Problems with #93 - Post here

So far, reported problems include:

Extreme server instability - crashing on initialise or changelevel,
Massive load times for clients,
player.GetWeapons now crashes clients. I’m assuming it also crashes servers too, haven’t tested.

Please post your problems too, garry obviously hasn’t noticed our posts in the “niggles” thread.

[img_thumb]http://img.luastoned.com/loading_times.png[/img_thumb]

[img_thumb]http://dl.dropbox.com/u/1710731/server.png[/img_thumb]

[img_thumb]http://dl.dropbox.com/u/9104987/servers.png[/img_thumb]


----------------------------------------------
CRASH: Wed Aug  4 17:23:55 CEST 2010
Start Line: /home/srcds/srcds/orangebox/srcds_linux -ip 88.191.102.162 +ip 88.191.102.162 -port 27015 -game garrysmod -pidfile /home/srcds/srcds/orangebox/srcds.pid +host_thread_mode 2 -tickrate 66 -maxplayers 32 +map gm_construct
(no debugging symbols found)
#0  0xf6ec51ce in ?? ()
No symbol table info available.
eax            0x0	0
ecx            0x1	1
edx            0x73	115
ebx            0xf6fc5078	-151236488
esp            0xffe9ffa0	0xffe9ffa0
ebp            0xffea03c8	0xffea03c8
esi            0xffe9ffbc	-1441860
edi            0x4851a8	4739496
eip            0xf6ec51ce	0xf6ec51ce
eflags         0x10246	[ PF ZF IF RF ]
cs             0x23	35
ss             0x2b	43
ds             0x2b	43
es             0x2b	43
fs             0x0	0
gs             0x63	99
End of Source crash report
----------------------------------------------
----------------------------------------------
CRASH: Wed Aug  4 17:28:53 CEST 2010
Start Line: /home/srcds/srcds/orangebox/srcds_linux -ip 88.191.102.162 +ip 88.191.102.162 -port 27015 -game garrysmod -pidfile /home/srcds/srcds/orangebox/srcds.pid +host_thread_mode 2 -tickrate 66 -maxplayers 32 +map gm_construct
(no debugging symbols found)
#0  0xf6ed71ce in ?? ()
No symbol table info available.
eax            0x0	0
ecx            0x1	1
edx            0x73	115
ebx            0xf6fd7078	-151162760
esp            0xffe6dac0	0xffe6dac0
ebp            0xffe6dee8	0xffe6dee8
esi            0xffe6dadc	-1647908
edi            0x0	0
eip            0xf6ed71ce	0xf6ed71ce
eflags         0x10246	[ PF ZF IF RF ]
cs             0x23	35
ss             0x2b	43
ds             0x2b	43
es             0x2b	43
fs             0x0	0
gs             0x63	99
End of Source crash report
----------------------------------------------


DataStreamServer Encoding Error: not enough memory (operation 1)Snow Wolf: !solid 0
DataStreamServer Encoding Error: not enough memory (operation 1)[H|A] driveandkill: yayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy y

Playercount being incorrect - showing as 21/20

Menu loading times are now three times as long.

print still has issues, running lines together
SuperDOF may or may not be working yet for everybody - gmod hangs indefinitely until I kill the process when I try to use it, across multiple maps.

My problem is that everytime I try and start up gmod it closes out and gives me a pop up saying NO STEAM APPS!!

Restart steam

Whenever I attempt to spawn a cloudscript entity, nothing happens, at all.

That’s what is bothering me, I tried re-installing, didn’t work.

Remove norton

I went from one minute joins to three on my server.


