So i probably won’t come close to finishing this map but it’s something i’m doing for fun anyhow.
I’m making a map for my gamemode, radbox. It’s going to be roughly the size of the hammer grid limits (again, i probably won’t come close to finishing this but oh well).
I’ve gotten a start on the army base which will be in a small group of warehouses.
The army trader spot:
The warehouse from the outside:
A little campfire in the center of the warehouse with some makeshift seats next to it:
I’ve always wondered how people make such large maps with displacements. Do you start off by making a bunch of large tiles that are the same size then making displacements on each and sewing them?
Also, how do you properly set up a large wide open map for vvis? Do you make pretty much everything a func_detail?
any help/comments would be appreciated.
download the VMF and look around for yourself! http://dl.dropbox.com/u/3310518/gmodshit/rs_wastelands.vmf