Ok here I am about to finish my rigged Dead Space Advanced Suit Playermodel when suddenly I die and go into ragdoll, this ragdoll is weird though the ragdoll launches straight up into the air about a hundred feet up, I don’t know whether it’s my QC. my phymodel the actual model or just a collision error, maybe something else ill include everything from a QC file, a pic of my model a phymodel pic a half life viewer model picture and a skeleton picture can someone please help me I really want to finish but this is the only problem I am having :(. If anybody has any Idea How to fix this it’d make my day and help for future models Alright thanks
It’s your physics model. I recommend making physics models out of simple shapes and not a cutout of the original model, it usually works better that way. It also seems like you’ve got the forearm and chest rigged to the same bone, which would also cause issues. Make sure each part is rigged 1-1 to their according bone, otherwise you’ll get errors and Spazzy McGee.