Mounting hl2.. OK
Mounting ep2.. OK
Mounting tf.. Failed
Mounting cstrike.. OK
Mounting dod.. OK
Mounting episodic.. OK
Mounting hl2mp.. OK
Mounting portal.. Failed
Mounting lostcoast.. Failed
Mounting hl1.. Failed
Mounting hl1mp.. Failed
Mounting zeno_clash.. Failed
Garry's Mod server.dll Build #093 [Aug  3 2010 13:04:54]
maxplayers set to 64
Unknown command "sv_allow_wait_command"
Server logging enabled.
Server logging data to file logs\L0804006.log
L 08/04/2010 - 01:04:07: Log file started (file "logs\L0804006.log") (game "C:\Roleplay\orangebox\garrysmod") (version "4274")
Network: IP 78.129.250.5, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
L 08/04/2010 - 01:04:07: [META] Failed to load plugin addons/sourcemod/bin/sourcemod_mm: File not found: C:\Roleplay\orangebox\garrysmod\addons\sourcemod\bin\sourcemod_mm.dll
L 08/04/2010 - 01:04:07: [META] Loaded 0 plugins.
L 08/04/2010 - 01:04:07: server_cvar: "mp_flashlight" "1"
L 08/04/2010 - 01:04:07: Log file closed
Server logging data to file logs\L0804007.log
L 08/04/2010 - 01:04:07: Log file started (file "logs\L0804007.log") (game "C:\Roleplay\orangebox\garrysmod") (version "4274")
L 08/04/2010 - 01:04:07: Loading map "RP_EvoCity_v2d"
L 08/04/2010 - 01:04:07: server cvars start
L 08/04/2010 - 01:04:07: "metamod_version" = "1.8.2V"
L 08/04/2010 - 01:04:07: "ai_disabled" = "0"
L 08/04/2010 - 01:04:07: "ai_ignoreplayers" = "0"
L 08/04/2010 - 01:04:07: "ai_keepragdolls" = "0"
L 08/04/2010 - 01:04:07: "mp_teamplay" = "0"
L 08/04/2010 - 01:04:07: "mp_falldamage" = "0"
L 08/04/2010 - 01:04:07: "mp_weaponstay" = "0"
L 08/04/2010 - 01:04:07: "mp_forcerespawn" = "1"
L 08/04/2010 - 01:04:07: "mp_footsteps" = "1"
L 08/04/2010 - 01:04:07: "mp_flashlight" = "1"
L 08/04/2010 - 01:04:07: "mp_autocrosshair" = "1"
L 08/04/2010 - 01:04:07: "decalfrequency" = "10"
L 08/04/2010 - 01:04:07: "mp_teamlist" = "hgrunt;scientist"
L 08/04/2010 - 01:04:07: "mp_allowNPCs" = "1"
L 08/04/2010 - 01:04:07: "mp_friendlyfire" = "0"
L 08/04/2010 - 01:04:07: "mp_fadetoblack" = "0"
L 08/04/2010 - 01:04:07: "sv_gravity" = "600"
L 08/04/2010 - 01:04:07: "sv_stopspeed" = "50"
L 08/04/2010 - 01:04:07: "sv_noclipaccelerate" = "5"
L 08/04/2010 - 01:04:07: "sv_noclipspeed" = "5"
L 08/04/2010 - 01:04:07: "sv_specaccelerate" = "5"
L 08/04/2010 - 01:04:07: "sv_specspeed" = "3"
L 08/04/2010 - 01:04:07: "sv_specnoclip" = "1"
L 08/04/2010 - 01:04:07: "sv_maxspeed" = "320"
L 08/04/2010 - 01:04:07: "sv_accelerate" = "10"
L 08/04/2010 - 01:04:07: "sv_airaccelerate" = "10"
L 08/04/2010 - 01:04:07: "sv_wateraccelerate" = "10"
L 08/04/2010 - 01:04:07: "sv_waterfriction" = "1"
L 08/04/2010 - 01:04:07: "sv_footsteps" = "1"
L 08/04/2010 - 01:04:07: "sv_rollspeed" = "200"
L 08/04/2010 - 01:04:07: "sv_rollangle" = "0"
