prophunt

i have this prophunt ( original its prophunters) https://github.com/mechanicalmind/prophunters
and some of my tount work and some dont i dont kown why
my lua look like this

addTaunt(“About Time”, {
“vo/npc/male01/abouttime01.wav”,
“vo/npc/male01/abouttime02.wav”
}, “props”, “male”, {“talk”})

addTaunt(“About Time”, {
“vo/npc/female01/abouttime01.wav”,
“vo/npc/female01/abouttime02.wav”
}, “props”, “female”, {“talk”})

addTaunt(“Get the hell out”, {
“vo/npc/female01/gethellout.wav”
}, “props”, “female”, {“talk”})

addTaunt(“Get the hell out”, {
“vo/npc/male01/gethellout.wav”
}, “props”, “male”, {“talk”})

addTaunt(“Hi”, {
“vo/npc/male01/hi01.wav”,
“vo/npc/male01/hi02.wav”
}, “props”, “male”, {“talk”})

addTaunt(“Hi”, {
“vo/npc/female01/hi01.wav”,
“vo/npc/female01/hi02.wav”
}, “props”, “female”, {“talk”})

addTaunt(“Over there”, {
“vo/npc/female01/overthere01.wav”,
“vo/npc/female01/overthere02.wav”
}, “props”, “female”, {“talk”})

addTaunt(“Over there”, {
“vo/npc/male01/overthere01.wav”,
“vo/npc/male01/overthere02.wav”
}, “props”, “male”, {“talk”})

addTaunt(“Ready when you are”, {
“vo/npc/female01/readywhenyouare01.wav”,
“vo/npc/female01/readywhenyouare02.wav”
}, “props”, “female”, {“talk”})

addTaunt(“Ready when you are”, {
“vo/npc/male01/readywhenyouare01.wav”,
“vo/npc/male01/readywhenyouare02.wav”
}, “props”, “male”, {“talk”})

addTaunt(“Watch out”, {
“vo/npc/male01/watchout.wav”
}, “props”, “male”, {“talk”})

addTaunt(“Watch out”, {
“vo/npc/female01/watchout.wav”
}, “props”, “female”, {“talk”})

addTaunt(“Zombie Speak”, {
“npc/zombie/zombie_voice_idle1.wav”,
“npc/zombie/zombie_voice_idle2.wav”,
“npc/zombie/zombie_voice_idle3.wav”,
“npc/zombie/zombie_voice_idle4.wav”,
“npc/zombie/zombie_voice_idle5.wav”,
“npc/zombie/zombie_voice_idle6.wav”,
“npc/zombie/zombie_voice_idle7.wav”,
“npc/zombie/zombie_voice_idle8.wav”,
“npc/zombie/zombie_voice_idle9.wav”,
“npc/zombie/zombie_voice_idle10.wav”,
“npc/zombie/zombie_voice_idle11.wav”,
“npc/zombie/zombie_voice_idle12.wav”,
“npc/zombie/zombie_voice_idle13.wav”,
“npc/zombie/zombie_voice_idle14.wav”
}, “props”, nil, {“zombie”})

addTaunt(“Zombie Growl”, {
“npc/zombie/zombie_alert1.wav”,
“npc/zombie/zombie_alert2.wav”,
“npc/zombie/zombie_alert3.wav”
}, “props”, nil, {“zombie”})

addTaunt(“Rats”, {
“ambient/creatures/rats1.wav”,
“ambient/creatures/rats2.wav”,
“ambient/creatures/rats3.wav”,
“ambient/creatures/rats4.wav”
}, “props”, nil, {“creatures”})

addTaunt(“Flies”, {
“ambient/creatures/flies1.wav”,
“ambient/creatures/flies2.wav”,
“ambient/creatures/flies3.wav”,
“ambient/creatures/flies4.wav”,
“ambient/creatures/flies5.wav”
}, “props”, nil, {“creatures”})

addTaunt(“Pigeon”, {
“ambient/creatures/pigeon_idle1.wav”,
“ambient/creatures/pigeon_idle2.wav”,
“ambient/creatures/pigeon_idle3.wav”,
“ambient/creatures/pigeon_idle4.wav”
}, “props”, nil, {“creatures”})

addTaunt(“Seagull”, {
“ambient/creatures/seagull_idle1.wav”,
“ambient/creatures/seagull_idle2.wav”,
“ambient/creatures/seagull_idle3.wav”
}, “props”, nil, {“creatures”})

