Reflections of textures, Do i need above a certain graphics card?

Yes, i was wondering if i needed a higher graphics card to render the shiny reflectiveness of textures?

I currently have a 256mb ATI Radeon 9800XT.
My brothers does it with his NVIDIA geForce 6600. We have the same textures.

[editline]12:34PM[/editline]

[release][tab]Name:[/tab] Nvidia GeForce 6600 GT
[tab]Specs:[/tab]General

* Device Type Graphics adapter
* Enclosure Type Plug-in card
* Vista Capability This video card is capable of running the new Aero interface featured in Windows Vista Home Premium and higher.
* Interface Type PCI Express x16
* Depth 6.9 in
* Height 3.5 in

Processor / Memory

* Graphics Processor / Vendor NVIDIA GeForce 6600 GT
* 2D/3D Graphics Coprocessor / Vendor NVIDIA CineFX 3.0
* Core Clock Speed 500 MHz
* RAMDAC Clock Speed 400 MHz
* Video Memory Installed 128 MB / 128 MB (max)
* Technology GDDR3 SDRAM 128-bit
* Memory Clock Speed 1 GHz
* RAM Installed ( Max ) - DDR
* Features Digital Vibrance Control (DVC)

Video Input

* Type None

Video Output

* Max Resolution (external) 2048 x 1536 / 60 Hz
* Colors Max Resolution (external) 32-bit color
* Supported Display Graphics 1152x864 , 1280x960 , 1920x1200 , 1920x1440 , VGA (640x480) , SVGA (800x600) , XGA (1024x768) , HDTV (1920x1080) , QXGA (2048x1536) , SXGA (1280x1024) , UXGA (1600x1200) , SXGAW (1600x1024)
* API Supported OpenGL , DirectX 9.0
* Max Monitors Supported 2
* TV Interface TV out
* Analog Video Format S-Video
* Digital Video Standard Digital Visual Interface (DVI)

[/release]

[release][tab]Name:[/tab] ATI Radeon 9800XT
[tab]Specs:[/tab]General

* Device Type Graphics adapter
* Enclosure Type Plug-in card
* Interface Type AGP 8x
* Localization Canada , United States

Processor / Memory

* Graphics Processor / Vendor ATI RADEON 9800 XT
* RAMDAC Clock Speed 400 MHz
* Video Memory Installed 256 MB
* Technology DDR SDRAM
* Memory Clock Speed 730 MHz

Video Input

* Type None

Video Output

* Max Resolution (external) 2048 x 1536 / 85 Hz
* Colors Max Resolution (external) 32-bit color
* Supported Display Graphics 1152x864 , 1920x1080 , 1920x1200 , 1920x1440 , VGA (640x480) , SVGA (800x600) , XGA (1024x768) , QXGA (2048x1536) , SXGA (1280x1024) , UXGA (1600x1200)
* API Supported OpenGL , DirectX
* Max Monitors Supported 2
* TV Interface TV out
* Analog Video Format S-Video
* Digital Video Standard Digital Visual Interface (DVI)

[/release]

Those are the specifications to the two cards.

[editline]12:37PM[/editline]

EDITED AGAIN (love automerge)

I looked at the materials, and the env_cubemap material is constantly black. Is there a way to fix this? There ARE cubemaps in the level.

Does the 9800 support DirectX9?

Holy crap that’s some old graphics cards.

Indeed.

Might it be that EP2 Would do this?

and yes, the 9800 supports DirectX 9.