Props - Custom gamemode

Hey

Is there way i can implement the sandbox spawnmenu?

And how do i spawn a prop like you spawning the prop in the spawnmenu. Have tried to check the files in sandbox, to see how they did it. But couldnt find it.

[lua]DeriveGamemode(“sandbox”)[/lua]

Just set your gamemode’s base to sandbox. Look in the gamemode_name.txt and set the base to sandbox. Then in gamemode/shared.lua call

Global.DeriveGamemode.

Thanks you solved my first problem, anyone can answer my second problem?

by using the spawn menu

The console command gm_spawn[sent/swep/vehicle] [model/classname] is what gets called by the spawnmenu buttons. Is that what you want?