I am pretty bad at math. Just putting that out there. So, what i want to do, is have a 3D2D menu type of thing, and i can do everything but the actual placement of the cursor. What i need to know, is (because the entity wont be solid) how i can get the interect point, either globally, or locally to the entity (preferably locally) of the closest players Eye() or w/e its called, and the quad of the “screen”. Thank you very much, i hope you can help. I can do the screen, with the buttons, and checking if the users clicking a button, i can do all that easilly. i just need to know where the cursor is. If its globally, i can just WorldToLocal it. Again, thanks.
Oh come ON people!