Problems - Set rp name

Hey

When the player spawns in the server, he is getting a derma window where he is typing his name. But if the derma is run when the player initial spawn, the function setRPName gives a nil. But if i later opens the derma with a chat command(The chatcommands runs the same function as the intial spawn), it changes his name without a error.

I tried to delay the initial spawn with 20 seconds, trying to see if it was that darkrp functions hasnt been loaded or something.

you could use acecools PlayerFullyConnected hook.
https://dl.dropboxusercontent.com/u/26074909/tutoring/_hooks/playerfullyconnected/lua/autorun/server/sv_hook_playerfullyconnected_acecool.lua.html
https://dl.dropboxusercontent.com/u/26074909/tutoring/_hooks/playerfullyconnected/lua/autorun/client/cl_hook_playerfullyconnected_acecool.lua.html

Make sure you aren’t calling setRPName() on the serverside hook, since I assume the function is clientside.

If i call a function in the net.receive in the service file, every server function equals nil?