Okay, I did manage to compile a model using Blender Source Tools. But whenever I open it in HLMV or SFM the textures don’t show up. I tried fixing/messing around with the material paths and the VMTs but nothing seems to work.
Under the model tab in the model viewer it says:
Can anyone show me how anything in relation to the textures on how it should be set up? (Like the .qc, setup in the blender plugin, etc.) I don’t know exactly what I’m doing wrong.