L 08/04/2010 - 01:04:07: "sv_friction" = "8"
L 08/04/2010 - 01:04:07: "sv_bounce" = "0"
L 08/04/2010 - 01:04:07: "sv_stepsize" = "18"
L 08/04/2010 - 01:04:07: "r_VehicleViewDampen" = "0"
L 08/04/2010 - 01:04:07: "r_JeepViewDampenFreq" = "7.0"
L 08/04/2010 - 01:04:07: "r_JeepViewDampenDamp" = "1.0"
L 08/04/2010 - 01:04:07: "r_JeepViewZHeight" = "10.0"
L 08/04/2010 - 01:04:07: "r_AirboatViewDampenFreq" = "7.0"
L 08/04/2010 - 01:04:07: "r_AirboatViewDampenDamp" = "1.0"
L 08/04/2010 - 01:04:07: "r_AirboatViewZHeight" = "0.0"
L 08/04/2010 - 01:04:07: "mp_timelimit" = "0"
L 08/04/2010 - 01:04:07: "mp_fraglimit" = "0"
L 08/04/2010 - 01:04:07: "nextlevel" = ""
L 08/04/2010 - 01:04:07: "mp_respawnwavetime" = "10.0"
L 08/04/2010 - 01:04:07: "mp_tournament" = "0"
L 08/04/2010 - 01:04:07: "tf_arena_preround_time" = "10"
L 08/04/2010 - 01:04:07: "tf_arena_round_time" = "0"
L 08/04/2010 - 01:04:07: "tf_arena_max_streak" = "3"
L 08/04/2010 - 01:04:07: "tf_arena_use_queue" = "1"
L 08/04/2010 - 01:04:07: "mp_teams_unbalance_limit" = "1"
L 08/04/2010 - 01:04:07: "mp_maxrounds" = "0"
L 08/04/2010 - 01:04:07: "mp_winlimit" = "0"
L 08/04/2010 - 01:04:07: "mp_disable_respawn_times" = "0"
L 08/04/2010 - 01:04:07: "mp_stalemate_meleeonly" = "0"
L 08/04/2010 - 01:04:07: "mp_forceautoteam" = "0"
L 08/04/2010 - 01:04:07: "mp_autoteambalance" = "1"
L 08/04/2010 - 01:04:07: "mp_stalemate_enable" = "0"
L 08/04/2010 - 01:04:07: "mp_match_end_at_timelimit" = "0"
L 08/04/2010 - 01:04:07: "sv_alltalk" = "0"
L 08/04/2010 - 01:04:07: "sv_hl2mp_weapon_respawn_time" = "20"
L 08/04/2010 - 01:04:07: "sv_hl2mp_item_respawn_time" = "30"
L 08/04/2010 - 01:04:07: "sv_report_client_settings" = "0"
L 08/04/2010 - 01:04:07: "sv_scriptenforcer" = "1"
L 08/04/2010 - 01:04:07: "physgun_limited" = "0"
L 08/04/2010 - 01:04:07: "sbox_noclip" = "1"
L 08/04/2010 - 01:04:07: "sbox_godmode" = "1"
L 08/04/2010 - 01:04:07: "sbox_plpldamage" = "1"
L 08/04/2010 - 01:04:07: "sbox_maxprops" = "100"
L 08/04/2010 - 01:04:07: "sbox_maxragdolls" = "2"
L 08/04/2010 - 01:04:07: "sbox_maxvehicles" = "3"
L 08/04/2010 - 01:04:07: "sbox_maxeffects" = "50"
L 08/04/2010 - 01:04:07: "sbox_maxballoons" = "20"
L 08/04/2010 - 01:04:07: "sbox_maxnpcs" = "0"
L 08/04/2010 - 01:04:07: "sbox_maxdynamite" = "10"
L 08/04/2010 - 01:04:07: "sbox_maxlamps" = "5"
L 08/04/2010 - 01:04:07: "sbox_maxlights" = "5"
L 08/04/2010 - 01:04:07: "sbox_maxwheels" = "50"
L 08/04/2010 - 01:04:07: "sbox_maxthrusters" = "50"
L 08/04/2010 - 01:04:07: "sbox_maxhoverballs" = "50"
L 08/04/2010 - 01:04:07: "sbox_maxbuttons" = "50"
L 08/04/2010 - 01:04:07: "sbox_maxemitters" = "20"
L 08/04/2010 - 01:04:07: "sbox_maxspawners" = "2"
L 08/04/2010 - 01:04:07: "sbox_maxturrets" = "4"
L 08/04/2010 - 01:04:07: "sbox_weapons" = "1"
L 08/04/2010 - 01:04:07: "sv_password" = ""
