Quick Question- How to remove/hide the physgun glowsprite with lua?

I’m sure this has been asked a million times before, but how would one hide the glow sprite (not the beam) that is left behind when you hide the physgun using DrawWorldModel(false) or other similar methods?

Set the player weapon color to 0, 0, 0

Like this:
[lua]ply:SetWeaponColor(Vector(0, 0, 0))[/lua]

That’s the only method I found so far. Be wary, that it also makes the player’s physgun black and hides the beam, too.