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Problem solved thanks to NullPoint and Nevec
Can a mod close this thread?
Thanks
[lua] if self.ShouldAttack = true then[/lua]
should be
[lua] if self.ShouldAttack == true then[/lua]
because you are checking for equality not assigning values to variables.
[editline]07:19PM[/editline]
You have also done that on many other occasions.
[lua]if self.ShouldAttack = true then[/lua]
Should be ‘==’, not ‘=’.
Remember: = is for assignment, == is for comparison.
Ah, thanks.
/facepalms
I’m an idiot
[editline]07:21PM[/editline]
I’ll remember that.
Thanks too