L 08/04/2010 - 01:04:07: "sv_tags" = ""
L 08/04/2010 - 01:04:07: "tv_relaypassword" = ""
L 08/04/2010 - 01:04:07: "tv_password" = ""
L 08/04/2010 - 01:04:07: "deathmatch" = "1"
L 08/04/2010 - 01:04:07: "coop" = "0"
L 08/04/2010 - 01:04:07: "sv_cheats" = "0"
L 08/04/2010 - 01:04:07: "sv_pausable" = "0"
L 08/04/2010 - 01:04:07: "sv_contact" = ""
L 08/04/2010 - 01:04:07: "sv_voiceenable" = "1"
L 08/04/2010 - 01:04:07: "tv_enable" = "0"
L 08/04/2010 - 01:04:07: server cvars end
KeyValues Error: LoadFromBuffer: missing { in file materials/models/highrise/receptiondesk_display_01_.vmt
(*proxies*), (*TextureScroll*), 
KeyValues Error: LoadFromBuffer: missing { in file materials/models/highrise/receptiondesk_display_01_.vmt
(*proxies*), (*TextureScroll*), 
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_flag_a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/decor/water_plants/water_plants.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/decor/water_plants/water_plants.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/decor/water_plants/water_plants.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b_double.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/u4lab/door_frame_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/boutique_walllamp/boutique_walllamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/boutique_walllamp/boutique_walllamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/boutique_walllamp/boutique_walllamp.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/jelly_lamp_big/jelly_lamp_big.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/jelly_lamp_big/jelly_lamp_big.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/env/lighting/jelly_lamp_big/jelly_lamp_big.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_inferno/fencewooden02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/fern01lg.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_tides/tides_woodenfences_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/msc/e_bush2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_cluster_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_pine_tall_01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/cs_militia/trees2.mdl)
L 08/04/2010 - 01:04:18: Started map "RP_EvoCity_v2d" (CRC "-1993444100")
Lua initialized (Lua 5.1)
======== Installing Table (De)Serialiser Module | ver: 1.4 ========
liftcontroller.lua
L 08/04/2010 - 01:04:18: server_cvar: "phys_maxvelocity" "3500"
ERROR! Module 'zlib_b64' not found!
==== Advanced Duplicator v.1.72 shared module installed! ====
Added EntCheckHook: AdvDupe_NoItems
Added EntCheckHook: AdvDupe_DisallowedClasses
Added EntCheckHook: AdvDupe_ModelCheck
==== Advanced Duplicator v.1.85 server module installed! ====

