Props are fullbright in my map

So I was mapping some parking and then I compiled the map and the result was this

I am kind of a beginner and I don’t know much about entities so some help would be appreciated.

Might be your answer.

Their textures are unlitgenerics

To add to this;

Make them VertexLitGeneric

How do I do that?

Change the .vmt’s first line or so that says UnLitGeneric, to VertexLitGeneric.