Yes, i was wondering if i needed a higher graphics card to render the shiny reflectiveness of textures?
I currently have a 256mb ATI Radeon 9800XT.
My brothers does it with his NVIDIA geForce 6600. We have the same textures.
[editline]12:34PM[/editline]
[release][tab]Name:[/tab] Nvidia GeForce 6600 GT
[tab]Specs:[/tab]General
* Device Type Graphics adapter
* Enclosure Type Plug-in card
* Vista Capability This video card is capable of running the new Aero interface featured in Windows Vista Home Premium and higher.
* Interface Type PCI Express x16
* Depth 6.9 in
* Height 3.5 in
Processor / Memory
* Graphics Processor / Vendor NVIDIA GeForce 6600 GT
* 2D/3D Graphics Coprocessor / Vendor NVIDIA CineFX 3.0
* Core Clock Speed 500 MHz
* RAMDAC Clock Speed 400 MHz
* Video Memory Installed 128 MB / 128 MB (max)
* Technology GDDR3 SDRAM 128-bit
* Memory Clock Speed 1 GHz
* RAM Installed ( Max ) - DDR
* Features Digital Vibrance Control (DVC)
Video Input
* Type None
Video Output
* Max Resolution (external) 2048 x 1536 / 60 Hz
* Colors Max Resolution (external) 32-bit color
* Supported Display Graphics 1152x864 , 1280x960 , 1920x1200 , 1920x1440 , VGA (640x480) , SVGA (800x600) , XGA (1024x768) , HDTV (1920x1080) , QXGA (2048x1536) , SXGA (1280x1024) , UXGA (1600x1200) , SXGAW (1600x1024)
* API Supported OpenGL , DirectX 9.0
* Max Monitors Supported 2
* TV Interface TV out
* Analog Video Format S-Video
* Digital Video Standard Digital Visual Interface (DVI)
[/release]
[release][tab]Name:[/tab] ATI Radeon 9800XT
[tab]Specs:[/tab]General
* Device Type Graphics adapter
* Enclosure Type Plug-in card
* Interface Type AGP 8x
* Localization Canada , United States
Processor / Memory
* Graphics Processor / Vendor ATI RADEON 9800 XT
* RAMDAC Clock Speed 400 MHz
* Video Memory Installed 256 MB
* Technology DDR SDRAM
* Memory Clock Speed 730 MHz
Video Input
* Type None
Video Output
* Max Resolution (external) 2048 x 1536 / 85 Hz
* Colors Max Resolution (external) 32-bit color
* Supported Display Graphics 1152x864 , 1920x1080 , 1920x1200 , 1920x1440 , VGA (640x480) , SVGA (800x600) , XGA (1024x768) , QXGA (2048x1536) , SXGA (1280x1024) , UXGA (1600x1200)
* API Supported OpenGL , DirectX
* Max Monitors Supported 2
* TV Interface TV out
* Analog Video Format S-Video
* Digital Video Standard Digital Visual Interface (DVI)
[/release]
Those are the specifications to the two cards.
[editline]12:37PM[/editline]
EDITED AGAIN (love automerge)
I looked at the materials, and the env_cubemap material is constantly black. Is there a way to fix this? There ARE cubemaps in the level.