=====================================================
 Evolve 1.0 by Overv succesfully started serverside.
=====================================================

[CFuncTrackTrain::Blocked] Signature scan failed
Registering gamemode 'Sandbox' derived from 'base'
L 08/04/2010 - 01:04:19: Lua Error: Couldn't include file 'libraries\sv_test.lua' (File not found)
Couldn't include file 'libraries\sv_test.lua' (File not found)
Applejack: Loading Librarys
 Loaded the shared help Library.
 Loaded the shared item Library.
 Loaded the shared laws Library.
 Loaded the shared log Library.
 Loaded the shared plugin Library.
 Loaded the shared team Library.
 Loaded the serverside chatbox Library.
 Loaded the serverside commands Library.
 Loaded the serverside container Library.
 Loaded the serverside entity Library.
 Loaded the serverside inventory Library.
 Loaded the serverside player Library.
 Loaded the serverside propprotection Library.
L 08/04/2010 - 01:04:19: Lua Error: Couldn't include file 'libraries\sv_test.lua' (File not found)
Couldn't include file 'libraries\sv_test.lua' (File not found)
 Loaded the serverside test Library.
Applejack: Loaded 14 Librarys.

Applejack: Loading Metatables
 Loaded the shared item Metatable.
 Loaded the shared player Metatable.
 Loaded the serverside entity Metatable.
 Loaded the serverside item Metatable.
 Loaded the serverside player Metatable.
Applejack: Loaded 5 Metatables.

Applejack: Loading Hook Librarys
 Loaded the shared player Hook Library.
 Loaded the serverside player Hook Library.
 Loaded the serverside sandbox Hook Library.
Applejack: Loaded 3 Hook Librarys.

Applejack: Loading Plugins:
 Loaded plugin 'Clean Map'
 Loaded plugin 'Details'
 Loaded plugin 'Doors'
 Loaded plugin 'Flashlight'
 Loaded plugin 'Hunger'
 Loaded plugin 'Officials'
 Loaded plugin 'Packaging'
 Loaded plugin 'Prisonpoints'
 Loaded plugin 'Save Frags/Deaths'
 Loaded plugin 'Spawnpoints'
 Loaded plugin 'Stamina'
 Loaded plugin 'Typing'
 Loaded plugin 'Vehicles'
Applejack: Loaded 13 plugins.

Applejack: Loading Item Bases:
 Loaded item base 'ammo'
 Loaded item base 'cbox'
 Loaded item base 'contraband'
 Loaded item base 'food'
 Loaded item base 'item'
 Loaded item base 'npc'
 Loaded item base 'packaging'
 Loaded item base 'vehicle'
 Loaded item base 'weapon'
Applejack: Loading Categories:
 Loaded category 'ammo' with 5 items:
  ammo_dart, ammo_pistol, ammo_rifle, ammo_shotgun, ammo_sniper
 Loaded category 'contraband' with 2 items:
  cider_drug_lab, cider_money_printer
 Loaded category 'drugs' with 6 items:
  health_kit, health_vial, nitrazepam, paracetamol, steroids, stimulants
 Loaded category 'explosives' with 2 items:
  breach, tripmine
 Loaded category 'food' with 13 items:
  baked_beans, banana, banana_bunch, beer, chinese_takeout, dead_baby, melon, milk, orange, pickles, pop, prawn, preserves
 Loaded category 'illegal_goods' with 5 items:
  chloroform, cider_lockpick, headcrab, headcrab_fast, kevlar
 Loaded category 'illegal_weapons' with 7 items:
  cider_ak47, cider_g3sg1, cider_galil, cider_mac10, cider_tranq, cider_ump, cider_usp45
 Loaded category 'misc' with 12 items:
  battery, boxed_pocket, donator_pocket, football, gps, money, mystery, padlock, rope, small_pocket, vuvuzela_normal, weapon_crowbar
 Loaded category 'packaging' with 10 items:
  cardboardbox, cardboardbox_damaged, cardboardbox_dark, cardboardbox_dark_damaged, cardboardbox_light, cardboardbox_light_damaged, crate, crate_dark, large_crate, large_crate_dark
 Loaded category 'police_weapons' with 3 items:
  cider_m3super90, cider_m4a1, cider_mp5
 Loaded category 'vehicles' with 10 items:
  blue_corvette, blue_golf, citroen, green_golf, police_car, silver_corvette, trabbi, truck, white_golf, yellow_corvette
 Loaded category 'weapons' with 4 items:
  cider_deserteagle, cider_fiveseven, cider_glock18, cider_knife
Applejack: Loaded 79 items in total.

