skin2.vtf" )
	resource.AddSingleFile( "materials/models/frisk/stripe.vmt" )
	resource.AddSingleFile( "materials/models/frisk/stripe.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_bangs.vmt" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_bangs.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_bangs_n.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_body.vmt" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_body.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_body_n.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_eyes.vmt" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_eyes.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_face.vmt" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_face.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_face_n.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_legs.vmt" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_legs.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playeranna/anna_legs_n.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_cape.vmt" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_cape.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_cape_n.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_eyes.vmt" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_eyes.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_face.vmt" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_face.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_face_n.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_hair.vmt" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_hair.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_hair_n.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_legs.vmt" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_legs.vtf" )
	resource.AddSingleFile( "materials/models/frozen/playerelsa/elsa_legs_n.vtf" )
	resource.AddSingleFile( "materials/models/gnar/gnar.vmt" )
	resource.AddSingleFile( "materials/models/gnar/gnar.vtf" )
	resource.AddSingleFile( "materials/models/gnar/gnarcolor.vmt" )
	resource.AddSingleFile( "materials/models/gnar/gnarcolor.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/clothing.vmt" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/clothing_d.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/clothing_n.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/eye_ao.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/eye_cornea.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/eye_reflection_cubemap.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/head.vmt" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/head_d.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/head_n.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/iris.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/metal.vmt" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/metal_d.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/metal_n.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/mouth.vmt" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/runo.vmt" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/runo_d.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/runo_n.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/torso.vmt" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/torso_d.vtf" )
	resource.AddSingleFile( "materials/models/grey/gow/kratos/torso_n.vtf" )
	resource.AddSingleFile( "materials/models/grievous/arms.vmt" )
	resource.AddSingleFile( "materials/models/grievous/arms.vtf" )
	resource.AddSingleFile( "materials/models/grievous/arms_normal.vtf" )
	resource.AddSingleFile( "materials/models/grievous/breastpl.vmt" )
	resource.AddSingleFile( "materials/models/grievous/breastpl.vtf" )
	resource.AddSingleFile( "materials/models/grievous/breastpl_normal.vtf" )
	resource.AddSingleFile( "materials/models/grievous/feet.vmt" )
	resource.AddSingleFile( "materials/models/grievous/feet.vtf" )
	resource.AddSingleFile( "materials/models/grievous/gun.vmt" )
	resource.AddSingleFile( "materials/models/grievous/gun.vtf" )
	resource.AddSingleFile( "materials/models/grievous/hands.vmt" )
	resource.AddSingleFile( "materials/models/grievous/hands.vtf" )
	resource.AddSingleFile( "materials/models/grievous/hands_normal.vtf" )
	resource.AddSingleFile( "materials/models/grievous/head.vmt" )
	resource.AddSingleFile( "materials/models/grievous/head.vtf" )
	resource.AddSingleFile( "materials/models/grievous/head_normal.vtf" )
	resource.AddSingleFile( "materials/models/grievous/legs.vmt" )
	resource.AddSingleFile( "materials/models/grievous/legs.vtf" )
	resource.AddSingleFile( "materials/models/grievous/legs_normal.vtf" )
	resource.AddSingleFile( "materials/models/grievous/sabers.vmt" )
	resource.AddSingleFile( "materials/models/grievous/sabers.vtf" )
	resource.AddSingleFile( "materials/models/grievous/sabers_normal.vtf" )
	resource.AddSingleFile( "materials/models/grievous/torso.vmt" )
	resource.AddSingleFile( "materials/models/grievous/torso.vtf" )
	resource.AddSingleFile( "materials/models/happy_mask_salesman/hms.vmt" )
	resource.AddSingleFile( "materials/models/happy_mask_salesman/hms.vtf" )
	resource.AddSingleFile( "materials/models/hitler/breen_face.vmt" )
	resource.AddSingleFile( "materials/models/hitler/breen_face.vtf" )
	resource.AddSingleFile( "materials/models/hitler/breen_sheet.vmt" )
	resource.AddSingleFile( "materials/models/hitler/breen_sheet.vtf" )
	resource.AddSingleFile( "materials/models/hitler/breen_sheet_normal.vtf" )
	resource.AddSingleFile( "materials/models/hitler/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/hitler/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/hitler/glint.vmt" )
	resource.AddSingleFile( "materials/models/hitler/mouth.vmt" )
	resource.AddSingleFile( "materials/models/hitler/pupil_l.vmt" )
	resource.AddSingleFile( "materials/models/hitler/pupil_l.vtf" )
	resource.AddSingleFile( "materials/models/hitler/pupil_r.vmt" )
	resource.AddSingleFile( "materials/models/hitler/pupil_r.vtf" )
	resource.AddSingleFile( "materials/models/hk47/hk47_body.vmt" )
	resource.AddSingleFile( "materials/models/hk47/hk47_body.vtf" )
	resource.AddSingleFile( "materials/models/hk47/hk47_body_n.vtf" )
	resource.AddSingleFile( "materials/models/hqinj/harleyquinn_accessory_diff.vmt" )
	resource.AddSingleFile( "materials/models/hqinj/harleyquinn_accessory_diff.vtf" )
	resource.AddSingleFile( "materials/models/hqinj/harleyquinn_accessory_normhqa.vtf" )
	resource.AddSingleFile( "materials/models/hqinj/harley_eye_d.vmt" )
	resource.AddSingleFile( "materials/models/hqinj/harley_eye_d.vtf" )
	resource.AddSingleFile( "materials/models/hqinj/harley_eye_n.vtf" )
	resource.AddSingleFile( "materials/models/hqinj/harley_main_d.vmt" )
	resource.AddSingleFile( "materials/models/hqinj/harley_main_d.vtf" )
	resource.AddSingleFile( "materials/models/hqinj/harley_main_d2.vmt" )
	resource.AddSingleFile( "materials/models/hqinj/harley_main_d2.vtf" )
	resource.AddSingleFile( "materials/models/hqinj/harley_main_n.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnieglow.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnie_body.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnie_body.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnie_body_norm.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnie_head.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnie_head.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnie_head_norm.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnie_parts.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnie_parts.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnie_parts_norm.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnie_skeleton.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnie_skeleton.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/bonnie_skeleton_n.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/chica_head.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/chica_skeleton.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/flat_normal.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/freddy_skeleton.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/bonnie/lambert4.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/chica/chicathing.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/chica/chicathing.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/chica/chicathing_n.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/chica/chica_head.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/chica/chica_head.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/chica/chica_head_norm.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/chica/chica_skeleton.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/chica/chica_skeleton.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/chica/chica_skeleton_n.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/chica/eyeglow.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/chica/flat_normal.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/chica/golden_body.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/chica/golden_body.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/chica/golden_body_norm.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/clothes_wrp.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/exp.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/detail_metal.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/eyedark.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/eyedark.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/eyeglow.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/eyeglow.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/flat_normal.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_body.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_body.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_body_norm.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_eyes.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_eyes.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_head.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_head.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_head_norm.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_parts.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_parts.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_parts_norm.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_skeleton.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_skeleton.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/foxy/foxy_skeleton_n.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/flat_normal.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/flightup.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/freddy_body.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/freddy_body.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/freddy_body_norm.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/freddy_head.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/freddy_head.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/freddy_head_norm.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/freddy_skeleton.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/freddy_skeleton.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/freddy_skeleton_n.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/golden_body.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/golden_body.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/golden_head.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/golden_head.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/golden_skeleton.vmt" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/golden_skeleton.vtf" )
	resource.AddSingleFile( "materials/models/i6nis/freddy/golden_skeleton_n.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/maskless_body.vmt" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/maskless_body.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/maskless_body_bump.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/maskless_body_exp.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_bangle.vmt" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_body.vmt" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_body.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_body_bump.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_body_exp.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_card.vmt" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_eyeball.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_eyes.vmt" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_eye_left.vmt" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_eye_right.vmt" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_eye_shader.vmt" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_eye_shader.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_hair.vmt" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_hair.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_hair_bump.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_hair_fix.vmt" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_iris.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_lashes.vmt" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_lashes.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_limb.vmt" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_limb.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_limb_bump.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_limb_exp.vtf" )
	resource.AddSingleFile( "materials/models/jessev92/harley_quinn_aa/slow_spikes.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/arms_d.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/arms_d.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/arms_n.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/arms_s.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/backpack_d.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/backpack_d.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/backpack_n.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/backpack_s.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/boots_d.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/boots_d.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/boots_n.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/boots_s.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/eyes.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/eyes.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/eyes_env.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/eyes_s.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/face_d.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/face_d.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/face_n.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/face_s.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/flashlight_d.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/flashlight_d.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/flashlight_m.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/flashlight_n.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/flashlight_s.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/hair_alpha.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/hair_d.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/hair_d.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/hair_n.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/hair_s.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/lashes.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/lashes.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/lens_d.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/lens_d.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/lens_s.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/shirt_d.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/shirt_d.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/shirt_n.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/shirt_s.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/tooth_d.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/tooth_d.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/tooth_n.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/tooth_s.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/trousers_d.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/trousers_d.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/trousers_n.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/trousers_s.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/watch_d.vmt" )
	resource.AddSingleFile( "materials/models/joel_tlou/watch_d.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/watch_n.vtf" )
	resource.AddSingleFile( "materials/models/joel_tlou/watch_s.vtf" )
	resource.AddSingleFile( "materials/models/kask/spy/bspy1.vmt" )
	resource.AddSingleFile( "materials/models/kask/spy/bspy1.vtf" )
	resource.AddSingleFile( "materials/models/kask/spy/bspy2.vmt" )
	resource.AddSingleFile( "materials/models/kask/spy/bspy2.vtf" )
	resource.AddSingleFile( "materials/models/kask/spy/bspy3.vmt" )
	resource.AddSingleFile( "materials/models/kask/spy/bspy3.vtf" )
	resource.AddSingleFile( "materials/models/kask/spy/sp1_n.vtf" )
	resource.AddSingleFile( "materials/models/kask/spy/sp2_n.vtf" )
	resource.AddSingleFile( "materials/models/kask/spy/sp3_n.vtf" )
	resource.AddSingleFile( "materials/models/kask/spy/wspy1.vmt" )
	resource.AddSingleFile( "materials/models/kask/spy/wspy1.vtf" )
	resource.AddSingleFile( "materials/models/kask/spy/wspy2.vmt" )
	resource.AddSingleFile( "materials/models/kask/spy/wspy2.vtf" )
	resource.AddSingleFile( "materials/models/kask/spy/wspy3.vmt" )
	resource.AddSingleFile( "materials/models/kask/spy/wspy3.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_detail_d1.vmt" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_detail_d1.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_detail_d3.vmt" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_detail_d3.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_detail_d3_colorable.vmt" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_detail_d3_colorable.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_detail_d3_evil.vmt" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_detail_d3_evil.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_helmet_d_high.vmt" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_helmet_d_high.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_helmet_d_high_solid.vmt" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_hood_d_high.vmt" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_hood_d_high.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_hood_n_high.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_lowerbody_d_high.vmt" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_lowerbody_d_high.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/char16_lowerbody_n_high.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/com_m_arm_regular_cau01_d_high.vmt" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/com_m_arm_regular_cau01_d_high.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/com_m_arm_regular_cau01_n_high.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/com_m_hea_cau04_skin_d_high.vmt" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/com_m_hea_cau04_skin_d_high.vtf" )
	resource.AddSingleFile( "materials/models/katazuro/defalt/com_m_hea_cau04_skin_n_high.vtf" )
	resource.AddSingleFile( "materials/models/kh2sora/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/kh2sora/eyeball_l.vtf" )
	resource.AddSingleFile( "materials/models/kh2sora/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/kh2sora/eyeball_r.vtf" )
	resource.AddSingleFile( "materials/models/kh2sora/eyesteeth.vmt" )
	resource.AddSingleFile( "materials/models/kh2sora/eyesteeth.vtf" )
	resource.AddSingleFile( "materials/models/kh2sora/face.vmt" )
	resource.AddSingleFile( "materials/models/kh2sora/face.vtf" )
	resource.AddSingleFile( "materials/models/kh2sora/hair.vmt" )
	resource.AddSingleFile( "materials/models/kh2sora/hair.vtf" )
	resource.AddSingleFile( "materials/models/kh2sora/necklae.vmt" )
	resource.AddSingleFile( "materials/models/kh2sora/necklae.vtf" )
	resource.AddSingleFile( "materials/models/kh2sora/pants.vmt" )
	resource.AddSingleFile( "materials/models/kh2sora/pants.vtf" )
	resource.AddSingleFile( "materials/models/kh2sora/pupill_l.vmt" )
	resource.AddSingleFile( "materials/models/kh2sora/pupil_l.vtf" )
	resource.AddSingleFile( "materials/models/kh2sora/pupil_r.vmt" )
	resource.AddSingleFile( "materials/models/kh2sora/pupil_r.vtf" )
	resource.AddSingleFile( "materials/models/kh2sora/zipper.vmt" )
	resource.AddSingleFile( "materials/models/kh2sora/zipper.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/crown.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/crown.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/hair.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/hair.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/leye.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/leye.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/leye2.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/leye2.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/mariobodyfix_alb.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/mariobodyfix_alb.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/marioface_alb.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/marioface_alb.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/marioface_spc.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/marioface_spc.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/mariohandnew_alb.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/mariohandnew_alb.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/mariohandnew_spc.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/mariohandnew_spc.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/marioshoes_alb.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/marioshoes_alb.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/redcape.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/redcape.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/reye.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/reye.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/reye2.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/reye2.vtf" )
