I know it’s possible using particles and whatnot, but that’s stupid. Maps can have rain and snow and light and so on, so is it possible in LUA to re-create that effect, perhaps with entities?
This thread: http://www.facepunch.com/showthread.php?t=718385 brought up the idea of changing light entities, and making them lighter darker, especially with env_sun or whatnot, which would help re-create day/night.
But rain and snow? I did some mapping research and all I can tell is that func_precipitation is the thing which makes rain (and snow?). Can that be “created”?
I can’t really experiment because I have no access to GMod or a PC here, but I’m working on plans, and I’m sure others might be interested…
p.s I have searched, nothing useful came up (there’s the post-process lua rain, but I want to try get Source rain).