Project64 and 3DRipperDX issues -- .3dr file is empty (522 bytes)

Title says it all.

Trying to rip a model from Conker’s Bad Fur Day (WHICH I LEGALLY OWN AS A HARD COPY) using 3DRipperDX, but when I go to import into 3DS Max 8, nothing’s imported, even when I uncheck all the import ‘Ignore’ options. I checked, and this is most likely because the .3dr file 3DRipperDX makes is only 522 bytes… Blank, basically.

How do I fix this?