	resource.AddSingleFile( "materials/models/kingofspades/skin.vmt" )
	resource.AddSingleFile( "materials/models/kingofspades/skin.vtf" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_cape.vmt" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_cape.vtf" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_cape_2.vmt" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_cape_bump.vtf" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_cape_translucent.vmt" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_clothes.vmt" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_clothes.vtf" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_clothes_bump.vtf" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_eyes.vmt" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_face.vmt" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_face.vtf" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_face_2.vmt" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_face_bump.vtf" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_hair.vmt" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_hair.vtf" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_hair_2.vmt" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_hair_bump.vtf" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_hands.vmt" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_hands.vtf" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_hands_bump.vtf" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_weapon.vmt" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_weapon.vtf" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_weapon_2.vmt" )
	resource.AddSingleFile( "materials/models/koz/lotr/gandalf/slow_weapon_bump.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/anakin/anakin_clothes_d.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/anakin/anakin_clothes_d.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/anakin/anakin_eye_d.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/anakin/anakin_eye_d.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/anakin/anakin_eye_reflection_d.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/anakin/anakin_eye_reflection_d.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/anakin/anakin_head_d.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/anakin/anakin_head_d.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/anakin/anakin_mouth_d.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/anakin/anakin_mouth_d.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/basic_hand.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/basic_hand.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/boots_hips.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/boots_hips.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/cape.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/cape.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/chain-gold.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/chain-gold.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/hands.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/hands.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/head.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/head.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/legs.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/legs.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/mouth_eyes.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/mouth_eyes.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/torso.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/dooku/torso.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/imperialmelee/imperialmeleeunit_ao.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/imperialmelee/imperialmeleeunit_c.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/imperialmelee/imperialmeleeunit_c.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/imperialmelee/imperialmeleeunit_n.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/imperialmelee/imperialmeleeunit_s.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/obiwan/obiwan_body.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/obiwan/obiwan_body.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/obiwan/obiwan_hair.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/obiwan/obiwan_hair.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/obiwan/obiwan_head.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/obiwan/obiwan_head.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/plokoon/plokoon_body.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/plokoon/plokoon_body.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/plokoon/plokoon_head.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/plokoon/plokoon_head.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/scouttrooper/scouttrooperbody_ao.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/scouttrooper/scouttrooperbody_nm.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/scouttrooper/scouttrooperbody_rgb512.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/scouttrooper/scouttrooperbody_rgb512.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/scouttrooper/scouttrooperbody_sp.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/scouttrooper/scouttrooperbody_sp_ao.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/scouttrooper/scouttrooperhead_ao.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/scouttrooper/scouttrooperhead_rgb.vmt" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/scouttrooper/scouttrooperhead_rgb.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/scouttrooper/scouttrooperhead_sp.vtf" )
	resource.AddSingleFile( "materials/models/kriegsyntax/sw/scouttrooper/scouttrooper_head_nm.vtf" )
	resource.AddSingleFile( "materials/models/lana/eyes.vmt" )
	resource.AddSingleFile( "materials/models/lana/eyes.vtf" )
	resource.AddSingleFile( "materials/models/lana/lana.vmt" )
	resource.AddSingleFile( "materials/models/lana/lana.vtf" )
	resource.AddSingleFile( "materials/models/lana/lanadark.vmt" )
	resource.AddSingleFile( "materials/models/lana/lanadark.vtf" )
	resource.AddSingleFile( "materials/models/lana/lanagreen.vmt" )
	resource.AddSingleFile( "materials/models/lana/lanagreen.vtf" )
	resource.AddSingleFile( "materials/models/leagueoflegends/player/singed/singed_tx_cm.vmt" )
	resource.AddSingleFile( "materials/models/leagueoflegends/player/singed/singed_tx_cm.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/body1.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/body1.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/body1c.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/body1c.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/body1s.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/body1s.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/body2.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/body2.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/body2c.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/body2c.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/body2s.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/body2s.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyes.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyes.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyes2.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyes2.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyes5.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyes5.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyesc.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyesc.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyesc2.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyesc2.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyesc5.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyesc5.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyess.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyess.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyess2.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyess2.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyess5.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/eyess5.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouth.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouth.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouth1.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouth1.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouth2.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouth2.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouth3.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouth3.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouth4.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouth4.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouth5.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouth5.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouths.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouths.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouths1.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouths1.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouths2.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouths2.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouths3.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouths3.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouths4.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouths4.vtf" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouths5.vmt" )
	resource.AddSingleFile( "materials/models/maizemodels/gardevoir/mouths5.vtf" )
	resource.AddSingleFile( "materials/models/meeseeks/meeseeks.vmt" )
	resource.AddSingleFile( "materials/models/meeseeks/meeseeks.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane1_head_d.vmt" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane1_head_d.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane1_head_exp.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane1_head_n.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane1_jacket_d.vmt" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane1_jacket_d.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane1_jacket_e.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane1_jacket_n.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane1_pipes_d.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane1_pipes_nm.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane1_pipes_venom.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_chest_d.vmt" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_chest_d.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_chest_e.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_chest_illum.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_chest_n.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_chest_vest.vmt" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_pants_d.vmt" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_pants_d.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_pants_e.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_pants_n.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_stuff_d.vmt" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_stuff_d.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_stuff_e.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_stuff_illum.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_stuff_n.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane2_stuff_reflective.vmt" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane_chest.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane_jacket_ao.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane_mask_ao2.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane_pants.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane_stuff_ao.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane_tube.vmt" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/bane_tube.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/chrome.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/eyeball.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/gambler_eye_ao.vtf" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/template_basehead_d.vmt" )
	resource.AddSingleFile( "materials/models/norpo/arkhamorigins/assassins/bane/template_basehead_d.vtf" )
	resource.AddSingleFile( "materials/models/norrland/homer_evil.vmt" )
	resource.AddSingleFile( "materials/models/norrland/homer_evil.vtf" )
	resource.AddSingleFile( "materials/models/norrland/homer_evil_eye.vmt" )
	resource.AddSingleFile( "materials/models/norrland/homer_evil_eye.vtf" )
	resource.AddSingleFile( "materials/models/pit/body.vtf" )
	resource.AddSingleFile( "materials/models/pit/body_spe.vmt" )
	resource.AddSingleFile( "materials/models/pit/huku.vmt" )
	resource.AddSingleFile( "materials/models/pit/huku.vtf" )
	resource.AddSingleFile( "materials/models/pit/huku_katamen.vmt" )
	resource.AddSingleFile( "materials/models/pit/kami.vtf" )
	resource.AddSingleFile( "materials/models/pit/kami2.vmt" )
	resource.AddSingleFile( "materials/models/pit/kanmuri.vmt" )
	resource.AddSingleFile( "materials/models/pit/kanmuri.vtf" )
	resource.AddSingleFile( "materials/models/pit/komono.vmt" )
	resource.AddSingleFile( "materials/models/pit/komono.vtf" )
	resource.AddSingleFile( "materials/models/pit/komono_spe.vmt" )
	resource.AddSingleFile( "materials/models/pit/nuno.vtf" )
	resource.AddSingleFile( "materials/models/pit/nuno1.vmt" )
	resource.AddSingleFile( "materials/models/pit/pit07_body.vmt" )
	resource.AddSingleFile( "materials/models/pit/piteyel.vmt" )
	resource.AddSingleFile( "materials/models/pit/piteyer.vmt" )
	resource.AddSingleFile( "materials/models/pit/piteyewhite.vtf" )
	resource.AddSingleFile( "materials/models/pit/tongue.vmt" )
	resource.AddSingleFile( "materials/models/pit/wings.vtf" )
	resource.AddSingleFile( "materials/models/pit/zzz_pit07_hane.vmt" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_arm_d.vmt" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_arm_d.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_arm_n.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_cap_d.vmt" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_cap_d.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_cap_n.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_coat_d.vmt" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_coat_d.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_coat_n.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_eye_d.vmt" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_eye_d.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_eye_n.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_face_d.vmt" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_face_d.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_face_n.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_hair_d.vmt" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_hair_d.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_hair_n.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_lash_d.vmt" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_lash_d.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_mask_d.vmt" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_mask_d.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_mask_n.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_pant_d.vmt" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_pant_d.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_pant_n.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_shirt_d.vmt" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_shirt_d.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_shirt_n.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_teeth_d.vmt" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_teeth_d.vtf" )
	resource.AddSingleFile( "materials/models/player/aidenpearce/aiden_teeth_n.vtf" )
	resource.AddSingleFile( "materials/models/player/alphys/black.vmt" )
	resource.AddSingleFile( "materials/models/player/alphys/black.vtf" )
	resource.AddSingleFile( "materials/models/player/alphys/coat.vmt" )
	resource.AddSingleFile( "materials/models/player/alphys/coat.vtf" )
	resource.AddSingleFile( "materials/models/player/alphys/eye.vmt" )
	resource.AddSingleFile( "materials/models/player/alphys/eye.vtf" )
	resource.AddSingleFile( "materials/models/player/alphys/glasses.vmt" )
	resource.AddSingleFile( "materials/models/player/alphys/glasses.vtf" )
	resource.AddSingleFile( "materials/models/player/alphys/hair.vmt" )
	resource.AddSingleFile( "materials/models/player/alphys/hair.vtf" )
	resource.AddSingleFile( "materials/models/player/alphys/hairc.vmt" )
	resource.AddSingleFile( "materials/models/player/alphys/pants.vmt" )
	resource.AddSingleFile( "materials/models/player/alphys/pants.vtf" )
	resource.AddSingleFile( "materials/models/player/alphys/skin.vmt" )
	resource.AddSingleFile( "materials/models/player/alphys/skin.vtf" )
	resource.AddSingleFile( "materials/models/player/alphys/top.vmt" )
	resource.AddSingleFile( "materials/models/player/alphys/top.vtf" )
	resource.AddSingleFile( "materials/models/player/alphys/und_lw.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_head.vmt" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_head.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_head_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_head_varianta.vmt" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_head_varianta.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_head_variantb.vmt" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_head_variantb.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_head_variantd.vmt" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_head_variantd.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_lowerbody.vmt" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_lowerbody.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_lowerbody_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_lowerbody_varianta.vmt" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_lowerbody_varianta.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_lowerbody_variantb.vmt" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_lowerbody_variantb.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_lowerbody_variantd.vmt" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_lowerbody_variantd.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_upperbody.vmt" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_upperbody.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_upperbody_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_upperbody_varianta.vmt" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_upperbody_varianta.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_upperbody_variantb.vmt" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_upperbody_variantb.vtf" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_upperbody_variantd.vmt" )
	resource.AddSingleFile( "materials/models/player/anarchist/tm_anarchist_upperbody_variantd.vtf" )
	resource.AddSingleFile( "materials/models/player/anon/baton_d.vmt" )
	resource.AddSingleFile( "materials/models/player/anon/baton_d.vtf" )
	resource.AddSingleFile( "materials/models/player/anon/baton_n.vtf" )
	resource.AddSingleFile( "materials/models/player/anon/body_d.vmt" )
	resource.AddSingleFile( "materials/models/player/anon/body_d.vtf" )
	resource.AddSingleFile( "materials/models/player/anon/body_n.vtf" )
	resource.AddSingleFile( "materials/models/player/anon/disc_d.vmt" )
	resource.AddSingleFile( "materials/models/player/anon/disc_d.vtf" )
	resource.AddSingleFile( "materials/models/player/anon/disc_n.vtf" )
	resource.AddSingleFile( "materials/models/player/anon/helmet_d.vmt" )
	resource.AddSingleFile( "materials/models/player/anon/helmet_d.vtf" )
