Problem With Sprites

http://dl.dropbox.com/u/8718166/Shift/ffff.png

Im guessing i should be doing it in a different hook but i cant find it.

[lua]ENT.RenderGroup = RENDERGROUP_BOTH

include(‘shared.lua’)

function ENT:Draw()
self:DrawTranslucent()
self:DrawModel()
end

local material,white = Material( “sprites/glow02” ),Color(255,255,255,255)

function ENT:DrawTranslucent()
render.SetMaterial( material )
render.DrawSprite( self:GetPos(), 16, 16, white)
end
[/lua]

Nothing is wrong with this. It’s the actual sprite that you are using, i get the same thing when i add in sprites in hammer editor. just pick a different one, or pick one of the wrong color and re-color it.

Well whatever was causing it. I fixed it now.
Thanks anyway.