so instead of making several posts for each question I just grouped them all together into one, this way I don’t clutter things up and its all in one place. so what advise can you give me guys?
for starters, I have created my workshop collection, setup the resource.AddWorkshop("") stuff in the /lua/autorun/server/workshop.lua file, sync-ed my stuff on my hosts fastDL thing and all that. what I want to know about is how do I put the content for example for CS:S into the fastDL somehow and have people actually able to download it? so far I was able to put the content for the materials onto the server and have it sync-ed to the fastDL aswell. however it didn’t actually remove the need for having the games added to the clients. they still saw purple checker board materials. is there a way to actually have it download the files needed from the fastDL server? I’m assuming that it isn’t downloading them tho not sure tbh.
my second question is how would I go about removing the check that darkRP does when a player doesn’t have CS:S mounted to their game. since the stuff required for the server is included they won’t really need to have the game mounted anymore, I assume at least not too sure tbh. but if it will work without the game being mounted in I just need to know how to disable that little check for it being mounted in.
my third question involves a specific addon that we have that has been bugging me and my staff. we have the gbombs 5 chemical addon. inside the q-menu there is a check box for it to use the zombies from the game NMRIH instead of the normal hl2 zombies. the issue we have is that it isn’t actually using them, it still uses the hl2 ones. and we don’t know if it is again related to some clients not having NMRIH on their client, or if it is a issue with the addon. we tried contacting the addon creator to figure out but no response so we have been looking in other places for help with little luck
my fourth question involves the cache folder that I am seeing in my hosts file browser. inside it there is a srcds folder with a ton og .gma files(I’m assuming the ones from my collection) what exactly is the cache folder I am seeing? I don’t remember seeing that back in the past when I was working on gmod servers before.
my fifth question involves a term I have seem popping up a few times. what exactly is a redirect server? I’ve seen people calling superior servers one of those but from what I’m remembering that is an actual server you can play on. am I missing something here involving that term being used?
my last question is is it better to unpack my servers map files and put them into the map folder better then having them in the addons folder inside of an addon? I’ve noticed in console where it says its copying it to the folder it needs to be in and am curious if it makes any difference.