	resource.AddSingleFile( "materials/models/player/anon/helmet_n.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_body.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_body.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_body_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_body_phong.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_hands.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_hands.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_head_revised.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_head_revised.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_head_revised_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_head_revised_phong.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_jetpack.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_jetpack.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_jetpack_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/bobafett/boba_jetpack_phong.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/c3po_arm_torso.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/c3po_arm_torso.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/c3po_face.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/c3po_face.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/c3po_hand.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/c3po_hand.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/c3po_leg.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/c3po_leg.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/slow_augen.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/slow_augen.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/slow_bump1.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/slow_bump2.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/slow_bump3.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/slow_bump4.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/c3po/slow_specmap.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_1sided.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_1sided.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_2sided.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_2sided.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_body.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_body.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_head.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_head.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_sprites.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/chewbacca/chewbacca_sprites.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/basic_hand.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/basic_hand.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/boots_hips.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/boots_hips.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/face.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/face.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/head.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/head.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/mouth_eyes.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/mouth_eyes.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/officer_legs.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/officer_legs.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/officer_torso.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/imperial/officer_torso.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/jawa/jawa.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/jawa/jawa.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/jawa/jawa_eyes.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/jawa/jawa_eyes.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/jawa/jawa_hands.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/jawa/jawa_hands.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/accessories.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/accessories.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/basic_hand.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/basic_hand.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/face_01.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/face_01.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/head_01.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/head_01.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/mouth_eyes.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/mouth_eyes.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/rebel_boots.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/rebel_boots.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/rebel_legs.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/rebel_legs.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/rebel_torso.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rebel/rebel_torso.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/basic_hand.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/basic_hand.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/boots_belt_vest.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/boots_belt_vest.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/fins.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/fins.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/head.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/head.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/l_boot.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/l_boot.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/l_leg.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/l_leg.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/torso.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/rodian/torso.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/shadowtrooper/armor.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/shadowtrooper/armor.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/shadowtrooper/armor_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/shadowtrooper/helmet.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/shadowtrooper/helmet.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/shadowtrooper/helmet_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/shadowtrooper/shoulder.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/shadowtrooper/shoulder.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/shadowtrooper/shoulder_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/shadowtrooper/torso_legs.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/shadowtrooper/torso_legs.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/shadowtrooper/torso_legs_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/snowtrooper/snowtrooper_armor.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/snowtrooper/snowtrooper_armor.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/snowtrooper/snowtrooper_cape.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/snowtrooper/snowtrooper_cape.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/snowtrooper/snowtrooper_hands.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/snowtrooper/snowtrooper_hands.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/snowtrooper/snowtrooper_legs.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/snowtrooper/snowtrooper_legs.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/snowtrooper/snowtrooper_torso.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/snowtrooper/snowtrooper_torso.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/stormt/armor.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/stormt/armor.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/stormt/armor_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/stormt/helmet.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/stormt/helmet.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/stormt/helmet_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/stormt/shoulder.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/stormt/shoulder.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/stormt/shoulder_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/stormt/torso_legs.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/stormt/torso_legs.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/stormt/torso_legs_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/tusken/body.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/tusken/body.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/tusken/face.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/tusken/face.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/tusken/hands.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/tusken/hands.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/tusken/head.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/tusken/head.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/tusken/pockets.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/tusken/pockets.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/alnewhope.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/alnewhope.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/beltxtras.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/beltxtras.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/darthshing.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/darthshing.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/dbreather.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/dbreather.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/dcape.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/dcape.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/handhope.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/handhope.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/headhope.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/headhope.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/helmethope.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/helmethope.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/hipsvader.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/hipsvader.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/legsvader.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/legsvader.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/shoulderhope.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/shoulderhope.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/torsovader.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/torsovader.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/vaderface.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/vader/vaderface.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/yoda/yoda_body.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/yoda/yoda_body.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/yoda/yoda_body_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/yoda/yoda_head.vmt" )
	resource.AddSingleFile( "materials/models/player/b4p/yoda/yoda_head.vtf" )
	resource.AddSingleFile( "materials/models/player/b4p/yoda/yoda_head_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/christmas/santa_dif_01.vmt" )
	resource.AddSingleFile( "materials/models/player/christmas/santa_dif_01.vtf" )
	resource.AddSingleFile( "materials/models/player/christmas/santa_nor_01.vtf" )
	resource.AddSingleFile( "materials/models/player/darthvader/vaderbody_c.vmt" )
	resource.AddSingleFile( "materials/models/player/darthvader/vaderbody_c.vtf" )
	resource.AddSingleFile( "materials/models/player/darthvader/vaderbody_n.vtf" )
	resource.AddSingleFile( "materials/models/player/darthvader/vadercape_c.vmt" )
	resource.AddSingleFile( "materials/models/player/darthvader/vadercape_c.vtf" )
	resource.AddSingleFile( "materials/models/player/darthvader/vadercape_n.vtf" )
	resource.AddSingleFile( "materials/models/player/darthvader/vaderhelmet_c.vmt" )
	resource.AddSingleFile( "materials/models/player/darthvader/vaderhelmet_c.vtf" )
	resource.AddSingleFile( "materials/models/player/darthvader/vaderhelmet_n.vtf" )
	resource.AddSingleFile( "materials/models/player/darthvader/vaderskirt_c.vmt" )
	resource.AddSingleFile( "materials/models/player/darthvader/vaderskirt_c.vtf" )
	resource.AddSingleFile( "materials/models/player/darthvader/vaderskirt_n.vtf" )
	resource.AddSingleFile( "materials/models/player/davyjones/davyjones_body1.vmt" )
	resource.AddSingleFile( "materials/models/player/davyjones/davyjones_body1.vtf" )
	resource.AddSingleFile( "materials/models/player/davyjones/davyjones_body1_n.vtf" )
	resource.AddSingleFile( "materials/models/player/davyjones/davyjones_body2.vmt" )
	resource.AddSingleFile( "materials/models/player/davyjones/davyjones_body2.vtf" )
	resource.AddSingleFile( "materials/models/player/davyjones/davyjones_body2_n.vtf" )
	resource.AddSingleFile( "materials/models/player/davyjones/davyjones_crab_arm.vmt" )
	resource.AddSingleFile( "materials/models/player/davyjones/davyjones_crab_arm.vtf" )
	resource.AddSingleFile( "materials/models/player/davyjones/davyjones_crab_arm_n.vtf" )
	resource.AddSingleFile( "materials/models/player/davyjones/davyjones_head.vmt" )
	resource.AddSingleFile( "materials/models/player/davyjones/davyjones_head.vtf" )
	resource.AddSingleFile( "materials/models/player/davyjones/davyjones_head_n.vtf" )
	resource.AddSingleFile( "materials/models/player/demon_violinist/demon_violinist_d.vmt" )
	resource.AddSingleFile( "materials/models/player/demon_violinist/demon_violinist_d.vtf" )
	resource.AddSingleFile( "materials/models/player/demon_violinist/demon_violinist_n.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/ep/arms.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/ep/arms.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/ep/body.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/ep/body.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/ep/hands.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/ep/hands.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/ep/head.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/ep/head.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/ep/head_hood_inner.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/ep/head_hood_inner.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/ep/legs.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/ep/legs.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/ep/mouth.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/ep/mouth.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/ep/torso_label.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/ep/torso_label.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/po/cleaner_face_e.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/po/cleaner_face_e.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/po/cleaner_face_e_n.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/po/estuche.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/po/estuche.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/po/hand_white_a.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/po/hand_white_a.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/po/hand_white_a_n.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/po/nypd_body_a_coat.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/po/nypd_body_a_coat.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/po/nypd_body_a_coat_n.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/po/nypd_legs_a.vmt" )
	resource.AddSingleFile( "materials/models/player/elis/po/nypd_legs_a.vtf" )
	resource.AddSingleFile( "materials/models/player/elis/po/nypd_legs_a_n.vtf" )
	resource.AddSingleFile( "materials/models/player/emperorpalpatine/emperorpalpatine_face_d.vmt" )
	resource.AddSingleFile( "materials/models/player/emperorpalpatine/emperorpalpatine_face_d.vtf" )
	resource.AddSingleFile( "materials/models/player/emperorpalpatine/emperorpalpatine_face_n.vtf" )
	resource.AddSingleFile( "materials/models/player/emperorpalpatine/emperorpalpatine_robe_d.vmt" )
	resource.AddSingleFile( "materials/models/player/emperorpalpatine/emperorpalpatine_robe_d.vtf" )
	resource.AddSingleFile( "materials/models/player/emperorpalpatine/emperorpalpatine_robe_n.vtf" )
	resource.AddSingleFile( "materials/models/player/eva/details.vmt" )
	resource.AddSingleFile( "materials/models/player/eva/details.vtf" )
	resource.AddSingleFile( "materials/models/player/eva/eva_eyes.vmt" )
	resource.AddSingleFile( "materials/models/player/eva/eva_eyes.vtf" )
	resource.AddSingleFile( "materials/models/player/eva/eva_warp.vtf" )
	resource.AddSingleFile( "materials/models/player/eva/eva_white.vmt" )
	resource.AddSingleFile( "materials/models/player/eva/eva_white.vtf" )
	resource.AddSingleFile( "materials/models/player/eva/eye_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_eye.vmt" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_eye.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_eye_n.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_hair.vmt" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_hair.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_hair_n.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_head.vmt" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_head.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_head_n.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_lashes.vmt" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_lashes.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_lower.vmt" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_lower.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_lower_n.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_upper.vmt" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_upper.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_cine_upper_n.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_glove.vmt" )
	resource.AddSingleFile( "materials/models/player/faith/faith_glove.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_glove_n.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_teeth.vmt" )
	resource.AddSingleFile( "materials/models/player/faith/faith_teeth.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/faith_teeth_n.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/t_earpiece_01.vmt" )
	resource.AddSingleFile( "materials/models/player/faith/t_earpiece_01.vtf" )
	resource.AddSingleFile( "materials/models/player/faith/t_earpiece_01_n.vtf" )
	resource.AddSingleFile( "materials/models/player/ghostrider/body_d.vmt" )
	resource.AddSingleFile( "materials/models/player/ghostrider/body_d.vtf" )
	resource.AddSingleFile( "materials/models/player/ghostrider/body_n.vtf" )
	resource.AddSingleFile( "materials/models/player/ghostrider/silver_d.vmt" )
	resource.AddSingleFile( "materials/models/player/ghostrider/silver_d.vtf" )
	resource.AddSingleFile( "materials/models/player/green.vtf" )
	resource.AddSingleFile( "materials/models/player/hanchewie/han_solo.vmt" )
	resource.AddSingleFile( "materials/models/player/hanchewie/han_solo.vtf" )
	resource.AddSingleFile( "materials/models/player/hanchewie/han_solo_n.vtf" )
	resource.AddSingleFile( "materials/models/player/hanchewie/wookieebody.vmt" )
	resource.AddSingleFile( "materials/models/player/hanchewie/wookieebody.vtf" )
	resource.AddSingleFile( "materials/models/player/hanchewie/wookieebody_n.vtf" )
	resource.AddSingleFile( "materials/models/player/hanchewie/wookieehead.vmt" )
	resource.AddSingleFile( "materials/models/player/hanchewie/wookieehead.vtf" )
	resource.AddSingleFile( "materials/models/player/hanchewie/wookieehead_n.vtf" )
	resource.AddSingleFile( "materials/models/player/hk512_d.vmt" )
	resource.AddSingleFile( "materials/models/player/hk512_d.vtf" )
	resource.AddSingleFile( "materials/models/player/hk513_d.vmt" )
	resource.AddSingleFile( "materials/models/player/hk513_d.vtf" )
	resource.AddSingleFile( "materials/models/player/hk514_d.vmt" )
	resource.AddSingleFile( "materials/models/player/hk514_d.vtf" )
	resource.AddSingleFile( "materials/models/player/hk515_d.vmt" )
	resource.AddSingleFile( "materials/models/player/hk515_d.vtf" )
	resource.AddSingleFile( "materials/models/player/hk516_d.vmt" )
	resource.AddSingleFile( "materials/models/player/hk516_d.vtf" )
	resource.AddSingleFile( "materials/models/player/hk51_d.vmt" )
	resource.AddSingleFile( "materials/models/player/hk51_d.vtf" )
	resource.AddSingleFile( "materials/models/player/hk51_n.vtf" )
	resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_body1.vmt" )
	resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_body1.vtf" )
	resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_body1_n.vtf" )
	resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_body2.vmt" )
	resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_body2.vtf" )
	resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_body2_n.vtf" )
	resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_head.vmt" )
	resource.AddSingleFile( "materials/models/player/jacksparrow/jacksparrow_head.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/mouthtest.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/mouthtest.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/mouthtest1.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/mouthtest1.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/poocorn.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/poocorn.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/poocorn1.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/poocorn1.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/pooeyes.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/pooeyes.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/pooeyes1.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/pooeyes1.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/poogreenbase.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/poogreenbase.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/poogreenbase1.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/poogreenbase1.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/pooseepage.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/pooseepage.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/pooseepage1.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/pooseepage1.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/pootest.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/pootest.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/pootest1.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/pootest1.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/slime.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/slime.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/slime1.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/arms/slime1.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/mouthtest.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/mouthtest.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/poocorn.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/poocorn.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/pooeyes.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/pooeyes.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/poogreenbase.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/poogreenbase.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/pooseepage.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/pooseepage.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/pootest.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/pootest.vtf" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/slime.vmt" )
	resource.AddSingleFile( "materials/models/player/jenssons/poo/slime.vtf" )
	resource.AddSingleFile( "materials/models/player/jesus/jesushalo_d.vmt" )
	resource.AddSingleFile( "materials/models/player/jesus/jesushalo_d.vtf" )
	resource.AddSingleFile( "materials/models/player/jesus/jesus_d.vmt" )
	resource.AddSingleFile( "materials/models/player/jesus/jesus_d.vtf" )
	resource.AddSingleFile( "materials/models/player/jesus/jesus_n.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/face.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/mini_iridescence.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/skin_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slenderman_suit_n.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slender_hands.vmt" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slender_hands.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slender_hands_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slender_lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slender_mask_detail.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slender_mask_left.vmt" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slender_mask_left.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slender_mask_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slender_mask_right.vmt" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slender_mask_right.vtf" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slender_suit.vmt" )
