Prop Count on HUD

Simple and easy (probably).
Is there a way that I can check how many props a player has spawned, and set it on a variable, so I can then display it on the HUD.
Thanks!

You can either take all prop_physics and skip throught them while checking for their owner, or you can just use :GetCount()

[lua] LocalPlayer():GetCount( “props” ) [/lua]

Thanks a lot!