addTaunt(“Drip”, {
“ambient/water/distant_drip1.wav”,
“ambient/water/distant_drip2.wav”,
“ambient/water/distant_drip3.wav”,
“ambient/water/distant_drip4.wav”
}, “props”, nil, {“noise”})

addTaunt(“Drop Plates”, {
“ambient/materials/dinnerplates1.wav”,
“ambient/materials/dinnerplates2.wav”,
“ambient/materials/dinnerplates3.wav”,
“ambient/materials/dinnerplates4.wav”,
“ambient/materials/dinnerplates5.wav”,
“ambient/materials/platedrop1.wav”,
“ambient/materials/platedrop2.wav”,
“ambient/materials/platedrop3.wav”
}, “props”, nil, {“noise”})

addTaunt(“Radio”, {
“music/radio1.mp3”
}, “props”, nil, {“music”}, 39)

addTaunt("no nie...", {
	"prophunters/polski1.mp3"
}, "props", nil, {"polskie", "texty"},	6)


addTaunt("a co on...", {
	"prophunters/polski2.mp3"
}, "props", nil, {"polskie", "texty"},	4)


addTaunt("afryka dzika", {
	"prophunters/polski3.mp3"
}, "props", nil, {"polskie", "texty"},	14)

addTaunt("ja kampie", {
	"prophunters/polski4.mp3"
}, "props", nil, {"polskie", "texty"},	2)


addTaunt("myślisz że taki kozak jesteś", {
	"prophunters/polski5.mp3"
}, "props", nil, {"polskie", "texty"},	3)


addTaunt("na yt", {
	"prophunters/polski6.mp3"
}, "props", nil, {"muzyka"},	14)


addTaunt("nie mam broni", {
	"prophunters/polski7.mp3"
}, "props", nil, {"polskie", "texty"},	5)


addTaunt("jesteś dupa", {
	"prophunters/polski8.mp3"
}, "props", nil, {"polskie", "texty"},	5)


addTaunt("banany", {
	"prophunters/polski9.mp3"
}, "props", nil, {"polskie", "texty"},	16)


addTaunt("ślepy czy niewidomy", {
	"prophunters/polski10.mp3"
}, "props", nil, {"polskie", "texty"},	3)


addTaunt("witaj", {
	"prophunters/polski11.mp3"
}, "props", nil, {"polskie", "texty"},	3)


addTaunt("troche kultury", {
	"prophunters/polski12.mp3"
}, "props", nil, {"polskie", "texty"},	8)


addTaunt("za brame", {
	"prophunters/polski13.mp3"
}, "props", nil, {"polskie", "texty"},	3)


addTaunt("boje się ciebie", {
	"prophunters/polski14.mp3"
}, "props", nil, {"polskie", "texty"},	4)


addTaunt("zobaczymy", {
	"prophunters/polski15.mp3"
}, "props", nil, {"polskie", "texty"},	3)


addTaunt("a kto umrał...", {
	"prophunters/polski16.mp3"
}, "hunters", nil, {"polskie", "texty"},	6)


addTaunt("afryka dzika", {
	"prophunters/polski3.mp3"
}, "hunters", nil, {"polskie", "texty"},	14)


addTaunt("będziesz cierpiał", {
	"prophunters/polski17.mp3"
}, "hunters", nil, {"polskie", "texty"},	3)

addTaunt("na yt", {
	"prophunters/polski6.mp3"
}, "hunters", nil, {"polskie", "texty"},	14)

addTaunt("państwo jesteście", {
	"prophunters/polski18.mp3"
}, "hunters", nil, {"polskie", "texty"},	4)

addTaunt("przepraszam", {
	"prophunters/polski19.mp3"
}, "hunters", nil, {"polskie", "texty"},	2)

addTaunt("czysto", {
	"prophunters/polski20.mp3"
}, "hunters", nil, {"polskie", "texty"},	2)

addTaunt("witaj", {
	"prophunters/polski11.mp3"
}, "hunters", nil, {"polskie", "texty"},	3)

addTaunt("tu się schowały", {
	"prophunters/polski21.mp3"
}, "hunters", nil, {"polskie", "texty"},	2)

addTaunt("blablabla", {
	"prophunters/polski22.mp3"
}, "hunters", nil, {"polskie", "texty"},	13)

addTaunt("wrrr", {
	"prophunters/polski23.mp3"
}, "hunters", nil, {"polskie", "texty"},	4)

addTaunt("wygrałem", {
	"prophunters/polski24.mp3"
}, "hunters", nil, {"polskie", "texty"},	3)

addTaunt("zabije", {
	"prophunters/polski25.mp3"
}, "hunters", nil, {"polskie", "texty"},	8)