Whenever I taunt with the primary or secondary weapon, the left hand appears to be stuck to the right hand, but when I taunt with melee, the taunt works perfectly. I have no idea what the problem is here. I compiled the model into 3D studio max without any problems, rigged and animated without a problem, and when I compiled I didn’t get any errors. Also the animation looks fine in the model viewer.
Here’s a video of the bug, and the video below is the taunt I made.