While using the vertex tool, I unknowingly created some blocks that were inside out.
Your probably just thinking “Well Nova Clearly you would just use the vertex tool to bring the top vertexes to the bottom! That will fix it, quick and easy”
I wish it were just that simple
The points along the slope are crazy small decimals. Contrary to what I thought, enlarging it didnt help.
This makes being precise nearly imposable with the vertex tool, even with the grid on its smallest setting. (Yes, Auto Snap is OFF)
What would be the best way to fix this, while retaining the decimal precision I want?