Reduce Fall-Damage for grups

Hey,

i wanna reduce fall-damage for specific groups in my TTT server.


hook.Add("TTTBeginRound", "groupFunction", function() 

for k, v in pairs(player.getAll()) do

if v:IsUserGroup("donator") then

-- ?

end
end
end)

Ideas?

You’re looking for

GM/EntityTakeDamage
with dmginfo:IsFallDamage() and dmginfo:ScaleDamage(0.5)

Thanks in advance.