Over the past few days, I’ve been working on a small hostage rescue map for Counter-Strike Source.
I’ve made some more progress adding an interior along with things like lights, windows, etc.
The interior is still under detailed at the moment, so It’s not worth looking at.
Does it seem more aesthetically pleasing than the last version?
I’ve kept working and I’ve changed a few things, rounded stair wall-things (as of Anthracite’s request.)
Oh man, building small portions of a map focused around one center of detail? I feel just like Oskutin!
I’ve added a 3d Skybox which is still very WIP. I was trying to use those rocks as placeholders for mesas. I’m not sure exactly if I want this building to be a home, restaurant, or something else.