ragdoll model, what am I doing wrong?

trying to make this for gmod,
can’t figure it out because I’m clueless.
http://filesmelt.com/dl/hulk_ragdoll_src.rar
http://www.fileswap.com/dl/42lzpDQZYy/
looks great in model viewer, not in gmod:

http://s1.bild.me/bilder/260513/3344249Image1.jpg

http://s1.bild.me/bilder/260513/2436676Image1.jpg

I can get it to work as a solid prop, but not if I make it a ragdoll.
if I spend any longer trying to work it out, I’ll probably go insane.
help me obi someone kenobi… you’re my only hope.

this is the compile code:



$modelname "credible_hulk_ragdoll\hulk.mdl"
$cdmaterials "models\credible_hulk_ragdoll\"
$scale 1

$body "Body" "hulk_ref.smd"

$sequence "Ragdoll" "hulk_seq.smd" fps 30.00 ACT_DIERAGDOLL 1

$surfaceprop "boulder"

$keyvalues { "prop_data" { "base" "Stone.Huge" }
}

$collisionmodel "hulk_col.smd" {
	$concave
	$mass 200
}

$collisionjoints hulk_ref {

	$mass 200
	$inertia 10.00
	$damping 0
	$rotdamping 0

	$rootbone "ValveBiped.Bip01_pelvis"

	$jointmassbias "ValveBiped.Bip01_pelvis" 1.00

	$jointmassbias "ValveBiped.Bip01_l_thigh" 0.80
	$jointrotdamping "ValveBiped.Bip01_l_thigh" 4
	$jointconstrain "ValveBiped.Bip01_l_thigh" x limit -12.00 12.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_thigh" y limit -20.00 12.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_thigh" z limit -79.00 24.00 0.00

	$jointmassbias "ValveBiped.Bip01_l_calf" 1.20
	$jointrotdamping "ValveBiped.Bip01_l_calf" 3
	$jointconstrain "ValveBiped.Bip01_l_calf" x limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_calf" y limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_calf" z limit 0.00 116.00 0.00

	$jointmassbias "ValveBiped.Bip01_l_foot" 0.75
	$jointrotdamping "ValveBiped.Bip01_l_foot" 7
	$jointconstrain "ValveBiped.Bip01_l_foot" x limit -10.00 22.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_foot" y limit -19.00 25.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_foot" z limit -17.00 24.00 0.00

	$jointmassbias "ValveBiped.Bip01_l_toe0" 0.25
	$jointrotdamping "ValveBiped.Bip01_l_toe0" 10
	$jointconstrain "ValveBiped.Bip01_l_toe0" x limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_toe0" y limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_toe0" z limit 0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_r_thigh" 0.80
	$jointrotdamping "ValveBiped.Bip01_r_thigh" 4
	$jointconstrain "ValveBiped.Bip01_r_thigh" x limit -12.00 12.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_thigh" y limit -12.00 20.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_thigh" z limit -79.00 24.00 0.00

	$jointmassbias "ValveBiped.Bip01_r_calf" 1.20
	$jointrotdamping "ValveBiped.Bip01_r_calf" 3
	$jointconstrain "ValveBiped.Bip01_r_calf" x limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_calf" y limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_calf" z limit 0.00 116.00 0.00

	$jointmassbias "ValveBiped.Bip01_r_foot" 0.75
	$jointrotdamping "ValveBiped.Bip01_r_foot" 7
	$jointconstrain "ValveBiped.Bip01_r_foot" x limit -10.00 22.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_foot" y limit -19.00 25.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_foot" z limit -17.00 24.00 0.00

	$jointmassbias "ValveBiped.Bip01_r_toe0" 0.25
	$jointrotdamping "ValveBiped.Bip01_r_toe0" 10
	$jointconstrain "ValveBiped.Bip01_r_toe0" x limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_toe0" y limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_toe0" z limit 0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_spine" 1.00


	$jointmassbias "ValveBiped.Bip01_spine1" 1.00
	$jointrotdamping "ValveBiped.Bip01_spine1" 18
	$jointconstrain "ValveBiped.Bip01_spine1" x limit -20.00 20.00 0.00
	$jointconstrain "ValveBiped.Bip01_spine1" y limit -10.00 10.00 0.00
	$jointconstrain "ValveBiped.Bip01_spine1" z limit -15.00 30.00 0.00

	$jointmassbias "ValveBiped.Bip01_spine2" 1.60
	$jointrotdamping "ValveBiped.Bip01_spine2" 12
	$jointconstrain "ValveBiped.Bip01_spine2" x limit -30.00 30.00 0.00
	$jointconstrain "ValveBiped.Bip01_spine2" y limit -16.00 16.00 0.00
	$jointconstrain "ValveBiped.Bip01_spine2" z limit -20.00 15.00 0.00