Registering gamemode 'Applejack' derived from 'Sandbox'
L 08/04/2010 - 01:04:22: Load Gamemode: 'Applejack'
ScriptEnforce: We are protected.
AddCSLuaFile: Empty File
WARNING: Could not find PresetSounds.txt!
AddCSLuaFile: Empty File
init.lua
shared.lua
L 08/04/2010 - 01:04:24: Lua Error: ----------------------
----------------------
L 08/04/2010 - 01:04:24: Lua Error: 08/04/10 01:04:24 - Server starting up
08/04/10 01:04:24 - Server starting up
L 08/04/2010 - 01:04:24: Lua Error: ----------------------
----------------------
Compressing lua files into data pack..
Skipped. Datapack exists.
L 08/04/2010 - 01:04:29: server_cvar: "mp_falldamage" "1"
L 08/04/2010 - 01:04:29: server_cvar: "sbox_godmode" "0"
L 08/04/2010 - 01:04:29: server_cvar: "sbox_plpldamage" "0"
L 08/04/2010 - 01:04:29: server_cvar: "sv_alltalk" "1"
Unknown command "sv_voicequality"
L 08/04/2010 - 01:04:29: server_cvar: "sv_tags" "applejack,cider,roleplay,rp,semi-serious,semi-srsrp"
L 08/04/2010 - 01:04:29: server_cvar: "sv_tags" "applejack,cider,roleplay,rp,semi-serious,semi-srsrp"
Executing dedicated server config file
Couldn't find scene 'scenes/npc/vortigaunt/vort_vort_chant21.vcd'
Couldn't find scene 'scenes/npc/vortigaunt/vort_vort_chant05.vcd'
Couldn't find scene 'scenes/npc/vortigaunt/vort_vort_mant04.vcd'
Couldn't find scene 'scenes/npc/vortigaunt/vort_vort_livetoserve.vcd'
Couldn't find scene 'scenes/npc/female01/gordead_ques03a.vcd'
Couldn't find scene 'scenes/npc/female01/gordead_ques03b.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_alert_antlions05.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_alert_antlions05.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_alert_antlions06.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_alert_antlions06.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_alert_antlions07.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_alert_antlions07.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_alert_antlions08.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_alert_antlions08.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_alert_antlions09.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_alert_antlions09.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_alert_antlions18.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_alert_antlions18.vcd'
Couldn't find scene 'scenes/npc/female01/nice.vcd'
Couldn't find scene 'scenes/npc/male01/nice01.vcd'
Couldn't find scene 'scenes/npc/male01/nice02.vcd'
Couldn't find scene 'scenes/npc/female01/oneforme.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill01.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill01.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill02.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill02.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill03.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill03.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill04.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill04.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill06.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill06.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill07.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill07.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill08.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill08.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill09.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill09.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill10.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill10.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill11.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill11.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill12.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill12.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill13.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill13.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill14.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill14.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill17.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill17.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill18.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill18.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill19.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill19.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_kill20.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_kill20.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled01.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled01.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled02.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled02.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled03.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled03.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled04.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled04.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled05.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled05.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled06.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled06.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled07.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled07.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled08.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled08.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled09.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled09.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled10.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled10.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled11.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled11.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled12.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled12.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled13.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled13.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled14.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled14.vcd'
