Ragdoll/playermodel issue.

Hello there, Facepunch community.

I have a question, I got a ragdoll which I want to have as a playermodel. But I think the playermodel animation are already installed into the ragdoll.
When I use model manipulator and set the model as my playermodel it has every animation and doesn’t do the T pose.

Do I have to make a spawn icon for it in my playermodel list? If so, how do I do that?
If it’s something else, please feel free to reply and tell me. Thanks.

If I remember right make a lua file in autorun




if (SERVER) then
    player_manager.AddValidModel( "Name", "pathto.mdl" ) 
    AddCSLuaFile( "luafilename.lua" )
end

list.Set( "PlayerOptionsModel",  "name", 
"pathto.mdl" )


Ohh… think I did something wrong. Let me try it again.

[editline]30th December 2011[/editline]

It worked, thanks!