	$jointmassbias "ValveBiped.Bip01_spine4" 0.80
	$jointrotdamping "ValveBiped.Bip01_spine4" 18
	$jointconstrain "ValveBiped.Bip01_spine4" x limit -30.00 30.00 0.00
	$jointconstrain "ValveBiped.Bip01_spine4" y limit -16.00 16.00 0.00
	$jointconstrain "ValveBiped.Bip01_spine4" z limit -20.00 15.00 0.00

	$jointmassbias "ValveBiped.Bip01_neck1" 0.20
	$jointrotdamping "ValveBiped.Bip01_neck1" 20
	$jointconstrain "ValveBiped.Bip01_neck1" x limit -5.00 5.00 0.00
	$jointconstrain "ValveBiped.Bip01_neck1" y limit -2.00 2.00 0.00
	$jointconstrain "ValveBiped.Bip01_neck1" z limit -2.00 3.00 0.00

	$jointmassbias "ValveBiped.Bip01_head1" 1.50
	$jointrotdamping "ValveBiped.Bip01_head1" 8
	$jointconstrain "ValveBiped.Bip01_head1" x limit -50.00 50.00 0.00
	$jointconstrain "ValveBiped.Bip01_head1" y limit -20.00 20.00 0.00
	$jointconstrain "ValveBiped.Bip01_head1" z limit -26.00 30.00 0.00

	$jointmassbias "ValveBiped.Bip01_l_clavicle" 0.60
	$jointrotdamping "ValveBiped.Bip01_l_clavicle" 12.5
	$jointconstrain "ValveBiped.Bip01_l_clavicle" x limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_clavicle" y limit -16.00 16.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_clavicle" z limit 0.00 20.00 0.00

	$jointmassbias "ValveBiped.Bip01_l_upperarm" 0.80
	$jointrotdamping "ValveBiped.Bip01_l_upperarm" 16
	$jointconstrain "ValveBiped.Bip01_l_upperarm" x limit -40.00 50.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_upperarm" y limit -55.00 32.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_upperarm" z limit -80.00 25.00 0.00

	$jointmassbias "ValveBiped.Bip01_l_forearm" 1.80
	$jointrotdamping "ValveBiped.Bip01_l_forearm" 4
	$jointconstrain "ValveBiped.Bip01_l_forearm" x limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_forearm" y limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_forearm" z limit -120.00 -6.00 0.00

	$jointmassbias "ValveBiped.Bip01_l_hand" 0.60
	$jointrotdamping "ValveBiped.Bip01_l_hand" 8
	$jointconstrain "ValveBiped.Bip01_l_hand" x limit -30.00 37.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_hand" y limit -12.00 8.00 0.00
	$jointconstrain "ValveBiped.Bip01_l_hand" z limit -20.00 35.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger4" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger4" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger4" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger4" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger4" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger41" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger41" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger41" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger41" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger41" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger42" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger42" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger42" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger42" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger42" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger3" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger3" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger3" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger3" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger3" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger31" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger31" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger31" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger31" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger31" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger32" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger32" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger32" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger32" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger32" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger2" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger2" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger2" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger2" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger2" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger21" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger21" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger21" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger21" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger21" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger22" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger22" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger22" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger22" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger22" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger1" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger1" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger1" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger1" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger1" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger11" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger11" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger11" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger11" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger11" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger12" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger12" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger12" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger12" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger12" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger0" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger0" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger0" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger0" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger0" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger01" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger01" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger01" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger01" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger01" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_L_Finger02" 0.1
	$jointrotdamping "ValveBiped.Bip01_L_Finger02" 0
	$jointconstrain "ValveBiped.Bip01_L_Finger02" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger02" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_L_Finger02" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_r_clavicle" 0.60
	$jointrotdamping "ValveBiped.Bip01_r_clavicle" 12.5
	$jointconstrain "ValveBiped.Bip01_r_clavicle" x limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_clavicle" y limit -16.00 16.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_clavicle" z limit 0.00 20.00 0.00

	$jointmassbias "ValveBiped.Bip01_r_upperarm" 0.80
	$jointrotdamping "ValveBiped.Bip01_r_upperarm" 16
	$jointconstrain "ValveBiped.Bip01_r_upperarm" x limit -50.00 40.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_upperarm" y limit -32.00 55.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_upperarm" z limit -80.00 25.00 0.00

