I’ve recently been recreating the school I go to in Hammer 2 in my freetime. I’ve mainly been using the Half Life: Alyx assets for this, which is why I’m trying to create my own models and materials.
Now I haven’t really doing much work on it, but here are a few screenshots.
In my modeling journey, I followed a nice tutorial on Blender modeling, I created an untextured hammer, now unfortunately I havent gotten it into Source 2 yet, because of some weird issue with exporting it as an fbx or whatever it was.! hammer|690x373
With my material creating journey, well it hasn’t been going so well… I wanted to start with making a carpet texture with a real image of a carpet from my school
I also made a map called “Testeroonie”", to test the things I saw in tutorials, yeah its pretty alright
For my next model in Blender, I’m going to make a chair., and I’ll actually texture it.
Please let me know any suggestions for this