Couldn't find scene 'scenes/episode_1/npc/male01/cit_buddykilled15.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_buddykilled15.vcd'
Couldn't find scene 'scenes/episode_1/npc/female01/cit_evac_no04.vcd'
Couldn't find scene 'scenes/outland_12/reb_lastwaveannounced11.vcd'
Couldn't find scene 'scenes/outland_02/griggs_thosevortswant.vcd'
Couldn't find scene 'scenes/outland_02/sheckley_gogriggs.vcd'
Couldn't find scene 'scenes/outland_12/cit_strider_kill_01.vcd'
Couldn't find scene 'scenes/outland_12/cit_strider_kill_02.vcd'
Couldn't find scene 'scenes/outland_12/cit_strider_kill_03.vcd'
Couldn't find scene 'scenes/outland_12/cit_strider_kill_04.vcd'
Couldn't find scene 'scenes/outland_12/cit_strider_kill_05.vcd'
Couldn't find scene 'scenes/outland_12/cit_strider_kill_06.vcd'
Couldn't find scene 'scenes/episode_1/al_hack_train05.vcd'
Couldn't find scene 'scenes/episode_1/al_hack_train01.vcd'
Couldn't find scene 'scenes/episode_1/al_hack_train02.vcd'
Couldn't find scene 'scenes/episode_1/al_hack_done01.vcd'
Couldn't find scene 'scenes/episode_1/al_hack_done02.vcd'
Couldn't find scene 'scenes/episode_1/al_hack_done03.vcd'
Couldn't find scene 'scenes/episode_1/al_swamped03.vcd'
Couldn't find scene 'scenes/episode_1/al_swamped05.vcd'
Couldn't find scene 'scenes/episode_1/al_swamped06.vcd'
Couldn't find scene 'scenes/episode_1/al_swamped09.vcd'
Couldn't find scene 'scenes/episode_1/al_swamped10.vcd'
Couldn't find scene 'scenes/episode_1/al_swamped12.vcd'
Couldn't find scene 'scenes/episode_1/al_combat_mob01.vcd'
Couldn't find scene 'scenes/episode_1/al_combat_mob02.vcd'
Couldn't find scene 'scenes/episode_1/al_combat_mob03.vcd'
Couldn't find scene 'scenes/episode_1/al_combat_mob04.vcd'
Couldn't find scene 'scenes/episode_1/al_combat_mob05.vcd'
Couldn't find scene 'scenes/episode_1/al_combat_mob06.vcd'
Couldn't find scene 'scenes/episode_1/al_combat_mob07.vcd'
Couldn't find scene 'scenes/episode_1/al_combat_mob08.vcd'
Couldn't find scene 'scenes/episode_1/al_combat_mob09.vcd'
Couldn't find scene 'scenes/episode_1/al_combat_mob10.vcd'
Couldn't find scene 'scenes/episode_1/al_combat_mob11.vcd'
Couldn't find scene 'scenes/episode_1/al_swamped07.vcd'
Couldn't find scene 'scenes/episode_1/al_combat_thanks.vcd'
Couldn't find scene 'scenes/episode_1/al_mobbed_thanks01.vcd'
Couldn't find scene 'scenes/episode_1/al_mobbed_thanks02.vcd'
Couldn't find scene 'scenes/episode_1/al_mobbed_thatwasclose01.vcd'
Couldn't find scene 'scenes/episode_1/al_mobbed_thatwasclose02.vcd'
Couldn't find scene 'scenes/episode_1/al_mobbed_thatwasclose03.vcd'
Couldn't find scene 'scenes/episode_1/al_seemanyfoe03.vcd'
Couldn't find scene 'scenes/episode_1/al_seemanyfoe05.vcd'
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Couldn't find scene 'scenes/episode_1/al_c17_01_letsgonag_03.vcd'
Couldn't find scene 'scenes/episode_1/c17/al_elev_power_nag01.vcd'
Couldn't find scene 'scenes/episode_1/c17/al_elev_power_nag02.vcd'
Couldn't find scene 'scenes/episode_1/c17/al_elev_power_nag03.vcd'
Couldn't find scene 'scenes/episode_1/c17/al_elev_hearsomething.vcd'
Couldn't find scene 'scenes/episode_1/c17/al_evac_remind01.vcd'
Couldn't find scene 'scenes/episode_1/c17/al_evac_remind02.vcd'
Couldn't find scene 'scenes/episode_1/c17/al_evac_remind03.vcd'
Couldn't find scene 'scenes/episode_1/c17/al_evac_remind04.vcd'
Couldn't find scene 'scenes/npc/alyx/al_car_beatsonfoot.vcd'
Couldn't find scene 'scenes/npc/Alyx/al_combat_goodthinking03.vcd'
Couldn't find scene 'scenes/npc/Alyx/al_combat_grim_04.vcd'
Couldn't find scene 'scenes/npc/Alyx/al_combat_grim_05.vcd'
Couldn't find scene 'scenes/npc/Alyx/al_combat_nicemove01.vcd'
Couldn't find scene 'scenes/npc/Alyx/al_laugh03.vcd'
Attempted to create unknown entity type info_ladder!
Can't init info_ladder
prop_door_rotating has Door model (models/highrise/doors_glass_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/highrise/doors_glass_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/highrise/doors_glass_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/highrise/doors_glass_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/highrise/doors_glass_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/highrise/doors_glass_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/highrise/doors_glass_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/highrise/doors_glass_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/env/furniture/pool_hut/pool_hut_door.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/env/furniture/pool_hut/pool_hut_door.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/env/furniture/pool_hut/pool_hut_door.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/env/furniture/pool_hut/pool_hut_door.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/props_c17/door01_left.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/props_c17/door01_left.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
Cell1 has Door model (models/props_doors/door03_slotted_left.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
Cell2 has Door model (models/props_doors/door03_slotted_left.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
CellCrazy has Door model (models/props_doors/door03_slotted_left.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
Cell3 has Door model (models/props_doors/door03_slotted_left.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
Cell4 has Door model (models/props_doors/door03_slotted_left.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
Cell5 has Door model (models/props_doors/door03_slotted_left.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
Cell6 has Door model (models/props_doors/door03_slotted_left.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file
prop_door_rotating has Door model (models/props_c17/door01_left.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file