	$jointmassbias "ValveBiped.Bip01_r_forearm" 1.80  // .8
	$jointrotdamping "ValveBiped.Bip01_r_forearm" 4
	$jointconstrain "ValveBiped.Bip01_r_forearm" x limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_forearm" y limit 0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_forearm" z limit -120.00 -6.00 0.00

	$jointmassbias "ValveBiped.Bip01_r_hand" 0.60
	$jointrotdamping "ValveBiped.Bip01_r_hand" 8
	$jointconstrain "ValveBiped.Bip01_r_hand" x limit -37.00 30.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_hand" y limit -8.00 12.00 0.00
	$jointconstrain "ValveBiped.Bip01_r_hand" z limit -35.00 20.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger4" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger4" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger4" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger4" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger4" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger41" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger41" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger41" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger41" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger41" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger42" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger42" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger42" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger42" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger42" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger3" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger3" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger3" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger3" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger3" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger31" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger31" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger31" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger31" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger31" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger32" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger32" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger32" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger32" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger32" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger2" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger2" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger2" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger2" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger2" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger21" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger21" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger21" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger21" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger21" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger22" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger22" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger22" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger22" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger22" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger1" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger1" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger1" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger1" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger1" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger11" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger11" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger11" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger11" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger11" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger12" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger12" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger12" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger12" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger12" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger0" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger0" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger0" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger0" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger0" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger01" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger01" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger01" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger01" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger01" z limit -0.00 0.00 0.00

	$jointmassbias "ValveBiped.Bip01_R_Finger02" 0.1
	$jointrotdamping "ValveBiped.Bip01_R_Finger02" 0
	$jointconstrain "ValveBiped.Bip01_R_Finger02" x limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger02" y limit -0.00 0.00 0.00
	$jointconstrain "ValveBiped.Bip01_R_Finger02" z limit -0.00 0.00 0.00

	$jointcollide "ValveBiped.Bip01_l_forearm" "ValveBiped.Bip01_l_thigh"
	$jointcollide "ValveBiped.Bip01_l_forearm" "ValveBiped.Bip01_pelvis"
	$jointcollide "ValveBiped.Bip01_l_forearm" "ValveBiped.Bip01_spine1"
	$jointcollide "ValveBiped.Bip01_l_forearm" "ValveBiped.Bip01_spine2"
	$jointcollide "ValveBiped.Bip01_l_forearm" "ValveBiped.Bip01_head1"
	$jointcollide "valveBiped.Bip01_l_forearm" "ValveBiped.Bip01_r_forearm"
	$jointcollide "ValveBiped.Bip01_r_forearm" "ValveBiped.Bip01_r_thigh"
	$jointcollide "ValveBiped.Bip01_r_forearm" "ValveBiped.Bip01_pelvis"
	$jointcollide "ValveBiped.Bip01_r_forearm" "ValveBiped.Bip01_spine1"
	$jointcollide "ValveBiped.Bip01_r_forearm" "ValveBiped.Bip01_spine2"
	$jointcollide "ValveBiped.Bip01_r_forearm" "ValveBiped.Bip01_head1"
	$jointcollide "ValveBiped.Bip01_r_thigh" "ValveBiped.Bip01_l_calf"
	$jointcollide "ValveBiped.Bip01_r_calf" "ValveBiped.Bip01_l_thigh"
	$jointcollide "ValveBiped.Bip01_r_calf" "ValveBiped.Bip01_l_calf"
	$jointcollide "ValveBiped.Bip01_r_calf" "ValveBiped.Bip01_l_foot"
	$jointcollide "ValveBiped.Bip01_r_foot" "ValveBiped.Bip01_l_calf"
	$jointcollide "ValveBiped.Bip01_r_foot" "ValveBiped.Bip01_l_foot"

}


He wants to show off his ass

who wouldn’t, if they had an incredible ass.

Um, maybe try removing the “$jointcollide” commands? I don’t ever recall using those in my ragdolls, but I’m no expert.

I don’t think you have to set the constraints to the fingers, even though you have them at 0. Delete those, it’ll save you some space.

thanks for your suggestions, I’ve made no further progress unfortunately.
if someone wants to take a crack at it and put it on garry’s mod, be my guest.

>32 joint constraints. Reduce it to 32 and use the fullcollide compile option (or if you don’t actually own gmod on steam 28)

both the QC and physics model.

many thanks wraithcat,
ended up reducing the number by deleting the finger bones.
works fine now
result in case anyone is interested: http://filesmelt.com/dl/incredible_hulk_ragdoll_src.rar