	resource.AddSingleFile( "materials/models/player/lordvipes/slenderman/slender_suit.vtf" )
	resource.AddSingleFile( "materials/models/player/lukeskywalker/lukejedibody_d.vmt" )
	resource.AddSingleFile( "materials/models/player/lukeskywalker/lukejedibody_d.vtf" )
	resource.AddSingleFile( "materials/models/player/lukeskywalker/lukejedibody_n.vtf" )
	resource.AddSingleFile( "materials/models/player/lukeskywalker/lukejedihead_d.vmt" )
	resource.AddSingleFile( "materials/models/player/lukeskywalker/lukejedihead_d.vtf" )
	resource.AddSingleFile( "materials/models/player/lukeskywalker/lukejedihead_n.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_eyes.vmt" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_fingernails.vmt" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_hair.vmt" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_hair.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_hair_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_hands.vmt" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_hands.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_hands_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_head.vmt" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_head.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_head_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_jacket.vmt" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_jacket.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_jacket_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_jackot.vmt" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_jackot.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_pants.vmt" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_pants.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_pants_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_ponts.vmt" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_ponts.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_shees.vmt" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_shees.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_shoes.vmt" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_shoes.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_shoes_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_teeth.vmt" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_teeth.vtf" )
	resource.AddSingleFile( "materials/models/player/niko/niko_bellic/niko_teeth_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/optimus_prime/rb_optimushead_textset_color_normx.vmt" )
	resource.AddSingleFile( "materials/models/player/optimus_prime/rb_optimushead_textset_color_normx.vtf" )
	resource.AddSingleFile( "materials/models/player/optimus_prime/rb_optimushead_textset_masks_normy.vtf" )
	resource.AddSingleFile( "materials/models/player/optimus_prime/rb_optimus_textset_color_normx.vmt" )
	resource.AddSingleFile( "materials/models/player/optimus_prime/rb_optimus_textset_color_normx.vtf" )
	resource.AddSingleFile( "materials/models/player/optimus_prime/rb_optimus_textset_color_normxz.vmt" )
	resource.AddSingleFile( "materials/models/player/optimus_prime/rb_optimus_textset_masks_normy.vtf" )
	resource.AddSingleFile( "materials/models/player/optimus_prime/rb_optimus_textset_masks_s.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/bag_d.vmt" )
	resource.AddSingleFile( "materials/models/player/scavenger/bag_d.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/bag_n.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/body_d.vmt" )
	resource.AddSingleFile( "materials/models/player/scavenger/body_d.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/body_n.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/face_d.vmt" )
	resource.AddSingleFile( "materials/models/player/scavenger/face_d.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/face_n.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/gear_d.vmt" )
	resource.AddSingleFile( "materials/models/player/scavenger/gear_d.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/gear_n.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/hair_d.vmt" )
	resource.AddSingleFile( "materials/models/player/scavenger/hair_d.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/hair_n.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/pickaxe_d.vmt" )
	resource.AddSingleFile( "materials/models/player/scavenger/pickaxe_d.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/pickaxe_n.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/saw_d.vmt" )
	resource.AddSingleFile( "materials/models/player/scavenger/saw_d.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/trousers_d.vmt" )
	resource.AddSingleFile( "materials/models/player/scavenger/trousers_d.vtf" )
	resource.AddSingleFile( "materials/models/player/scavenger/trousers_n.vtf" )
	resource.AddSingleFile( "materials/models/player/shaojun/pc_shaojun_accessories_dif.vmt" )
	resource.AddSingleFile( "materials/models/player/shaojun/pc_shaojun_accessories_dif.vtf" )
	resource.AddSingleFile( "materials/models/player/shaojun/pc_shaojun_hair.vmt" )
	resource.AddSingleFile( "materials/models/player/shaojun/pc_shaojun_head_dif.vmt" )
	resource.AddSingleFile( "materials/models/player/shaojun/pc_shaojun_head_dif.vtf" )
	resource.AddSingleFile( "materials/models/player/shaojun/pc_shaojun_jacket_dif.vmt" )
	resource.AddSingleFile( "materials/models/player/shaojun/pc_shaojun_jacket_dif.vtf" )
	resource.AddSingleFile( "materials/models/player/shaojun/pc_shaojun_jacket_n.vtf" )
	resource.AddSingleFile( "materials/models/player/shaojun/pc_shaojun_sword_dif.vmt" )
	resource.AddSingleFile( "materials/models/player/shaojun/pc_shaojun_sword_dif.vtf" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_body1.vmt" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_body1.vtf" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_body1_n.vtf" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_body2.vmt" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_body2.vtf" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_body2_n.vtf" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_eye.vmt" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_eye.vtf" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_face.vmt" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_face.vtf" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_face_n.vtf" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_hair.vmt" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_hair.vtf" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_hair_n.vtf" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_mouth.vmt" )
	resource.AddSingleFile( "materials/models/player/shaycormac/shay_mouth.vtf" )
	resource.AddSingleFile( "materials/models/player/shrek/eye.vmt" )
	resource.AddSingleFile( "materials/models/player/shrek/eye.vtf" )
	resource.AddSingleFile( "materials/models/player/shrek/shrek.vmt" )
	resource.AddSingleFile( "materials/models/player/shrek/shrek.vtf" )
	resource.AddSingleFile( "materials/models/player/shrek/shrek2.vmt" )
	resource.AddSingleFile( "materials/models/player/shrek/shrek2.vtf" )
	resource.AddSingleFile( "materials/models/player/shrek/shrek2_mask.vtf" )
	resource.AddSingleFile( "materials/models/player/shrek/shrek3.vmt" )
	resource.AddSingleFile( "materials/models/player/shrek/shrek3.vtf" )
	resource.AddSingleFile( "materials/models/player/shrek/shrek3_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/shrek/shrek_mask.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/jamis/moon_knight/slow_body.vmt" )
	resource.AddSingleFile( "materials/models/player/slow/jamis/moon_knight/slow_body.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/jamis/moon_knight/slow_body_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/jamis/moon_knight/slow_cape.vmt" )
	resource.AddSingleFile( "materials/models/player/slow/jamis/moon_knight/slow_cape.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/jamis/moon_knight/slow_cape_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/slimer/slow_eyes.vmt" )
	resource.AddSingleFile( "materials/models/player/slow/slimer/slow_fx.vmt" )
	resource.AddSingleFile( "materials/models/player/slow/slimer/slow_fx.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/slimer/slow_phong.vmt" )
	resource.AddSingleFile( "materials/models/player/slow/slimer/slow_phong.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/slimer/slow_slime.vmt" )
	resource.AddSingleFile( "materials/models/player/slow/slimer/slow_slimer.vmt" )
	resource.AddSingleFile( "materials/models/player/slow/slimer/slow_slimer.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/slimer/slow_slimer_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/slimer/slow_slimer_fx_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/slimer/slow_teeth.vmt" )
	resource.AddSingleFile( "materials/models/player/slow/slimer/slow_tongue.vmt" )
	resource.AddSingleFile( "materials/models/player/slow/tau_commander/slow_body.vmt" )
	resource.AddSingleFile( "materials/models/player/slow/tau_commander/slow_body.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/tau_commander/slow_body_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/tau_commander/slow_head.vmt" )
	resource.AddSingleFile( "materials/models/player/slow/tau_commander/slow_head.vtf" )
	resource.AddSingleFile( "materials/models/player/slow/tau_commander/slow_head_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/slycooper/sly_eye.vmt" )
	resource.AddSingleFile( "materials/models/player/slycooper/sly_eye.vtf" )
	resource.AddSingleFile( "materials/models/player/slycooper/sly_eye_n.vtf" )
	resource.AddSingleFile( "materials/models/player/slycooper/sly_gear.vmt" )
	resource.AddSingleFile( "materials/models/player/slycooper/sly_gear.vtf" )
	resource.AddSingleFile( "materials/models/player/slycooper/sly_gear_ao.vtf" )
	resource.AddSingleFile( "materials/models/player/slycooper/sly_gear_n.vtf" )
	resource.AddSingleFile( "materials/models/player/slycooper/sly_main.vmt" )
	resource.AddSingleFile( "materials/models/player/slycooper/sly_main.vtf" )
	resource.AddSingleFile( "materials/models/player/slycooper/sly_main_ao.vtf" )
	resource.AddSingleFile( "materials/models/player/slycooper/sly_main_n.vtf" )
	resource.AddSingleFile( "materials/models/player/ssb4_yoshi/yoshi_green.vmt" )
	resource.AddSingleFile( "materials/models/player/ssb4_yoshi/yoshi_green.vtf" )
	resource.AddSingleFile( "materials/models/player/ssb4_yoshi/yoshi_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/ssb4_yoshi/yoshi_pupil.vmt" )
	resource.AddSingleFile( "materials/models/player/ssb4_yoshi/yoshi_pupil.vtf" )
	resource.AddSingleFile( "materials/models/player/ssb4_yoshi/yoshi_shoes.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_batman.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_batman.vtf" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_batman_belt.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_batman_blades.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_batman_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_batman_exp.vtf" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_batman_eyes.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_batman_latex.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_batman_pockets.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_batman_skin.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_flash.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_flash.vtf" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_flash_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_flash_eyes.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_flash_metal.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_flash_mouth.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_flash_skin.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_flash_sole.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_flash_white.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_flash_yellow.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_green_lantern.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_green_lantern.vtf" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_green_lantern_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_green_lantern_carbon.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_green_lantern_eyes.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_green_lantern_head.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_green_lantern_mask.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_green_lantern_metal.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_green_lantern_ring.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_green_lantern_ring_2.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_green_lantern_sole.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_green_lantern_white.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman.vtf" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_belt.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_belt_metal.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_boots.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_cape.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_cape.vtf" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_cape_bump.vtf" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_eyes.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_sign.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_sign_cape.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_sign_cape_metal.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_sign_metal.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_skin.vmt" )
	resource.AddSingleFile( "materials/models/player/superheroes/slow_superman_suit.vmt" )
	resource.AddSingleFile( "materials/models/player/techknow/ackbar/ackbar.vtf" )
	resource.AddSingleFile( "materials/models/player/techknow/ackbar/ackbar_n.vtf" )
	resource.AddSingleFile( "materials/models/player/techknow/ackbar/cloths.vmt" )
	resource.AddSingleFile( "materials/models/player/techknow/ackbar/lens.vmt" )
	resource.AddSingleFile( "materials/models/player/techknow/ackbar/lens.vtf" )
	resource.AddSingleFile( "materials/models/player/techknow/ackbar/skin.vmt" )
	resource.AddSingleFile( "materials/models/player/techknow/jarjar/cloths.vmt" )
	resource.AddSingleFile( "materials/models/player/techknow/jarjar/eyes.vmt" )
	resource.AddSingleFile( "materials/models/player/techknow/jarjar/jarjar.vtf" )
	resource.AddSingleFile( "materials/models/player/techknow/jarjar/jarjar_n.vtf" )
	resource.AddSingleFile( "materials/models/player/techknow/jarjar/skin.vmt" )
	resource.AddSingleFile( "materials/models/player/the303/dorito.vmt" )
	resource.AddSingleFile( "materials/models/player/the303/dorito.vtf" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_coolranch.vmt" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_coolranch.vtf" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_coolranch2.vmt" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_coolranch2.vtf" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_heatwave.vmt" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_heatwave.vtf" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_n.vtf" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_nacho.vmt" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_nacho.vtf" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_nacho2.vmt" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_nacho2.vtf" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_nacho3.vmt" )
	resource.AddSingleFile( "materials/models/player/the303/doritos_nacho3.vtf" )
	resource.AddSingleFile( "materials/models/player/the303/dorito_n.vtf" )
	resource.AddSingleFile( "materials/models/player/tiny_tina/tiny_tina.vmt" )
	resource.AddSingleFile( "materials/models/player/tiny_tina/tiny_tina.vtf" )
	resource.AddSingleFile( "materials/models/player/tiny_tina/tiny_tina_n.vtf" )
	resource.AddSingleFile( "materials/models/player/walle/body01.vmt" )
	resource.AddSingleFile( "materials/models/player/walle/body01.vtf" )
	resource.AddSingleFile( "materials/models/player/walle/body01_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/walle/body02.vmt" )
	resource.AddSingleFile( "materials/models/player/walle/body02.vtf" )
	resource.AddSingleFile( "materials/models/player/walle/body02_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/walle/body03.vmt" )
	resource.AddSingleFile( "materials/models/player/walle/body03.vtf" )
	resource.AddSingleFile( "materials/models/player/walle/display.vmt" )
	resource.AddSingleFile( "materials/models/player/walle/display.vtf" )
	resource.AddSingleFile( "materials/models/player/walle/head.vmt" )
	resource.AddSingleFile( "materials/models/player/walle/head.vtf" )
	resource.AddSingleFile( "materials/models/player/walle/lens.vmt" )
	resource.AddSingleFile( "materials/models/player/walle/lens.vtf" )
	resource.AddSingleFile( "materials/models/player/walle/track.vmt" )
	resource.AddSingleFile( "materials/models/player/walle/track.vtf" )
	resource.AddSingleFile( "materials/models/player/walle/track_normal.vtf" )
	resource.AddSingleFile( "materials/models/player/walle/wheel.vmt" )
	resource.AddSingleFile( "materials/models/player/walle/wheel.vtf" )
	resource.AddSingleFile( "materials/models/player/x227man/face_c.vtf" )
	resource.AddSingleFile( "materials/models/player/x227man/gb.vtf" )
	resource.AddSingleFile( "materials/models/player/x227man/hair.vtf" )
	resource.AddSingleFile( "materials/models/player/x227man/hq.vtf" )
	resource.AddSingleFile( "materials/models/player/x227man/material__289.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__290.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__292.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__294.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__295.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__296.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__297.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__298.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__299.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__302.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__303.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__307.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__308.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__309.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__315.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__316.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__319.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__320.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__321.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__322.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__323.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/material__754.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/outfit.vtf" )
	resource.AddSingleFile( "materials/models/player/x227man/rayquaza.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/rayquaza.vtf" )
	resource.AddSingleFile( "materials/models/player/x227man/rayquaza_shiny.vmt" )
	resource.AddSingleFile( "materials/models/player/x227man/rayquaza_shiny.vtf" )
	resource.AddSingleFile( "materials/models/player/x227man/softgb.vtf" )
	resource.AddSingleFile( "materials/models/player/x227man/softh.vtf" )
	resource.AddSingleFile( "materials/models/player/x227man/wow.vtf" )
	resource.AddSingleFile( "materials/models/player/zack/body_d.vmt" )
	resource.AddSingleFile( "materials/models/player/zack/body_d.vtf" )
	resource.AddSingleFile( "materials/models/player/zack/body_n.vtf" )
	resource.AddSingleFile( "materials/models/player/zack/cape_d.vmt" )
	resource.AddSingleFile( "materials/models/player/zack/cape_d.vtf" )
	resource.AddSingleFile( "materials/models/player/zack/cape_n.vtf" )
	resource.AddSingleFile( "materials/models/player/zack/captext_d.vmt" )
	resource.AddSingleFile( "materials/models/player/zack/captext_d.vtf" )
	resource.AddSingleFile( "materials/models/player/zack/cap_d.vmt" )
	resource.AddSingleFile( "materials/models/player/zack/cap_d.vtf" )
	resource.AddSingleFile( "materials/models/player/zack/cap_n.vtf" )
	resource.AddSingleFile( "materials/models/playerabsol/absol_body.vmt" )
	resource.AddSingleFile( "materials/models/playerabsol/absol_body.vtf" )
	resource.AddSingleFile( "materials/models/playerabsol/absol_eyes.vmt" )
	resource.AddSingleFile( "materials/models/playerabsol/absol_eyes.vtf" )
	resource.AddSingleFile( "materials/models/playerabsol/absol_mouth.vmt" )
	resource.AddSingleFile( "materials/models/playerabsol/absol_mouth.vtf" )
	resource.AddSingleFile( "materials/models/playerabsol/megaabsol_body1.vmt" )
	resource.AddSingleFile( "materials/models/playerabsol/megaabsol_body1.vtf" )
	resource.AddSingleFile( "materials/models/playerabsol/megaabsol_body2.vmt" )
	resource.AddSingleFile( "materials/models/playerabsol/megaabsol_body2.vtf" )
	resource.AddSingleFile( "materials/models/playerabsol/megaabsol_eyes.vmt" )
	resource.AddSingleFile( "materials/models/playerabsol/megaabsol_eyes.vtf" )
	resource.AddSingleFile( "materials/models/playerabsol/megaabsol_mouth.vmt" )
	resource.AddSingleFile( "materials/models/playerabsol/megaabsol_mouth.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/acce_a.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/acce_a.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/body.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/body.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/brow.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/brow.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/eyelid.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/eyelid.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/eyes.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/eyes.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/eyes_sad1.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/eyes_sad1.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/eyes_sad2.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/eyes_sad2.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/eyes_small.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/eyes_small.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/eyes_sparkly.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/eyes_sparkly.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/face.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/face.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/face_sparkly.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/hair.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/hair.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/mouth.vmt" )