The guy who runs my server sent me that and said that it simply freezes after that point. I tried deleting metamod (which we wern’t even using. I don’t know why it was there), but it didn’t help.
Addons are:
adv duplicator
npcspawner2
smart_constraint
soundemitter
swep_bukkake
weightstool
evolve
vuvuzela
tool_stacker_adv
lift (one of mine)
Modules are:
gm_tmysql.dll
gmsv_tracktrain.dll (goes with the lift addon)

The server launches absolutely fine if I run it on sandbox, so it could be somethign to do with the mysql module?

you’re using tmysql, i’m using mysql. Different modules, same problem. I doubt it somehow.

[editline]08:46PM[/editline]

Update: Removing all use of player.GetWeapons has fixed some of my crashes.

Whenever we have issues like this with Garry’s Mod, there’s always some totally illogical thing going on (in respect to our scope of knowledge about how the game works) like a function breaking, or lagging up the game (anyone remember the ents.FindInSphere issue?).

Can anyone explain why these problem arise?

I mean, I could totally understand how something like not being able to spawn a prop from Cloudscript or whatever it’s called, then the game crashing, but I mean, an update that has nothing to do with a specific function or set of functions, and the game crashes? There’s something I’m missing.

It can’t be just me who things this, either. I just don’t get it.

Works on the 5870 for me.

One of the “niggles” was something about GetWeapons not being shared. Perhaps it was updated.

[editline]09:46PM[/editline]

And you should know, as a programmer (especially in low level languages like C++) that it’s easy for one little bug to cause a whole heap of seemingly unconnected problems elsewhere. Just accidently writing 1 more byte beyond a block of allocated memory could potentially break the entire program.

Getting problems on PlayerDeath here.

It seems when someone spawns, it’s calling some edit either within the database or something isnt functioning correctly. Perhaps problem with the mysql module? or something about notifying the PlayerDeath. I’m gonna go through it and see if I can comb out the exact error.

On double checking, it seems to be a serverwide issue on playerdeath, even with Sandbox.

Didn’t know about the not being shared part. That’s entirely logical, then.

Ok, one of my servers is in a launch-crash loop, two just crashed and one has been running for about 1 hour.

I’d really love to but seeing as this isn’t my computer, I’m stuck with it. :frown:

That was a joke, but apparantly when i say it its always true :tinfoil:

Try changing your steam/gmod language to english

FYI, the loadtime stats. The loadtimes increased on version 92 - not because they actually increased, but because we had a wider sample of people. Because previous to that the only people visible on that graph are the people using the svn beta.

[editline]09:43AM[/editline]

I uploaded new DLLs to the SVN - can you try them in your dedicated servers to see if they improve anything?

If my server is set to load on gm_construct, it crashes on startup.

There was an engine update too, apparently. At least I saw my engine.so being updated.
Most probably related.