So I have started up a Prop Hunt Server and I want to add Last Prop Standing to it. I have code already entered that allows the last prop to receive a weapon when they are the last prop, the problem that I am having is the fact that the props cannot damage the hunters when shooting them. So far I have tried this code in the EntityTakeDamage function but it doesn’t seem to work.
if GAMEMODE:InRound() && ent && ent:IsPlayer() && ent:Alive() && ent:Team() == TEAM_HUNTERS && ent.ph_hunter then ent.ph_hunter:TakeDamageInfo(dmginfo) return end
Any help is greatly appreciated