	resource.AddSingleFile( "materials/models/playercompa/mouth.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/neptunialw.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/pupil_l.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/pupil_l_sad1.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/pupil_l_sad2.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/pupil_l_small.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/pupil_l_sparkly.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/pupil_r.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/pupil_r_sad1.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/pupil_r_sad2.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/pupil_r_small.vtf" )
	resource.AddSingleFile( "materials/models/playercompa/pupil_r_sparkly.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_bars.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_bars.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_glow.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_glow.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_hair.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_hair.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_headband.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_headband.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_ring.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_ring.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_sona.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_sona.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_sona_n.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_visor.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/concussive/concussive_dj_visor.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/ethereal/ethereal_dj_glow.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/ethereal/ethereal_dj_glow.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/ethereal/ethereal_dj_hair.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/ethereal/ethereal_dj_hair.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/ethereal/ethereal_dj_ring.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/ethereal/ethereal_dj_ring.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/ethereal/ethereal_dj_sona.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/ethereal/ethereal_dj_sona.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/ethereal/ethereal_dj_sona_n.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/ethereal/ethereal_dj_visor.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/ethereal/ethereal_dj_visor.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_bars_l.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_bars_l.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_bars_m.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_bars_m.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_bars_r.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_bars_r.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_glow.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_glow.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_glow_n.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_hair.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_hair.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_headband.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_headband.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_ring.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_ring.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_ring_n.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_sona.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_sona.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_sona_n.vtf" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_visor.vmt" )
	resource.AddSingleFile( "materials/models/playerdjsona/kinetic/kinetic_dj_visor.vtf" )
	resource.AddSingleFile( "materials/models/playereevee/eievui.vmt" )
	resource.AddSingleFile( "materials/models/playereevee/eievui.vtf" )
	resource.AddSingleFile( "materials/models/playereevee/eievuieye.vmt" )
	resource.AddSingleFile( "materials/models/playereevee/eievuieye.vtf" )
	resource.AddSingleFile( "materials/models/playereevee/eievuieye_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playereevee/eievuimouth.vmt" )
	resource.AddSingleFile( "materials/models/playereevee/eievuimouth.vtf" )
	resource.AddSingleFile( "materials/models/playereevee/eievuimouth_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playereevee/eievui_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playereevee/shiny/eievui.vtf" )
	resource.AddSingleFile( "materials/models/playereevee/shiny/eievuieye.vtf" )
	resource.AddSingleFile( "materials/models/playereevee/shiny/eievuimouth.vtf" )
	resource.AddSingleFile( "materials/models/playerespeon/eifie.vmt" )
	resource.AddSingleFile( "materials/models/playerespeon/eifie.vtf" )
	resource.AddSingleFile( "materials/models/playerespeon/eifieeye.vmt" )
	resource.AddSingleFile( "materials/models/playerespeon/eifieeye.vtf" )
	resource.AddSingleFile( "materials/models/playerespeon/eifieeye_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerespeon/eifiemouth.vmt" )
	resource.AddSingleFile( "materials/models/playerespeon/eifiemouth.vtf" )
	resource.AddSingleFile( "materials/models/playerespeon/eifiemouth_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerespeon/eifieref.vmt" )
	resource.AddSingleFile( "materials/models/playerespeon/eifieref_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerespeon/eifie_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerespeon/shiny/eifie.vtf" )
	resource.AddSingleFile( "materials/models/playerespeon/shiny/eifieeye.vtf" )
	resource.AddSingleFile( "materials/models/playerespeon/shiny/eifiemouth.vtf" )
	resource.AddSingleFile( "materials/models/playerflareon/booster.vmt" )
	resource.AddSingleFile( "materials/models/playerflareon/booster.vtf" )
	resource.AddSingleFile( "materials/models/playerflareon/boostereye.vmt" )
	resource.AddSingleFile( "materials/models/playerflareon/boostereye.vtf" )
	resource.AddSingleFile( "materials/models/playerflareon/boostereye_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerflareon/boostermouth.vmt" )
	resource.AddSingleFile( "materials/models/playerflareon/boostermouth.vtf" )
	resource.AddSingleFile( "materials/models/playerflareon/boostermouth_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerflareon/booster_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerflareon/shiny/booster.vtf" )
	resource.AddSingleFile( "materials/models/playerflareon/shiny/boostereye.vtf" )
	resource.AddSingleFile( "materials/models/playerflareon/shiny/boostermouth.vtf" )
	resource.AddSingleFile( "materials/models/playerglaceon/glacia.vmt" )
	resource.AddSingleFile( "materials/models/playerglaceon/glacia.vtf" )
	resource.AddSingleFile( "materials/models/playerglaceon/glaciaeye.vmt" )
	resource.AddSingleFile( "materials/models/playerglaceon/glaciaeye.vtf" )
	resource.AddSingleFile( "materials/models/playerglaceon/glaciaeye_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerglaceon/glaciamouth.vmt" )
	resource.AddSingleFile( "materials/models/playerglaceon/glaciamouth.vtf" )
	resource.AddSingleFile( "materials/models/playerglaceon/glaciamouth_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerglaceon/glacia_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerglaceon/shiny/glacia.vtf" )
	resource.AddSingleFile( "materials/models/playerglaceon/shiny/glaciaeye.vtf" )
	resource.AddSingleFile( "materials/models/playerglaceon/shiny/glaciamouth.vtf" )
	resource.AddSingleFile( "materials/models/playerjolteon/shiny/thunders.vtf" )
	resource.AddSingleFile( "materials/models/playerjolteon/shiny/thunderseye.vtf" )
	resource.AddSingleFile( "materials/models/playerjolteon/thunders.vmt" )
	resource.AddSingleFile( "materials/models/playerjolteon/thunders.vtf" )
	resource.AddSingleFile( "materials/models/playerjolteon/thunderseye.vmt" )
	resource.AddSingleFile( "materials/models/playerjolteon/thunderseye.vtf" )
	resource.AddSingleFile( "materials/models/playerjolteon/thunderseye_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerjolteon/thunders_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerleafeon/autumn/leafia.vtf" )
	resource.AddSingleFile( "materials/models/playerleafeon/autumn/leafiaeye.vtf" )
	resource.AddSingleFile( "materials/models/playerleafeon/autumn/leafiamouth.vtf" )
	resource.AddSingleFile( "materials/models/playerleafeon/leafia.vmt" )
	resource.AddSingleFile( "materials/models/playerleafeon/leafia.vtf" )
	resource.AddSingleFile( "materials/models/playerleafeon/leafiaeye.vmt" )
	resource.AddSingleFile( "materials/models/playerleafeon/leafiaeye.vtf" )
	resource.AddSingleFile( "materials/models/playerleafeon/leafiaeye_autumn.vmt" )
	resource.AddSingleFile( "materials/models/playerleafeon/leafiaeye_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerleafeon/leafiamouth.vmt" )
	resource.AddSingleFile( "materials/models/playerleafeon/leafiamouth.vtf" )
	resource.AddSingleFile( "materials/models/playerleafeon/leafiamouth_autumn.vmt" )
	resource.AddSingleFile( "materials/models/playerleafeon/leafiamouth_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerleafeon/leafia_autumn.vmt" )
	resource.AddSingleFile( "materials/models/playerleafeon/leafia_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerleafeon/shiny/leafia.vtf" )
	resource.AddSingleFile( "materials/models/playerleafeon/shiny/leafiaeye.vtf" )
	resource.AddSingleFile( "materials/models/playerleafeon/shiny/leafiamouth.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/bandito/bodytexture08_red.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/bandito/bodytexture08_red.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/bandito/body_normal09.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/bandito/headtexture08.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/bandito/headtexture08.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/bandito/head_normalsmap08.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/beard_blonde.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/beard_blonde.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/beard_brown.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/beard_brown.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat1.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat1.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat2.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat2.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat3.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat3.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat4.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat4.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat5.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat5.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat6.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat6.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat8.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/hat8.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/neckerchief_1.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/neckerchief_1.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/neckerchief_2.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/neckerchief_2.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/neckerchief_3.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/clothes/neckerchief_3.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/flat_normal.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/frank/breen_face.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/frank/breen_face.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/frank/breen_head_normal.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/frank/breen_sheet.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/frank/breen_sheet.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/frank/breen_sheet_normal.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/frank/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/frank/eyeball_l.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/frank/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/frank/eyeball_r.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/frank/glint.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/frank/mouth.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/frank/mouth.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/frank/pupil_l.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/frank/pupil_l.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/frank/pupil_r.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/frank/pupil_r.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/player1/body_full.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/player1/body_full.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/player1/body_fullb.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/player1/body_fullb.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/player1/body_fullc.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/player1/body_fullc.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/player1/body_full_sheen1.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/player1/body_full_sheen2.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/player1/vigilante_outline_mask.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/player2/body_full.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/player2/body_full.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/player2/body_fullb.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/player2/body_fullb.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/player2/body_fullc.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/player2/body_fullc.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/player2/body_full_sheen1.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/player2/body_full_sheen2.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/player2/body_zombie.vmt" )
	resource.AddSingleFile( "materials/models/playermodels/player2/desperado_outline_mask.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/player2/lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/playermodels/player2/zombie_full.vtf" )
	resource.AddSingleFile( "materials/models/playermoxxi/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/playermoxxi/eyeball_l.vtf" )
	resource.AddSingleFile( "materials/models/playermoxxi/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/playermoxxi/eyeball_r.vtf" )
	resource.AddSingleFile( "materials/models/playermoxxi/moxxibody_dif.vmt" )
	resource.AddSingleFile( "materials/models/playermoxxi/moxxibody_dif.vtf" )
	resource.AddSingleFile( "materials/models/playermoxxi/moxxibody_nrm.vmt" )
	resource.AddSingleFile( "materials/models/playermoxxi/moxxibody_nrm.vtf" )
	resource.AddSingleFile( "materials/models/playermoxxi/moxxihead_dif.vmt" )
	resource.AddSingleFile( "materials/models/playermoxxi/moxxihead_dif.vtf" )
	resource.AddSingleFile( "materials/models/playermoxxi/moxxihead_nrm.vmt" )
	resource.AddSingleFile( "materials/models/playermoxxi/moxxihead_nrm.vtf" )
	resource.AddSingleFile( "materials/models/playermoxxi/moxxilashes_dif.vmt" )
	resource.AddSingleFile( "materials/models/playermoxxi/moxxilashes_dif.vtf" )
	resource.AddSingleFile( "materials/models/playermoxxi/pupil.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/acce_a.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/acce_a.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/acce_a2.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/acce_a2.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/acce_a3.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/acce_a3.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/acce_a4.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/acce_a4.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/body.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/body.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/body2.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/body2.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/body3.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/body3.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/body4.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/body4.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/brow.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/brow.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/eyelid.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/eyelid.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/face.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/face.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/hair.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/hair.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/hair2.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/hair2.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/hair3.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/hair3.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/hair4.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/hair4.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/mouth.vmt" )
	resource.AddSingleFile( "materials/models/playernoire/mouth.vtf" )
	resource.AddSingleFile( "materials/models/playernoire/neptunialw.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m0.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m0.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m1.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m1.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m10.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m10.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m11.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m11.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m12.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m12.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m13.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m13.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m14.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m14.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m15.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m15.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m16.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m16.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m17.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m17.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m18.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m18.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m2.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m2.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m3.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m3.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m4.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m4.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m5.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m5.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m6.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m6.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m7.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m7.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m8.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m8.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/m9.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/m9.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m0.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m0.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m1.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m1.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m10.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m11.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m11.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m12.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m13.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m14.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m15.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m16.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m16.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m17.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m17.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m18.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m2.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m2.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m3.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m3.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m4.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m5.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m6.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m7.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m8.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m8.vtf" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m9.vmt" )
	resource.AddSingleFile( "materials/models/playersylveon/shiny/m9.vtf" )
	resource.AddSingleFile( "materials/models/playerumbreon/blacky.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blacky.vtf" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackyeye.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackyeye.vtf" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackyeye2.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackyeye2.vtf" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackyeye2_illum.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackyeye2_normal.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackyeye2_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackyeye_illum.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackyeye_normal.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackyeye_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackymouth.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackymouth.vtf" )
