I’m working on my first 3d model in 3ds max. It’s supposed to be a hat that can be used in Cs:s. Now I have some problems.
I made it using Wall Worm Model Tool, and the model is working finally but it won’t load the textures. Now I did some research and I found that I had to use Tga Bitmaps in the Diffuse slots, but how does this work and how do I fix this?
If anyone is willing to help me in anyway, (including over steam/teamspeak/teamviewer) that would be great.
Thanks in advance,