Ragdoll to NPC

Is there an easy way to make a ragdoll into a npc?
I have tried to do it my self but i can’t find out how i understand you can use the AI from a an existing npc but i get lost after that.

The ragdoll needs to be compiled with bones :eng101:

How will i know if it has bones?

Ask the creator.

Sorry if this is in the wrong spot, but…
What if you have a NPC that is not rigged correctly? I need a working Chell NPC (or player model) but the ones on here don’t work; they don’t walk or move she does not move her arms correctly. She moves her head, eyes and neck, but nothing more. And she does make sounds, but sometimes the wrong gender. XD

I am also wondering of any decompiling stuff out there for Cinema 4D? that is the only 3D program I used and I learned to rig with it. (I am not good at it, but hey! you start somewhere! :slight_smile: )

//Simple NPC script.

local Category = “yourcategory”

local NPC = { Name = “npcname”,
Class = “npc_combine_s”,
Model = “models/yourmodel.mdl”,
KeyValues = { citizentype = 4 },
Category = Category }

list.Set( “NPC”, “npc_titty_milk”, NPC )

//Class determines if he’s a combine or a rebel. (try both “civilian” and “citizen” for a rebel npc, because I forgot the actual type.

Save your shit as “vaginas.lua” for all I care.