Problem With The Stencil Buffer

The issue is, the player gets coloured but not the ragdoll, anyone got any help for me?
No matter what i try, it doesnt render the ragdoll.

No, it is not my script. I just editted it a little

Try replacing the Think hook you have at the bottom with

hook.Add(“PostDrawOpaqueRenderables”, “test”, function()
for _, rag in pairs(ents.FindByClass(“prop_ragdoll”)) do

Why would you try and apply glow in a hook not meant for drawing?

[editline]1st August 2011[/editline]

also, picture is racist.

You sir. Are amazing.

[editline]1st August 2011[/editline]

Someone got the jist of the picture. Finally.