I’m working on a desert military base (cliche?) styled map that features an intercom system and a radio that plays a song. When the intercom is turned on, you can put the radio near it and it plays the song through ambient_generic entities all around the map.
However, the mp3 I’m using sounds really bad ingame. On windows media player it seems fine though. I was hoping someone could tell me how to improve the ingame quality. I’ve placed ambient_generics almost everywhere on the map, which might not be the best option either. If you know a better way to get the song to play over the entire map, I’d love to hear how to do that to.