Ragdoll Skeleton Bug

Hi,I have a problem when I spawn added-on ragdolls that uses Valve’s skeleton.

When it spawns, it spawns with it’s standing pose and is unable to pick up with the physics gun.

The console spawns this error:

[model directory]\w_fists_t.mdl : missmatched parent bones on “ValveBiped.Bip01_R_Hand”

I don’t know if this helps, but Half-Life 2 ragdolls are uneffected.

I also don’t know if this is a bug from Garry’s update, or an addon causing the bug.

Some of my favorite ragdolls are getting this error. Please help!

EDIT: It seems the bug occurs on models used as NPC/Playermodels. So theres a clue.