	resource.AddSingleFile( "materials/models/playerumbreon/blackymouth_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blacky_illum.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blacky_normal.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/blacky_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playerumbreon/shiny/blacky.vtf" )
	resource.AddSingleFile( "materials/models/playerumbreon/shiny/blackyeye.vtf" )
	resource.AddSingleFile( "materials/models/playerumbreon/shiny/blackyeye2.vtf" )
	resource.AddSingleFile( "materials/models/playerumbreon/shiny/blackymouth.vtf" )
	resource.AddSingleFile( "materials/models/playervaporeon/shiny/showers.vtf" )
	resource.AddSingleFile( "materials/models/playervaporeon/shiny/showerseye.vtf" )
	resource.AddSingleFile( "materials/models/playervaporeon/shiny/showersfillet.vtf" )
	resource.AddSingleFile( "materials/models/playervaporeon/shiny/showersmouth.vtf" )
	resource.AddSingleFile( "materials/models/playervaporeon/showers.vmt" )
	resource.AddSingleFile( "materials/models/playervaporeon/showers.vtf" )
	resource.AddSingleFile( "materials/models/playervaporeon/showerseye.vmt" )
	resource.AddSingleFile( "materials/models/playervaporeon/showerseye.vtf" )
	resource.AddSingleFile( "materials/models/playervaporeon/showerseye_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playervaporeon/showersfillet.vmt" )
	resource.AddSingleFile( "materials/models/playervaporeon/showersfillet.vtf" )
	resource.AddSingleFile( "materials/models/playervaporeon/showersfillet_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playervaporeon/showersmouth.vmt" )
	resource.AddSingleFile( "materials/models/playervaporeon/showersmouth.vtf" )
	resource.AddSingleFile( "materials/models/playervaporeon/showersmouth_shiny.vmt" )
	resource.AddSingleFile( "materials/models/playervaporeon/showers_shiny.vmt" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/basewarp.vtf" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/body.vmt" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/body_lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/eyeball_l.vtf" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/eyeball_r.vtf" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/eyewhites.vmt" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/eyewhites.vtf" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/normal.vtf" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/octodad.vmt" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/octodad.vtf" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/skin_exp.vtf" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/suit.vmt" )
	resource.AddSingleFile( "materials/models/prawnmodelsplayer/octodad/octodad/suit_lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/prop_idbs/crash/crashbandicoot.vmt" )
	resource.AddSingleFile( "materials/models/prop_idbs/crash/crashbandicoot.vtf" )
	resource.AddSingleFile( "materials/models/prop_idbs/crash/crashbandicoot_carbon.vmt" )
	resource.AddSingleFile( "materials/models/prop_idbs/crash/crashbandicoot_carbon.vtf" )
	resource.AddSingleFile( "materials/models/prop_idbs/crash/crashbandicoot_colour.vmt" )
	resource.AddSingleFile( "materials/models/prop_idbs/crash/crashbandicoot_colour.vtf" )
	resource.AddSingleFile( "materials/models/rick/rick.vmt" )
	resource.AddSingleFile( "materials/models/rick/rick.vtf" )
	resource.AddSingleFile( "materials/models/rottweiler/astronaut/astronaut.vmt" )
	resource.AddSingleFile( "materials/models/rottweiler/astronaut/astronaut.vtf" )
	resource.AddSingleFile( "materials/models/rottweiler/astronaut/visor.vmt" )
	resource.AddSingleFile( "materials/models/rottweiler/astronaut/visor.vtf" )
	resource.AddSingleFile( "materials/models/ryan7259/mace_windu/dlc_macewindu_diffuse_body.vmt" )
	resource.AddSingleFile( "materials/models/ryan7259/mace_windu/dlc_macewindu_diffuse_body.vtf" )
	resource.AddSingleFile( "materials/models/ryan7259/mace_windu/dlc_macewindu_diffuse_head.vmt" )
	resource.AddSingleFile( "materials/models/ryan7259/mace_windu/dlc_macewindu_diffuse_head.vtf" )
	resource.AddSingleFile( "materials/models/ryan7259/mace_windu/dlc_macewindu_normal_body.vtf" )
	resource.AddSingleFile( "materials/models/ryan7259/mace_windu/dlc_macewindu_normal_head.vtf" )
	resource.AddSingleFile( "materials/models/ryan7259/mace_windu/dlc_macewindu_spec_body.vtf" )
	resource.AddSingleFile( "materials/models/ryan7259/mace_windu/dlc_macewindu_spec_head.vtf" )
	resource.AddSingleFile( "materials/models/ryan7259/mace_windu/hands_b.vmt" )
	resource.AddSingleFile( "materials/models/ryan7259/mace_windu/hands_b.vtf" )
	resource.AddSingleFile( "materials/models/sansplayer/body.vmt" )
	resource.AddSingleFile( "materials/models/sansplayer/body.vtf" )
	resource.AddSingleFile( "materials/models/sansplayer/bodycolor.vmt" )
	resource.AddSingleFile( "materials/models/sansplayer/bodycolor.vtf" )
	resource.AddSingleFile( "materials/models/sansplayer/bodyn.vtf" )
	resource.AddSingleFile( "materials/models/sansplayer/eyeglow.vmt" )
	resource.AddSingleFile( "materials/models/sansplayer/eyes.vmt" )
	resource.AddSingleFile( "materials/models/sansplayer/head.vmt" )
	resource.AddSingleFile( "materials/models/sansplayer/l.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/briar_pistol/briar_pistol.vmt" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/briar_pistol/briar_pistol.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/briar_pistol/briar_pistol_exp.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/briar_pistol/briar_pistol_normal.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dc15/barrel.vmt" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dc15/barrel.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dc15/barrel_exp.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dc15/barrel_normal.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dc15/case.vmt" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dc15/case.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dc15/case_exp.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dc15/case_normal.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dc15/shaft.vmt" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dc15/shaft.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dc15/shaft_exp.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dc15/shaft_normal.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dl-44/blaster_pistol_inworld.vmt" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dl-44/blaster_pistol_inworld.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dl-44/blaster_pistol_inworld_exp.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dl-44/blaster_pistol_inworld_normal.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dl-44/v_scope.vmt" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dl-44/v_scope.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/dl-44/v_scope_ref.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/luke_saber/blade.vmt" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/luke_saber/blade.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/luke_saber/glow.vmt" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/luke_saber/glow.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/luke_saber/noise.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/luke_saber/saber.vmt" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/luke_saber/saber.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/luke_saber/saber_exp.vtf" )
	resource.AddSingleFile( "materials/models/sgg/starwars/weapons/luke_saber/saber_normal.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/eyeball_l_ambient.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/eyeball_r_ambient.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/gloves.vmt" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/gloves.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/gloves_n.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/eyeball_l.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/eyeball_r.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/head_hoxton.vmt" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/head_hoxton.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/head_hoxton_n.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/mask_hoxton.vmt" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/mask_hoxton.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/mask_hoxton_n.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/mask_hoxton_s.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/suit_hoxton.vmt" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/hoxton/suit_hoxton.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/straps.vmt" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/straps.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/straps_n.vtf" )
	resource.AddSingleFile( "materials/models/shaklin/payday2/suit_xn.vtf" )
	resource.AddSingleFile( "materials/models/skin.vmt" )
	resource.AddSingleFile( "materials/models/skin.vtf" )
	resource.AddSingleFile( "materials/models/smario/buttons.vmt" )
	resource.AddSingleFile( "materials/models/smario/buttons_black.vmt" )
	resource.AddSingleFile( "materials/models/smario/buttons_blue.vmt" )
	resource.AddSingleFile( "materials/models/smario/buttons_fire.vmt" )
	resource.AddSingleFile( "materials/models/smario/buttons_green.vmt" )
	resource.AddSingleFile( "materials/models/smario/buttons_wario.vmt" )
	resource.AddSingleFile( "materials/models/smario/buttonwarp.vtf" )
	resource.AddSingleFile( "materials/models/smario/clothwarp.vtf" )
	resource.AddSingleFile( "materials/models/smario/eye.vmt" )
	resource.AddSingleFile( "materials/models/smario/eye.vtf" )
	resource.AddSingleFile( "materials/models/smario/face.vmt" )
	resource.AddSingleFile( "materials/models/smario/face.vtf" )
	resource.AddSingleFile( "materials/models/smario/face_black.vmt" )
	resource.AddSingleFile( "materials/models/smario/face_black.vtf" )
	resource.AddSingleFile( "materials/models/smario/face_blue.vmt" )
	resource.AddSingleFile( "materials/models/smario/face_blue.vtf" )
	resource.AddSingleFile( "materials/models/smario/face_fire.vmt" )
	resource.AddSingleFile( "materials/models/smario/face_fire.vtf" )
	resource.AddSingleFile( "materials/models/smario/face_green.vmt" )
	resource.AddSingleFile( "materials/models/smario/face_green.vtf" )
	resource.AddSingleFile( "materials/models/smario/face_lightwarp.vmt" )
	resource.AddSingleFile( "materials/models/smario/face_lightwarp.vtf" )
	resource.AddSingleFile( "materials/models/smario/face_normal.vtf" )
	resource.AddSingleFile( "materials/models/smario/face_wario.vmt" )
	resource.AddSingleFile( "materials/models/smario/face_wario.vtf" )
	resource.AddSingleFile( "materials/models/smario/lowerlid.vtf" )
	resource.AddSingleFile( "materials/models/smario/l_white.vmt" )
	resource.AddSingleFile( "materials/models/smario/mariolightwarp.vmt" )
	resource.AddSingleFile( "materials/models/smario/mariolightwarp.vtf" )
	resource.AddSingleFile( "materials/models/smario/pants.vmt" )
	resource.AddSingleFile( "materials/models/smario/pants.vtf" )
	resource.AddSingleFile( "materials/models/smario/pants_black.vmt" )
	resource.AddSingleFile( "materials/models/smario/pants_black.vtf" )
	resource.AddSingleFile( "materials/models/smario/pants_blue.vmt" )
	resource.AddSingleFile( "materials/models/smario/pants_blue.vtf" )
	resource.AddSingleFile( "materials/models/smario/pants_fire.vmt" )
	resource.AddSingleFile( "materials/models/smario/pants_fire.vtf" )
	resource.AddSingleFile( "materials/models/smario/pants_green.vmt" )
	resource.AddSingleFile( "materials/models/smario/pants_green.vtf" )
	resource.AddSingleFile( "materials/models/smario/pants_normal.vtf" )
	resource.AddSingleFile( "materials/models/smario/pants_wario.vmt" )
	resource.AddSingleFile( "materials/models/smario/pants_wario.vtf" )
	resource.AddSingleFile( "materials/models/smario/pupil.vmt" )
	resource.AddSingleFile( "materials/models/smario/pupil.vtf" )
	resource.AddSingleFile( "materials/models/smario/r_white.vmt" )
	resource.AddSingleFile( "materials/models/smario/shader.vmt" )
	resource.AddSingleFile( "materials/models/smario/shader.vtf" )
	resource.AddSingleFile( "materials/models/smario/upperlid.vmt" )
	resource.AddSingleFile( "materials/models/smario/upperlid.vtf" )
	resource.AddSingleFile( "materials/models/smario/upperlidnormal.vtf" )
	resource.AddSingleFile( "materials/models/smario/white.vmt" )
	resource.AddSingleFile( "materials/models/smario/white.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/hnditm000_tex_0.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/hnditm000_tex_0.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/hnditm001_tex_0.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/hnditm001_tex_0.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/hnditm002_tex_0.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/hnditm002_tex_0.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/hnditm002_tex_1.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/hnditm002_tex_1.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm000_tex_1.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm000_tex_1.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm000_tex_3.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm000_tex_3.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm000_tex_6.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm000_tex_6.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_1.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_1.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_10.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_10.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_13.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_13.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_16.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_16.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_19.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_19.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_22.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_22.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_25.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_25.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_28.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_28.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_32.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_32.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_35.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_35.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_4.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_4.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_7.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm046_tex_7.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm525_tex_0.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm525_tex_0.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm525_tex_0_n.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm525_tex_4.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm525_tex_4.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/mikitm525_tex_4_n.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/phong.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/toonc.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/toonc.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/toone.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/toone.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/toonh.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/toonh.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/toonp.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/toonp.vtf" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/toons.vmt" )
	resource.AddSingleFile( "materials/models/sophie-bear/hoodmiku/toons.vtf" )
	resource.AddSingleFile( "materials/models/starfox/blaster001.vmt" )
	resource.AddSingleFile( "materials/models/starfox/blaster001.vtf" )
	resource.AddSingleFile( "materials/models/starfox/boots001.vmt" )
	resource.AddSingleFile( "materials/models/starfox/boots001.vtf" )
	resource.AddSingleFile( "materials/models/starfox/eyehigh.vmt" )
	resource.AddSingleFile( "materials/models/starfox/eyehigh.vtf" )
	resource.AddSingleFile( "materials/models/starfox/eyeiris1.vmt" )
	resource.AddSingleFile( "materials/models/starfox/eyeiris1.vtf" )
	resource.AddSingleFile( "materials/models/starfox/eyeshadow.vmt" )
	resource.AddSingleFile( "materials/models/starfox/eyeshadow.vtf" )
	resource.AddSingleFile( "materials/models/starfox/eyeyellow.vmt" )
	resource.AddSingleFile( "materials/models/starfox/eyeyellow.vtf" )
	resource.AddSingleFile( "materials/models/starfox/face001.vmt" )
	resource.AddSingleFile( "materials/models/starfox/face001.vtf" )
	resource.AddSingleFile( "materials/models/starfox/headgear001.vmt" )
	resource.AddSingleFile( "materials/models/starfox/headgear001.vtf" )
	resource.AddSingleFile( "materials/models/starfox/holster001.vmt" )
	resource.AddSingleFile( "materials/models/starfox/holster001.vtf" )
	resource.AddSingleFile( "materials/models/starfox/jacket001.vmt" )
	resource.AddSingleFile( "materials/models/starfox/jacket001.vtf" )
	resource.AddSingleFile( "materials/models/starfox/pants001.vmt" )
	resource.AddSingleFile( "materials/models/starfox/pants001.vtf" )
	resource.AddSingleFile( "materials/models/steampunkfoster/mrfoster_steampunk_d.vmt" )
	resource.AddSingleFile( "materials/models/steampunkfoster/mrfoster_steampunk_d.vtf" )
	resource.AddSingleFile( "materials/models/steampunkfoster/mrfoster_steampunk_s.vtf" )
	resource.AddSingleFile( "materials/models/stormt/arms.vmt" )
	resource.AddSingleFile( "materials/models/stormt/arms.vtf" )
	resource.AddSingleFile( "materials/models/stormt/arms_normal.vtf" )
	resource.AddSingleFile( "materials/models/stormt/barneyface.vmt" )
	resource.AddSingleFile( "materials/models/stormt/barneyface.vtf" )
	resource.AddSingleFile( "materials/models/stormt/bmouth.vmt" )
	resource.AddSingleFile( "materials/models/stormt/bmouth.vtf" )
	resource.AddSingleFile( "materials/models/stormt/body-armor.vmt" )
	resource.AddSingleFile( "materials/models/stormt/body-armor.vtf" )
	resource.AddSingleFile( "materials/models/stormt/body-armor_normal.vtf" )
	resource.AddSingleFile( "materials/models/stormt/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/stormt/eyeball_l.vtf" )
	resource.AddSingleFile( "materials/models/stormt/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/stormt/eyeball_r.vtf" )
	resource.AddSingleFile( "materials/models/stormt/helmet.vmt" )
	resource.AddSingleFile( "materials/models/stormt/helmet.vtf" )
	resource.AddSingleFile( "materials/models/stormt/helmet_normal.vtf" )
	resource.AddSingleFile( "materials/models/stormt/pupil_l.vmt" )
	resource.AddSingleFile( "materials/models/stormt/pupil_l.vtf" )
	resource.AddSingleFile( "materials/models/stormt/pupil_r.vmt" )
	resource.AddSingleFile( "materials/models/stormt/pupil_r.vtf" )
	resource.AddSingleFile( "materials/models/talos/arms_cm.vmt" )
	resource.AddSingleFile( "materials/models/talos/arms_cm.vtf" )
	resource.AddSingleFile( "materials/models/talos/arms_nm.vtf" )
	resource.AddSingleFile( "materials/models/talos/hand_cm.vmt" )
	resource.AddSingleFile( "materials/models/talos/hand_cm.vtf" )
	resource.AddSingleFile( "materials/models/talos/hand_nm.vtf" )
	resource.AddSingleFile( "materials/models/talos/head_cm.vmt" )
	resource.AddSingleFile( "materials/models/talos/head_cm.vtf" )
	resource.AddSingleFile( "materials/models/talos/head_nm.vtf" )
	resource.AddSingleFile( "materials/models/talos/head_out.vtf" )
	resource.AddSingleFile( "materials/models/talos/mainframe.vmt" )
	resource.AddSingleFile( "materials/models/talos/mainframe.vtf" )
	resource.AddSingleFile( "materials/models/talos/playerall_cm.vmt" )
	resource.AddSingleFile( "materials/models/talos/playerall_cm.vtf" )
	resource.AddSingleFile( "materials/models/talos/playerall_nm.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/backmetal.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/body_d.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/body_e.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/body_g.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/body_n.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/boots.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/cloth.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/clothmetal.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/eye-cornea.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/eye-reflection-cubemap-.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/eyeball_iris.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/eyebrows.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/eyelashes.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/eye_ao.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/hair.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/hair_d.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/hair_e.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/hair_n.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/hair_opaque.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/hair_translucent.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/hands.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/head.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/helm.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/metal.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/phongwarp_sheen.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/skin_warp.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/softsilver.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/suit.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/waistguards.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/wings.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/wings_g.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/mercy/wings_glow.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/body_d.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/body_e.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/body_g.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/body_n.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/eye-cornea.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/eye-reflection-cubemap-.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/eyeball_iris.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/eye_ao.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/eye_cubemap_backup.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/hair.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/hair_alphatest.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/hair_d.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/hair_e.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/hair_n.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/hair_phongwarp.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/lashes.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/lashes.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/lightwarp_hair.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/mouth.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/skin.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/skin_d.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/skin_warp.vtf" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/suit.vmt" )
	resource.AddSingleFile( "materials/models/tfa/overwatch/widowmaker/suitold.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/boots.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/breen_sheet.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/breen_sheet_normal.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/brow.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/brows.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/brow_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_loadouts.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_loadouts.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_loadouts_e.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_loadouts_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_lowerbody.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_lowerbody.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_lowerbody_e.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_lowerbody_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_upperbody.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_upperbody.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_upperbody_e.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_upperbody_hands.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/casual_upperbody_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/eye-cornea.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/eye-reflection-cubemap-.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/eyeball_iris.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/eye_ao.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/eye_cubemap_backup.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/hair.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/hair.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/haircard.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/hair_alphatest.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/hair_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/hair_phongwarp.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/hands.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/head.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/head.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/head_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/lashes.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/lashes.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/lightwarp_hair.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/lightwarp_skin.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/lower.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/lowerbody.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/lowerbody_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/lowerbody_white.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/lowerbody_white_backup.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/lower_playercolor.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/pin.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/pin.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/pin_dudv.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/pin_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/players_sheet.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/suit.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/suit.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/suit_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/suit_playercolor.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/suit_white.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/teeth.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/teeth.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/teeth_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/tongue.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/tongue.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/tongue_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/codaw/irons/watch.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/boots.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/breen_sheet.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/breen_sheet_normal.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/brow.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/brows.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/brow_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/eye-cornea.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/eye-reflection-cubemap-.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/eyeball_iris.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/eyeball_l.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/eyeball_r.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/eye_ao.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/eye_cubemap_backup.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/hair.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/hair.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/haircard.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/hair_alphatest.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/hair_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/hair_phongwarp.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/hands.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/head.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/head.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/head_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/lashes.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/lashes.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/lightwarp_hair.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/lightwarp_skin.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/lower.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/lowerbody.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/lowerbody_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/lowerbody_white.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/lowerbody_white_backup.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/lower_playercolor.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/pin.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/pin.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/pin_dudv.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/pin_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/players_sheet.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/suit.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/suit.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/suit_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/suit_playercolor.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/suit_white.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/teeth.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/teeth.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/teeth_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/tongue.vmt" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/tongue.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/tongue_n.vtf" )
	resource.AddSingleFile( "materials/models/theforgottenarchitect/materials/models/theforgottenarchitect/codaw/irons/watch.vmt" )
	resource.AddSingleFile( "materials/models/weapons/batman_legs_d.vmt" )
	resource.AddSingleFile( "materials/models/weapons/batman_legs_d.vtf" )
	resource.AddSingleFile( "materials/models/weapons/batman_legs_n.vtf" )
	resource.AddSingleFile( "materials/models/weapons/batman_torso_d.vmt" )
	resource.AddSingleFile( "materials/models/weapons/batman_torso_d.vtf" )
	resource.AddSingleFile( "materials/models/weapons/batman_torso_n.vtf" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/amaterasu_kao_bm.vmt" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/amaterasu_kao_bm.vtf" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/amaterasu_tex01_bm.vmt" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/amaterasu_tex01_bm.vtf" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/amaterasu_tex02_bm.vmt" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/amaterasu_tex02_bm.vtf" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/black.vmt" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/black.vtf" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/kea_uv_bm.vmt" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/kea_uv_bm.vtf" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/kebc_uv_bm.vmt" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/kebc_uv_bm.vtf" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/shippo_uv_bm.vmt" )
	resource.AddSingleFile( "materials/models/yuki/amaterasu/shippo_uv_bm.vtf" )
	resource.AddSingleFile( "materials/models/yuki/chibiterasu/amaterasu_tex01_bm.vmt" )
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	resource.AddSingleFile( "materials/redhood_mask_n.vtf" )
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	resource.AddSingleFile( "materials/scope/scope_corner.vmt" )
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	resource.AddSingleFile( "materials/scope/scope_lens.vmt" )
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	resource.AddSingleFile( "materials/vgui/entities/hitler.vtf" )
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	resource.AddSingleFile( "materials/vgui/entities/joel_tlou_enemy.vtf" )
	resource.AddSingleFile( "materials/vgui/entities/joel_tlou_friendly.vmt" )
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	resource.AddSingleFile( "materials/vgui/entities/npc_allytaucommander.vmt" )
	resource.AddSingleFile( "materials/vgui/entities/npc_bane.vmt" )
	resource.AddSingleFile( "materials/vgui/entities/npc_bane.vtf" )
	resource.AddSingleFile( "materials/vgui/entities/npc_compa.vmt" )
	resource.AddSingleFile( "materials/vgui/entities/npc_compa.vtf" )
	resource.AddSingleFile( "materials/vgui/entities/npc_djsonaconcussive.vmt" )
	resource.AddSingleFile( "materials/vgui/entities/npc_djsonaconcussive.vtf" )
	resource.AddSingleFile( "materials/vgui/entities/npc_djsonaethereal.vmt" )
	resource.AddSingleFile( "materials/vgui/entities/npc_djsonaethereal.vtf" )
	resource.AddSingleFile( "materials/vgui/entities/npc_djsonakinetic.vmt" )
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	resource.AddSingleFile( "materials/vgui/entities/npc_enemytaucommander.vmt" )
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	resource.AddSingleFile( "materials/vgui/entities/npc_noire.vmt" )
	resource.AddSingleFile( "materials/vgui/entities/npc_noire.vtf" )
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	resource.AddSingleFile( "materials/vgui/entities/npc_sgg_clonecommando.vmt" )
	resource.AddSingleFile( "materials/vgui/entities/npc_sgg_clonecommando.vtf" )
	resource.AddSingleFile( "materials/vgui/entities/npc_sgg_droid.vmt" )
	resource.AddSingleFile( "materials/vgui/entities/npc_sgg_droid.vtf" )
	resource.AddSingleFile( "materials/vgui/entities/npc_sgg_droid_commander.vmt" )
	resource.AddSingleFile( "materials/vgui/entities/npc_sgg_droid_commander.vtf" )
	resource.AddSingleFile( "materials/vgui/entities/npc_sgg_droid_geonosis.vmt" )
	resource.AddSingleFile( "materials/vgui/entities/npc_sgg_droid_geonosis.vtf" )
	resource.AddSingleFile( "materials/vgui/entities/npc_sgg_droid_pilot.vmt" )
	resource.AddSingleFile( "materials/vgui/entities/npc_sgg_droid_pilot.vtf" )
	resource.AddSingleFile( "materials/vgui/entities/npc_sgg_droid_security.vmt" )
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	resource.AddSingleFile( "materials/vgui/entities/white_spy.vmt" )
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	resource.AddSingleFile( "models/chibi_anm.mdl" )
	resource.AddSingleFile( "models/child.mdl" )
	resource.AddSingleFile( "models/code_gs/buzz/buzzplayer.mdl" )
	resource.AddSingleFile( "models/compa_arms.mdl" )
	resource.AddSingleFile( "models/csgoanarchist1pm.mdl" )
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	resource.AddSingleFile( "models/djsona_arms.mdl" )
	resource.AddSingleFile( "models/drlilrobot/splatoon/c_hands/c_hands_splatoon.mdl" )
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	resource.AddSingleFile( "models/drlilrobot/splatoon/ply/callie.mdl" )
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	resource.AddSingleFile( "models/drlilrobot/splatoon/ply/marie.mdl" )
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	resource.AddSingleFile( "models/gnar/gnar.mdl" )
	resource.AddSingleFile( "models/happy_mask_salesman.mdl" )
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	resource.AddSingleFile( "models/hats/hat5.mdl" )
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	resource.AddSingleFile( "models/hats/hat8.mdl" )
	resource.AddSingleFile( "models/hitler.mdl" )
	resource.AddSingleFile( "models/i6nis/bonnie_player.mdl" )
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	resource.AddSingleFile( "models/i6nis/chica_player.mdl" )
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	resource.AddSingleFile( "models/i6nis/foxy_player.mdl" )
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	resource.AddSingleFile( "models/i6nis/freddy_player.mdl" )
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	resource.AddSingleFile( "models/jessev92/harley_quinn_aa_ply.mdl" )
	resource.AddSingleFile( "models/jessev92/player/misc/osamabl1.mdl" )
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	resource.AddSingleFile( "models/katazuro/c_arms_defalt.mdl" )
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	resource.AddSingleFile( "models/katazuro/defalt_playermodel.mdl" )
	resource.AddSingleFile( "models/kingdomhearts_playermodels/sora/fphands/kh2sora_hands.mdl" )
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	resource.AddSingleFile( "models/lana/c_arms.mdl" )
	resource.AddSingleFile( "models/lana/lana.mdl" )
	resource.AddSingleFile( "models/leagueoflegends/player/singed.mdl" )
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	resource.AddSingleFile( "models/norpo/arkhamorigins/assassins/bane_valvebiped.mdl" )
	resource.AddSingleFile( "models/norpo/arkhamorigins/assassins/viewmodel/bane_valvebiped_handmodel.mdl" )
	resource.AddSingleFile( "models/npc_compa.mdl" )
	resource.AddSingleFile( "models/npc_djsonaconcussive.mdl" )
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	resource.AddSingleFile( "models/npc_noire.mdl" )
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	resource.AddSingleFile( "models/octodad_arms.mdl" )
	resource.AddSingleFile( "models/pit.mdl" )
	resource.AddSingleFile( "models/player/aiden_pearce.mdl" )
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	resource.AddSingleFile( "models/player/anon/anon.mdl" )
	resource.AddSingleFile( "models/player/b4p/ahsoka.mdl" )
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	resource.AddSingleFile( "models/player/bandito.mdl" )
	resource.AddSingleFile( "models/player/big_dew.mdl" )
	resource.AddSingleFile( "models/player/blue_dew.mdl" )
	resource.AddSingleFile( "models/player/bobert/accatwoman.mdl" )
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	resource.AddSingleFile( "models/player/bobert/akak.mdl" )
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	resource.AddSingleFile( "models/player/bobert/aobm.mdl" )
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	resource.AddSingleFile( "models/player/bobert/hqinj.mdl" )
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	resource.AddSingleFile( "models/player/chewie.mdl" )
	resource.AddSingleFile( "models/player/chewie_hands.mdl" )
	resource.AddSingleFile( "models/player/christmas/santa.mdl" )
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	resource.AddSingleFile( "models/player/coolranch.mdl" )
	resource.AddSingleFile( "models/player/darth/maul.mdl" )
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	resource.AddSingleFile( "models/player/davy_jones.mdl" )
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	resource.AddSingleFile( "models/player/deadpool/arms/c_arms_deadpool.mdl" )
	resource.AddSingleFile( "models/player/deadpool/deadpool.mdl" )
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	resource.AddSingleFile( "models/player/desperado.mdl" )
	resource.AddSingleFile( "models/player/dew.mdl" )
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	resource.AddSingleFile( "models/player/emperor_palpatine.mdl" )
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	resource.AddSingleFile( "models/player/faith.mdl" )
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	resource.AddSingleFile( "models/player/grey_kratos.mdl" )
	resource.AddSingleFile( "models/player/grievous.mdl" )
	resource.AddSingleFile( "models/player/hands/shrek.mdl" )
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	resource.AddSingleFile( "models/player/heatwave.mdl" )
	resource.AddSingleFile( "models/player/hk51.mdl" )
	resource.AddSingleFile( "models/player/jack_sparrow.mdl" )
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	resource.AddSingleFile( "models/player/jenssons/poo.mdl" )
	resource.AddSingleFile( "models/player/jesus/jesus.mdl" )
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	resource.AddSingleFile( "models/player/luke_skywalker.mdl" )
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	resource.AddSingleFile( "models/player/minion/minion1/minion1.mdl" )
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	resource.AddSingleFile( "models/player/minion/minion5/minion5.mdl" )
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	resource.AddSingleFile( "models/player/niko/niko_bellic/nik0.mdl" )
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	resource.AddSingleFile( "models/player_leafeon.mdl" )
	resource.AddSingleFile( "models/player_megaabsol.mdl" )
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	resource.AddSingleFile( "models/player_noire.mdl" )
	resource.AddSingleFile( "models/player_octodad.mdl" )
	resource.AddSingleFile( "models/player_shinysylveon.mdl" )
	resource.AddSingleFile( "models/player_sylveon.mdl" )
	resource.AddSingleFile( "models/player_umbreon.mdl" )
	resource.AddSingleFile( "models/player_vaporeon.mdl" )
	resource.AddSingleFile( "models/props_idbs/char/crash_plr.mdl" )
	resource.AddSingleFile( "models/rottweiler/astronaut.mdl" )
	resource.AddSingleFile( "models/ryan7259/mace_windu/mace_windu.mdl" )
	resource.AddSingleFile( "models/ryan7259/mace_windu/mace_windu_player.mdl" )
	resource.AddSingleFile( "models/sansplayer/sansplayer.mdl" )
	resource.AddSingleFile( "models/sassyvillain.mdl" )
	resource.AddSingleFile( "models/shaklin/payday2/weapons/arms/c_arms_hoxton.mdl" )
	resource.AddSingleFile( "models/sinful/chara.mdl" )
	resource.AddSingleFile( "models/sinful/chara2.mdl" )
	resource.AddSingleFile( "models/sinful/frisk.mdl" )
	resource.AddSingleFile( "models/sinful/kingofspades.mdl" )
	resource.AddSingleFile( "models/sinful/mariob.mdl" )
	resource.AddSingleFile( "models/sinful/mariob_hatless.mdl" )
	resource.AddSingleFile( "models/sorakh2.mdl" )
	resource.AddSingleFile( "models/spyro_mc_player.mdl" )
	resource.AddSingleFile( "models/squid_anm.mdl" )
	resource.AddSingleFile( "models/steampunkfoster/steampunkfoster.mdl" )
	resource.AddSingleFile( "models/steampunkfoster/steampunkfoster_combine.mdl" )
	resource.AddSingleFile( "models/steampunkfoster/steampunkfoster_playermodel.mdl" )
	resource.AddSingleFile( "models/steampunkfoster/steampunkfoster_rebel.mdl" )
	resource.AddSingleFile( "models/sworddude.mdl" )
	resource.AddSingleFile( "models/tau_commander/slow_tau_commander.mdl" )
	resource.AddSingleFile( "models/weapons/aobm/aobm_arms.mdl" )
	resource.AddSingleFile( "models/weapons/arms/anon_arms.mdl" )
	resource.AddSingleFile( "models/weapons/arms/demon_violinist_arms.mdl" )
	resource.AddSingleFile( "models/weapons/arms/ghostrider_arms.mdl" )
	resource.AddSingleFile( "models/weapons/arms/rayquaza_arms.mdl" )
	resource.AddSingleFile( "models/weapons/arms/scavenger_arms.mdl" )
	resource.AddSingleFile( "models/weapons/arms/spyro_mc_arms.mdl" )
	resource.AddSingleFile( "models/weapons/arms/zackhalloween_arms.mdl" )
	resource.AddSingleFile( "models/weapons/bspy_hands.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_bluedew.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_chara.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_dew.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_dorito.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_frisk.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_kingofspades.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_kratos.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_mario.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_mercy.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_optimus_prime.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_orangedew.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_ow_mercy.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_reddew.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_talos.mdl" )
	resource.AddSingleFile( "models/weapons/c_arms_widowmaker.mdl" )
	resource.AddSingleFile( "models/weapons/c_bandito_arms.mdl" )
	resource.AddSingleFile( "models/weapons/c_desperado_arms.mdl" )
	resource.AddSingleFile( "models/weapons/c_vigilante_arms.mdl" )
	resource.AddSingleFile( "models/weapons/tfa_arms_irons_casual_multi.mdl" )
	resource.AddSingleFile( "models/weapons/tfa_arms_irons_multi.mdl" )
	resource.AddSingleFile( "models/weapons/wspy_hands.mdl" )
	resource.AddSingleFile( "models/xmp/player/arms/artemis_arms.mdl" )
	resource.AddSingleFile( "models/xmp/player/artemis_pilot.mdl" )
end

I had it at “resource.AddFile” before, but then all models was errors, and I recived an error that the download was full in the console. So I read somewhere that AddSingleFile would solve that problem.

But now I got this other problem, that makes the playermodels invisble.

I’m reciving a couple of error when joining the server, not sure if they have anything to do with it:



MDLCache: Failed load of .VVD data for player/Deadpool/deadpool.mdl

KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file materials/flanchan/spacer.vmt
VertexLitGeneric, 

Theese are two examples of what the errors look like, the client console is full of them.

Also I did google, before posting. Did not find anything that helped.

Thank you in advance!

As the error suggests:

MDLCache: Failed load of .VVD data for player/Deadpool/deadpool.mdl

You are not sending all the necessary model files to your clients.
For every model file, replace


resource.AddSingleFile( "models/weapons/c_arms_talos.mdl" )

with



resource.AddFile( "models/weapons/c_arms_talos.mdl" )

Hi,

Thank you for the reply. That seems to work better!

However, now I’m reciving the error “Table downloadables is full” in the server console. Do you know if there is any limit on how many files that can be downloaded through FastDL?

I hate the workshop, as it is slow.

The limit is 8196. You have too much shit on your server. Switch to workshop or reduce downloads.

Hmm, okay. I do not even have 8196. Are you sure 8196 is the limit? As I have around 4000 files and recives the error.

I really do not like workshop, as it’s way to slow and I can’t stand that. That’s why I’m using Fastdl instead.

Workshop is a lot less time-consuming.

Downloading a single workshop addon is faster than downloading 4000+ individual files last time I checked.

My suggestion is see if the owner of the Custom Addons has a workshop page of the Content. ( Not the code, the models and materials ). If he does, it will free up some space on your FastDL. There is a lot of developers who use this method.